From 60400272500fe71c15bb7070c72405339b73447d Mon Sep 17 00:00:00 2001 From: lcy <1459594991@qq.com> Date: 星期二, 31 十二月 2024 15:09:55 +0800 Subject: [PATCH] 10296 轮回殿-客户端 更改成就界面美术资源 --- UI/Window/AchievementTipWin.prefab | 42 +++++++++++++++++++++--------------------- 1 files changed, 21 insertions(+), 21 deletions(-) diff --git a/UI/Window/AchievementTipWin.prefab b/UI/Window/AchievementTipWin.prefab index a8710ee..85e0e4f 100644 --- a/UI/Window/AchievementTipWin.prefab +++ b/UI/Window/AchievementTipWin.prefab @@ -177,7 +177,7 @@ m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: 150} - m_SizeDelta: {x: 1334, y: 188} + m_SizeDelta: {x: 1334, y: 205} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1697894598078705873 GameObject: @@ -213,8 +213,8 @@ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 22.1133, y: 0} - m_SizeDelta: {x: 376.9357, y: 92} + m_AnchoredPosition: {x: 31.9133, y: 0} + m_SizeDelta: {x: 360, y: 84} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1332908761967875154 CanvasRenderer: @@ -250,14 +250,14 @@ m_FontStyle: 0 m_BestFit: 1 m_MinSize: 18 - m_MaxSize: 24 + m_MaxSize: 26 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx + m_Text: m_IsKey: 0 m_KeyName: m_ColorType: 10 @@ -344,8 +344,8 @@ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 1334, y: 188} + m_AnchoredPosition: {x: 0.000061035, y: 0} + m_SizeDelta: {x: 1334, y: 205} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7508747725385442731 CanvasRenderer: @@ -375,8 +375,8 @@ m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: 61c8643eebf2038409b2044385d892cf, type: 3} - m_Type: 1 + m_Sprite: {fileID: 21300000, guid: 15e5026d614fe4546a9ac95f99eca86a, type: 3} + m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 @@ -475,8 +475,8 @@ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: 0, y: -94} - m_SizeDelta: {x: 1334, y: 188} + m_AnchoredPosition: {x: 0, y: -102.5} + m_SizeDelta: {x: 1334, y: 205} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7437914506495476045 CanvasRenderer: @@ -541,7 +541,7 @@ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -390.37, y: 0} + m_AnchoredPosition: {x: -370, y: 0} m_SizeDelta: {x: 430, y: 72} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8326302158343370297 @@ -616,8 +616,8 @@ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: 0, y: -94} - m_SizeDelta: {x: 1334, y: 188} + m_AnchoredPosition: {x: 0, y: -102.5} + m_SizeDelta: {x: 1334, y: 205} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &4752369121683545146 GameObject: @@ -703,8 +703,8 @@ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0.000076294, y: 0.000015259} - m_SizeDelta: {x: 1334, y: 188} + m_AnchoredPosition: {x: 0.000076294, y: 0} + m_SizeDelta: {x: 1334, y: 205} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1339869807531634849 MonoBehaviour: @@ -800,8 +800,8 @@ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 424, y: 0} - m_SizeDelta: {x: 408.7836, y: 84} + m_AnchoredPosition: {x: 414.3, y: 0} + m_SizeDelta: {x: 391.4776, y: 84} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &8581102005365917774 MonoBehaviour: @@ -821,7 +821,7 @@ m_Top: 0 m_Bottom: 0 m_ChildAlignment: 3 - m_Spacing: 15 + m_Spacing: 10 m_ChildForceExpandWidth: 0 m_ChildForceExpandHeight: 0 m_ChildControlWidth: 0 @@ -862,7 +862,7 @@ m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: 150} - m_SizeDelta: {x: 1334, y: 188} + m_SizeDelta: {x: 1334, y: 205} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &8919862941308885202 GameObject: @@ -899,7 +899,7 @@ m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000061035, y: 0} - m_SizeDelta: {x: 1334, y: 188} + m_SizeDelta: {x: 1334, y: 205} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1279920034211401503 MonoBehaviour: -- Gitblit v1.8.0