From 0012445c0109fa67987800a1bac8f32e989b2d19 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 15 八月 2018 15:16:01 +0800
Subject: [PATCH] Merge branch 'master' into leonard
---
System/KnapSack/Logic/EquipDevourWin.cs | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/System/KnapSack/Logic/EquipDevourWin.cs b/System/KnapSack/Logic/EquipDevourWin.cs
index 7903b41..125eac5 100644
--- a/System/KnapSack/Logic/EquipDevourWin.cs
+++ b/System/KnapSack/Logic/EquipDevourWin.cs
@@ -336,6 +336,7 @@
playerPack.GetSelectDevourList();
gridCtrl.m_Scorller.RefreshActiveCellViews();
RefreshGeMatProgress();
+ RefreshDecomPreviewAttr();
if (playerPack.getItems != null && playerPack.getItems.Length > 0)
{
WindowCenter.Instance.Open<DecomposeGetItemWin>();
@@ -533,7 +534,7 @@
ItemModel itemModel = realDevourlist[i];
if (itemModel.chinItemModel.EquipPlace == 0)
{
- curExp = playerPack.GetItemCountByID(PackType.rptItem, itemModel.itemId) * itemModel.chinItemModel.EffectValueA1;
+ curExp = itemModel.itemInfo.ItemCount * itemModel.chinItemModel.EffectValueA1;
}
else
{
--
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