From a43a2d78138612102819d1e767b96fb374b698f3 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 18 三月 2021 15:33:27 +0800
Subject: [PATCH] 0312 IL表代码生成优化,foreach改for;增加快捷创建红点;IL绑定常用表

---
 Assets/Editor/XCodeProjectMod.cs |  135 ++++++++++++++++++++------------------------
 1 files changed, 62 insertions(+), 73 deletions(-)

diff --git a/Assets/Editor/XCodeProjectMod.cs b/Assets/Editor/XCodeProjectMod.cs
index aa69e1d..33f3299 100644
--- a/Assets/Editor/XCodeProjectMod.cs
+++ b/Assets/Editor/XCodeProjectMod.cs
@@ -2,12 +2,10 @@
 using System.IO;
 using UnityEditor;
 using UnityEditor.iOS.Xcode.Custom;
-using UnityEditor.iOS.Xcode.Custom.Extensions;
 using UnityEngine;
 
 public class XCodeProjectMod
 {
-#if UNITY_IOS
     private const string CODE_SIGN_DEVELOPER = "";
     private const string CODE_SIGN_DISTRIBUTION = "";
     private const string PROVISIONING_DEVELOPER = "";
@@ -24,53 +22,55 @@
 
         string _projectPath = PBXProject.GetPBXProjectPath(path);
 
-        PBXProject _project = new PBXProject();
-        _project.ReadFromString(File.ReadAllText(_projectPath));
+        PBXProject project = new PBXProject();
+        project.ReadFromString(File.ReadAllText(_projectPath));
 
-        string _targetGUID = _project.TargetGuidByName(PBXProject.GetUnityTargetName());
-        string _fwTargetGUID = _project.TargetGuidByName("UnityFramework");
+        string targetGUID = project.TargetGuidByName(PBXProject.GetUnityTargetName());
+        string fwTargetGUID = project.TargetGuidByName("UnityFramework");
 
         //var _codeSign = Debug.isDebugBuild ? CODE_SIGN_DEVELOPER : CODE_SIGN_DISTRIBUTION;
         //var _provision = Debug.isDebugBuild ? PROVISIONING_DEVELOPER : PROVISIONING_DISTRIBUTION;
 
         // BuildSetting閲岀殑鐩稿叧璁剧疆
-        _project.SetBuildProperty(_targetGUID, "ENABLE_BITCODE", "NO");
-        _project.SetBuildProperty(_targetGUID, "DEVELOPMENT_TEAM", TEAM);
+        project.SetBuildProperty(targetGUID, "ENABLE_BITCODE", "NO");
+        project.SetBuildProperty(targetGUID, "DEVELOPMENT_TEAM", TEAM);
 
-        _project.AddBuildProperty(_targetGUID, "OTHER_LDFLAGS", "-ObjC");
-        _project.AddBuildProperty(_targetGUID, "GCC_GENERATE_DEBUGGING_SYMBOLS", "NO");
+        project.AddBuildProperty(targetGUID, "OTHER_LDFLAGS", "-ObjC");
+        project.AddBuildProperty(targetGUID, "GCC_GENERATE_DEBUGGING_SYMBOLS", "NO");
 
-        // 澶勭悊 Framework
-        // FreeSDK
-        _project.AddFrameworkToProject(_targetGUID, "CoreGraphics.framework", true);
-        _project.AddFrameworkToProject(_targetGUID, "Security.framework", true);
-        _project.AddFrameworkToProject(_targetGUID, "CoreTelephony.framework", true);
-        _project.AddFrameworkToProject(_targetGUID, "StoreKit.framework", true);
-        _project.AddFrameworkToProject(_targetGUID, "MobileCoreServices.framework", true);
-        _project.AddFrameworkToProject(_targetGUID, "SystemConfiguration.framework", true);
-        _project.AddFrameworkToProject(_targetGUID, "AdSupport.framework", true);
+        //bugly
+        project.AddFrameworkToProject(fwTargetGUID, "SystemConfiguration.framework", true);
+        project.AddFrameworkToProject(fwTargetGUID, "Security.framework", true);
+        project.AddFrameworkToProject(fwTargetGUID, "JavaScriptCore.framework", true);
 
-        // 鏋佸厜鎺ㄩ��
-        // JPush
-        _project.AddFrameworkToProject(_targetGUID, "CFNetwork.framework", true);
-        _project.AddFrameworkToProject(_targetGUID, "CoreFoundation.framework", true);
-        _project.AddFrameworkToProject(_targetGUID, "Foundation.framework", true);
-        _project.AddFrameworkToProject(_targetGUID, "UIKit.framework", true);
-        _project.AddFrameworkToProject(_targetGUID, "UserNotifications.framework", true);
+        //涓夊场sdk
+        project.AddFrameworkToProject(fwTargetGUID, "StoreKit.framework", true);
+        //project.AddFrameworkToProject(fwTargetGUID, "SystemConfiguration.framework", true);
+        project.AddFrameworkToProject(fwTargetGUID, "CFNetwork.framework", true);
+        project.AddFrameworkToProject(fwTargetGUID, "CoreTelephony.framework", true);
+        //project.AddFrameworkToProject(fwTargetGUID, "Security.framework", true);
+        project.AddFrameworkToProject(fwTargetGUID, "CoreMotion.framework", true);
+        project.AddFrameworkToProject(fwTargetGUID, "UIKit.framework", true);
+        project.AddFrameworkToProject(fwTargetGUID, "CoreGraphics.framework", true);
+        project.AddFrameworkToProject(fwTargetGUID, "Foundation.framework", true);
+        //project.AddFrameworkToProject(fwTargetGUID, "JavaScriptCore.frameWork", true);
+        project.AddFrameworkToProject(fwTargetGUID, "Accelerate.framework", true);
+        project.AddFrameworkToProject(fwTargetGUID, "SafariServices.framework", true);
+        project.AddFrameworkToProject(fwTargetGUID, "authenticationservices.framework", true);
+        project.AddFrameworkToProject(fwTargetGUID, "LocalAuthentication.framework", true);
 
         // 澶勭悊 搴撴枃浠�
-        _project.AddFileToBuild(_targetGUID, _project.AddFile("/usr/lib/libz.tbd", "Frameworks/libz.tbd", PBXSourceTree.Sdk));
-        _project.AddFileToBuild(_targetGUID, _project.AddFile("/usr/lib/libsqlite3.tbd", "Frameworks/libsqlite3.tbd", PBXSourceTree.Sdk));
-        _project.AddFileToBuild(_targetGUID, _project.AddFile("/usr/lib/libc++.tbd", "Frameworks/libc++.tbd", PBXSourceTree.Sdk));
-        _project.AddFileToBuild(_targetGUID, _project.AddFile("/usr/lib/libiconv.tbd", "Frameworks/libiconv.tbd", PBXSourceTree.Sdk));
-        _project.AddFileToBuild(_targetGUID, _project.AddFile("/usr/lib/libresolv.tbd", "Frameworks/libresolv.tbd", PBXSourceTree.Sdk));
-
+        project.AddFileToBuild(fwTargetGUID, project.AddFile("/usr/lib/libz.tbd", "Frameworks/libz.tbd", PBXSourceTree.Sdk));
+        project.AddFileToBuild(fwTargetGUID, project.AddFile("/usr/lib/libsqlite3.tbd", "Frameworks/libsqlite3.tbd", PBXSourceTree.Sdk));
+        project.AddFileToBuild(fwTargetGUID, project.AddFile("/usr/lib/libc++.tbd", "Frameworks/libc++.tbd", PBXSourceTree.Sdk));
+        project.AddFileToBuild(fwTargetGUID, project.AddFile("/usr/lib/libiconv.tbd", "Frameworks/libiconv.tbd", PBXSourceTree.Sdk));
+        project.AddFileToBuild(fwTargetGUID, project.AddFile("/usr/lib/libresolv.tbd", "Frameworks/libresolv.tbd", PBXSourceTree.Sdk));
 
         //UnityFramework
-        _project.AddBuildProperty(_fwTargetGUID, "OTHER_LDFLAGS", "-ObjC");
+        project.AddBuildProperty(fwTargetGUID, "OTHER_LDFLAGS", "-ObjC");
 
 
-        File.WriteAllText(_projectPath, _project.WriteToString());
+        File.WriteAllText(_projectPath, project.WriteToString());
 
         //鍔犳帹閫�
         //var _capabilityMgr = new ProjectCapabilityManager(_projectPath, "game003.entitlements", PBXProject.GetUnityTargetName());
@@ -88,26 +88,29 @@
 
     private static void BuildPlist(string path)
     {
-        string _plistPath = path + "/Info.plist";
+        string plistPath = path + "/Info.plist";
 
-        PlistDocument _plist = new PlistDocument();
-        _plist.ReadFromString(File.ReadAllText(_plistPath));
+        PlistDocument plist = new PlistDocument();
+        plist.ReadFromString(File.ReadAllText(plistPath));
 
-        PlistElementDict _rootDict = _plist.root;
-        PlistElementDict _nsAppTransportSecurity = _rootDict.CreateDict("NSAppTransportSecurity");
-        _nsAppTransportSecurity.SetBoolean("NSAllowsArbitraryLoads", true);
-        PlistElementDict _dict = _nsAppTransportSecurity.CreateDict("Exception Domains");
-        _dict = _dict.CreateDict("jpush.cn");
-        _dict.SetBoolean("NSIncludesSubdomains", true);
-        _dict.SetBoolean("NSExceptionAllowsInsecureHTTPLoads", true);
+        PlistElementDict rootDict = plist.root;
+        PlistElementDict nsAppTransportSecurity = rootDict.CreateDict("NSAppTransportSecurity");
+        nsAppTransportSecurity.SetBoolean("NSAllowsArbitraryLoads", true);
+        PlistElementDict dict = nsAppTransportSecurity.CreateDict("Exception Domains");
+        dict = dict.CreateDict("jpush.cn");
+        dict.SetBoolean("NSIncludesSubdomains", true);
+        dict.SetBoolean("NSExceptionAllowsInsecureHTTPLoads", true);
 
-        _rootDict.SetString("NSMicrophoneUsageDescription", "浣跨敤楹﹀厠椋庢潈闄�");
-        _rootDict.SetString("NSPhotoLibraryAddUsageDescription", "浣跨敤鐩稿唽鏉冮檺,鐢ㄤ互瀛樺偍鎴睆鐨勮处鍙蜂俊鎭�,浠ラ槻蹇樿璐﹀彿瀵嗙爜");
+        rootDict.SetString("NSMicrophoneUsageDescription", "浣跨敤楹﹀厠椋庢潈闄�");
+        rootDict.SetString("NSPhotoLibraryAddUsageDescription", "浣跨敤鐩稿唽鏉冮檺,鐢ㄤ互瀛樺偍鎴睆鐨勮处鍙蜂俊鎭�,浠ラ槻蹇樿璐﹀彿瀵嗙爜");
 
-        _rootDict.SetString("YLChannelId", "1000");
-        _rootDict.SetString("YLPlatformId", "1000");
+        rootDict.SetString("FacebookAppID", "1749518565212194");
+        rootDict.SetString("FacebookDisplayName", "闀囬瓟璇�");
+        var array = nsAppTransportSecurity.CreateArray("LSApplicationQueriesSchemes");
+        array.AddString("fbapi");
+        array.AddString("fbauth2");
 
-        File.WriteAllText(_plistPath, _plist.WriteToString());
+        File.WriteAllText(plistPath, plist.WriteToString());
     }
 
     private static void ModifyFile(string projectPath)
@@ -115,33 +118,21 @@
         //淇敼UnityAppController.mm 鏂囦欢
         var _xclass = new XClass(projectPath + "/Classes/UnityAppController.mm");
         //寮曞叆UniversalSDK
-        _xclass.WriteBelow("#include \"PluginBase/AppDelegateListener.h\"", "#include \"UniversalSDK.h\""+ "\n#import <SMPCQuickSDK/SMPCQuickSDK.h>");
+        _xclass.WriteBelow("#include \"PluginBase/AppDelegateListener.h\"", "#include \"UniversalSDK.h\"");
         //unity浜や簰璋冪敤鐨勬柟娉�
         string newCode = "\n" +
                  "extern \"C\" void IOSMessageHandle(const char* jsonString) {\n" +
                  "    [GetAppController().universalSDK HandleUnityMessage:[NSString stringWithUTF8String:jsonString]];\n" +
                  "}";
-        _xclass.WriteBelow("extern \"C\" ScreenOrientation    UnityCurrentOrientation()   { return GetAppController().unityView.contentOrientation; }",newCode);
+        _xclass.WriteBelow("extern \"C\" ScreenOrientation    UnityCurrentOrientation()   { return GetAppController().unityView.contentOrientation; }", newCode);
         //鍒濆鍖朥niversalSDK
         newCode = "\n" +
                 "    _universalSDK = [[UniversalSDK alloc] init];\n    [_universalSDK QuickSDKInit:application didFinishLaunchingWithOptions:launchOptions];";
         _xclass.WriteBelow("[KeyboardDelegate Initialize];", newCode);
-        //quick sdk 鐢熷懡鍛ㄦ湡
-        _xclass.WriteBelow("supportedInterfaceOrientationsForWindow:(UIWindow*)window\n{", "[[SMPCQuickSDK defaultInstance] application:application supportedInterfaceOrientationsForWindow:window];");
-        _xclass.WriteBelow("UnitySendRemoteNotification(userInfo);", "[[SMPCQuickSDK defaultInstance] application:application didReceiveRemoteNotification:userInfo];");
-        _xclass.WriteBelow("UnitySendDeviceToken(deviceToken);", "[[SMPCQuickSDK defaultInstance] application:application didRegisterForRemoteNotificationsWithDeviceToken:deviceToken];");
-        _xclass.WriteBelow("UnitySendRemoteNotificationError(error);", "[[SMPCQuickSDK defaultInstance] application:application didFailToRegisterForRemoteNotificationsWithError:error];");
-        _xclass.WriteBelow("- (BOOL)application:(UIApplication*)app openURL:(NSURL*)url options:(NSDictionary<NSString*, id>*)options\n{", "[[SMPCQuickSDK defaultInstance] openURL:url application:app options:options];");
-        _xclass.WriteBelow("::printf(\"-> applicationDidEnterBackground()\\n\");", "[[SMPCQuickSDK defaultInstance] applicationDidEnterBackground:application];");
-        _xclass.WriteBelow("::printf(\"-> applicationWillEnterForeground()\\n\");", "[[SMPCQuickSDK defaultInstance] applicationWillEnterForeground:application];");
-        _xclass.WriteBelow("::printf(\"-> applicationDidBecomeActive()\\n\");", "[[SMPCQuickSDK defaultInstance] applicationDidBecomeActive:application];");
-        _xclass.WriteBelow("::printf(\"-> applicationWillResignActive()\\n\");", "[[SMPCQuickSDK defaultInstance] applicationWillResignActive:application];");
-        _xclass.WriteBelow("::printf(\"-> applicationWillTerminate()\\n\");", "[[SMPCQuickSDK defaultInstance] applicationWillTerminate:application];");
-
 
         //淇敼UnityAppController.h 鏂囦欢
         _xclass = new XClass(projectPath + "/Classes/UnityAppController.h");
-                _xclass.WriteBelow("@class DisplayConnection;", "@class UniversalSDK;");
+        _xclass.WriteBelow("@class DisplayConnection;", "@class UniversalSDK;");
         _xclass.WriteBelow("DisplayConnection*  _mainDisplay;", "UniversalSDK* _universalSDK;");
         _xclass.WriteBelow("@property (readonly, copy, nonatomic) DisplayConnection*    mainDisplay;",
                            "@property (readonly, copy, nonatomic) UniversalSDK*         universalSDK;");
@@ -203,18 +194,16 @@
     [MenuItem("Build/ipa")]
     public static void BuildIPA()
     {
-        var _p = new System.Diagnostics.Process();
-        _p.StartInfo.FileName = "osascript";
-        _p.StartInfo.Arguments = string.Format("-e 'tell application \"Terminal\" \n activate \n do script \"cd {0} && sh {1} {2}\" \n end tell'",
+        var p = new System.Diagnostics.Process();
+        p.StartInfo.FileName = "osascript";
+        p.StartInfo.Arguments = string.Format("-e 'tell application \"Terminal\" \n activate \n do script \"cd {0} && sh {1} {2}\" \n end tell'",
                                                Application.dataPath + "/../",
                                               "buildipa.sh",
                                                GetBuildPath());
-        _p.StartInfo.UseShellExecute = false;
-        _p.StartInfo.RedirectStandardOutput = false;
-        _p.Start();
-        _p.WaitForExit();
+        p.StartInfo.UseShellExecute = false;
+        p.StartInfo.RedirectStandardOutput = false;
+        p.Start();
+        p.WaitForExit();
     }
-
-#endif
 
 }

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