From 0d7482d5a0e8bf082abfb4b5bfbfee03597cdc3a Mon Sep 17 00:00:00 2001
From: lwb <q3213421wrwqr>
Date: 星期四, 25 二月 2021 15:43:08 +0800
Subject: [PATCH] 9527 去掉xlua
---
Core/GameEngine/Model/Config/ActorShowConfig.cs | 152 +++++++++++++++++++++++++-------------------------
1 files changed, 76 insertions(+), 76 deletions(-)
diff --git a/Core/GameEngine/Model/Config/ActorShowConfig.cs b/Core/GameEngine/Model/Config/ActorShowConfig.cs
index 97abfa5..865f3c2 100644
--- a/Core/GameEngine/Model/Config/ActorShowConfig.cs
+++ b/Core/GameEngine/Model/Config/ActorShowConfig.cs
@@ -9,35 +9,35 @@
using System;
using UnityEngine;
-[XLua.LuaCallCSharp]
+
public partial class ActorShowConfig
{
- public readonly int ID;
- public readonly int NpcID;
- public readonly int MapID;
- public readonly int line;
- public readonly int[] showNpcs;
- public readonly int length;
- public readonly int showNameTime;
- public readonly Int3 BindMissionID;
- public readonly int type;
- public readonly int[] scale;
- public readonly int[] NpcFace;
- public readonly int[] PosX;
- public readonly int[] PosY;
- public readonly int shadow;
- public readonly int[] effect;
- public readonly int uieffect;
- public readonly string[] mob;
- public readonly int[] clipActions;
- public readonly string cam;
- public readonly int[] Height;
- public readonly int DialogueTime;
- public readonly int Dialogue;
- public readonly int soundId;
- public readonly int soundTime;
- public readonly int step;
+ public readonly int ID;
+ public readonly int NpcID;
+ public readonly int MapID;
+ public readonly int line;
+ public readonly int[] showNpcs;
+ public readonly int length;
+ public readonly int showNameTime;
+ public readonly Int3 BindMissionID;
+ public readonly int type;
+ public readonly int[] scale;
+ public readonly int[] NpcFace;
+ public readonly int[] PosX;
+ public readonly int[] PosY;
+ public readonly int shadow;
+ public readonly int[] effect;
+ public readonly int uieffect;
+ public readonly string[] mob;
+ public readonly int[] clipActions;
+ public readonly string cam;
+ public readonly int[] Height;
+ public readonly int DialogueTime;
+ public readonly int Dialogue;
+ public readonly int soundId;
+ public readonly int soundTime;
+ public readonly int step;
public readonly int[] showName;
public ActorShowConfig()
@@ -50,96 +50,96 @@
{
var tables = input.Split('\t');
- int.TryParse(tables[0],out ID);
-
- int.TryParse(tables[1],out NpcID);
-
- int.TryParse(tables[2],out MapID);
-
- int.TryParse(tables[3],out line);
-
+ int.TryParse(tables[0],out ID);
+
+ int.TryParse(tables[1],out NpcID);
+
+ int.TryParse(tables[2],out MapID);
+
+ int.TryParse(tables[3],out line);
+
string[] showNpcsStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
showNpcs = new int[showNpcsStringArray.Length];
for (int i=0;i<showNpcsStringArray.Length;i++)
{
int.TryParse(showNpcsStringArray[i],out showNpcs[i]);
- }
-
- int.TryParse(tables[5],out length);
-
- int.TryParse(tables[6],out showNameTime);
-
- Int3.TryParse(tables[7],out BindMissionID);
-
- int.TryParse(tables[8],out type);
-
+ }
+
+ int.TryParse(tables[5],out length);
+
+ int.TryParse(tables[6],out showNameTime);
+
+ Int3.TryParse(tables[7],out BindMissionID);
+
+ int.TryParse(tables[8],out type);
+
string[] scaleStringArray = tables[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
scale = new int[scaleStringArray.Length];
for (int i=0;i<scaleStringArray.Length;i++)
{
int.TryParse(scaleStringArray[i],out scale[i]);
- }
-
+ }
+
string[] NpcFaceStringArray = tables[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
NpcFace = new int[NpcFaceStringArray.Length];
for (int i=0;i<NpcFaceStringArray.Length;i++)
{
int.TryParse(NpcFaceStringArray[i],out NpcFace[i]);
- }
-
+ }
+
string[] PosXStringArray = tables[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
PosX = new int[PosXStringArray.Length];
for (int i=0;i<PosXStringArray.Length;i++)
{
int.TryParse(PosXStringArray[i],out PosX[i]);
- }
-
+ }
+
string[] PosYStringArray = tables[12].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
PosY = new int[PosYStringArray.Length];
for (int i=0;i<PosYStringArray.Length;i++)
{
int.TryParse(PosYStringArray[i],out PosY[i]);
- }
-
- int.TryParse(tables[13],out shadow);
-
+ }
+
+ int.TryParse(tables[13],out shadow);
+
string[] effectStringArray = tables[14].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
effect = new int[effectStringArray.Length];
for (int i=0;i<effectStringArray.Length;i++)
{
int.TryParse(effectStringArray[i],out effect[i]);
- }
-
- int.TryParse(tables[15],out uieffect);
-
- mob = tables[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-
+ }
+
+ int.TryParse(tables[15],out uieffect);
+
+ mob = tables[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+
string[] clipActionsStringArray = tables[17].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
clipActions = new int[clipActionsStringArray.Length];
for (int i=0;i<clipActionsStringArray.Length;i++)
{
int.TryParse(clipActionsStringArray[i],out clipActions[i]);
- }
-
- cam = tables[18];
-
+ }
+
+ cam = tables[18];
+
string[] HeightStringArray = tables[19].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
Height = new int[HeightStringArray.Length];
for (int i=0;i<HeightStringArray.Length;i++)
{
int.TryParse(HeightStringArray[i],out Height[i]);
- }
-
- int.TryParse(tables[20],out DialogueTime);
-
- int.TryParse(tables[21],out Dialogue);
-
- int.TryParse(tables[22],out soundId);
-
- int.TryParse(tables[23],out soundTime);
-
- int.TryParse(tables[24],out step);
-
+ }
+
+ int.TryParse(tables[20],out DialogueTime);
+
+ int.TryParse(tables[21],out Dialogue);
+
+ int.TryParse(tables[22],out soundId);
+
+ int.TryParse(tables[23],out soundTime);
+
+ int.TryParse(tables[24],out step);
+
string[] showNameStringArray = tables[25].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
showName = new int[showNameStringArray.Length];
for (int i=0;i<showNameStringArray.Length;i++)
--
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