From 0d7482d5a0e8bf082abfb4b5bfbfee03597cdc3a Mon Sep 17 00:00:00 2001
From: lwb <q3213421wrwqr>
Date: 星期四, 25 二月 2021 15:43:08 +0800
Subject: [PATCH] 9527 去掉xlua

---
 Core/GameEngine/Model/Config/ActorShowConfig.cs |  152 +++++++++++++++++++++++++-------------------------
 1 files changed, 76 insertions(+), 76 deletions(-)

diff --git a/Core/GameEngine/Model/Config/ActorShowConfig.cs b/Core/GameEngine/Model/Config/ActorShowConfig.cs
index 97abfa5..865f3c2 100644
--- a/Core/GameEngine/Model/Config/ActorShowConfig.cs
+++ b/Core/GameEngine/Model/Config/ActorShowConfig.cs
@@ -9,35 +9,35 @@
 using System;
 using UnityEngine;
 
-[XLua.LuaCallCSharp]
+
 public partial class ActorShowConfig
 {
 
-    public readonly int ID;
-	public readonly int NpcID;
-	public readonly int MapID;
-	public readonly int line;
-	public readonly int[] showNpcs;
-	public readonly int length;
-	public readonly int showNameTime;
-	public readonly Int3 BindMissionID;
-	public readonly int type;
-	public readonly int[] scale;
-	public readonly int[] NpcFace;
-	public readonly int[] PosX;
-	public readonly int[] PosY;
-	public readonly int shadow;
-	public readonly int[] effect;
-	public readonly int uieffect;
-	public readonly string[] mob;
-	public readonly int[] clipActions;
-	public readonly string cam;
-	public readonly int[] Height;
-	public readonly int DialogueTime;
-	public readonly int Dialogue;
-	public readonly int soundId;
-	public readonly int soundTime;
-	public readonly int step;
+    public readonly int ID;
+	public readonly int NpcID;
+	public readonly int MapID;
+	public readonly int line;
+	public readonly int[] showNpcs;
+	public readonly int length;
+	public readonly int showNameTime;
+	public readonly Int3 BindMissionID;
+	public readonly int type;
+	public readonly int[] scale;
+	public readonly int[] NpcFace;
+	public readonly int[] PosX;
+	public readonly int[] PosY;
+	public readonly int shadow;
+	public readonly int[] effect;
+	public readonly int uieffect;
+	public readonly string[] mob;
+	public readonly int[] clipActions;
+	public readonly string cam;
+	public readonly int[] Height;
+	public readonly int DialogueTime;
+	public readonly int Dialogue;
+	public readonly int soundId;
+	public readonly int soundTime;
+	public readonly int step;
 	public readonly int[] showName;
 
 	public ActorShowConfig()
@@ -50,96 +50,96 @@
         {
             var tables = input.Split('\t');
 
-            int.TryParse(tables[0],out ID); 
-
-			int.TryParse(tables[1],out NpcID); 
-
-			int.TryParse(tables[2],out MapID); 
-
-			int.TryParse(tables[3],out line); 
-
+            int.TryParse(tables[0],out ID); 
+
+			int.TryParse(tables[1],out NpcID); 
+
+			int.TryParse(tables[2],out MapID); 
+
+			int.TryParse(tables[3],out line); 
+
 			string[] showNpcsStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 			showNpcs = new int[showNpcsStringArray.Length];
 			for (int i=0;i<showNpcsStringArray.Length;i++)
 			{
 				 int.TryParse(showNpcsStringArray[i],out showNpcs[i]);
-			}
-
-			int.TryParse(tables[5],out length); 
-
-			int.TryParse(tables[6],out showNameTime); 
-
-			Int3.TryParse(tables[7],out BindMissionID); 
-
-			int.TryParse(tables[8],out type); 
-
+			}
+
+			int.TryParse(tables[5],out length); 
+
+			int.TryParse(tables[6],out showNameTime); 
+
+			Int3.TryParse(tables[7],out BindMissionID); 
+
+			int.TryParse(tables[8],out type); 
+
 			string[] scaleStringArray = tables[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 			scale = new int[scaleStringArray.Length];
 			for (int i=0;i<scaleStringArray.Length;i++)
 			{
 				 int.TryParse(scaleStringArray[i],out scale[i]);
-			}
-
+			}
+
 			string[] NpcFaceStringArray = tables[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 			NpcFace = new int[NpcFaceStringArray.Length];
 			for (int i=0;i<NpcFaceStringArray.Length;i++)
 			{
 				 int.TryParse(NpcFaceStringArray[i],out NpcFace[i]);
-			}
-
+			}
+
 			string[] PosXStringArray = tables[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 			PosX = new int[PosXStringArray.Length];
 			for (int i=0;i<PosXStringArray.Length;i++)
 			{
 				 int.TryParse(PosXStringArray[i],out PosX[i]);
-			}
-
+			}
+
 			string[] PosYStringArray = tables[12].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 			PosY = new int[PosYStringArray.Length];
 			for (int i=0;i<PosYStringArray.Length;i++)
 			{
 				 int.TryParse(PosYStringArray[i],out PosY[i]);
-			}
-
-			int.TryParse(tables[13],out shadow); 
-
+			}
+
+			int.TryParse(tables[13],out shadow); 
+
 			string[] effectStringArray = tables[14].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 			effect = new int[effectStringArray.Length];
 			for (int i=0;i<effectStringArray.Length;i++)
 			{
 				 int.TryParse(effectStringArray[i],out effect[i]);
-			}
-
-			int.TryParse(tables[15],out uieffect); 
-
-			mob = tables[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-
+			}
+
+			int.TryParse(tables[15],out uieffect); 
+
+			mob = tables[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+
 			string[] clipActionsStringArray = tables[17].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 			clipActions = new int[clipActionsStringArray.Length];
 			for (int i=0;i<clipActionsStringArray.Length;i++)
 			{
 				 int.TryParse(clipActionsStringArray[i],out clipActions[i]);
-			}
-
-			cam = tables[18];
-
+			}
+
+			cam = tables[18];
+
 			string[] HeightStringArray = tables[19].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 			Height = new int[HeightStringArray.Length];
 			for (int i=0;i<HeightStringArray.Length;i++)
 			{
 				 int.TryParse(HeightStringArray[i],out Height[i]);
-			}
-
-			int.TryParse(tables[20],out DialogueTime); 
-
-			int.TryParse(tables[21],out Dialogue); 
-
-			int.TryParse(tables[22],out soundId); 
-
-			int.TryParse(tables[23],out soundTime); 
-
-			int.TryParse(tables[24],out step); 
-
+			}
+
+			int.TryParse(tables[20],out DialogueTime); 
+
+			int.TryParse(tables[21],out Dialogue); 
+
+			int.TryParse(tables[22],out soundId); 
+
+			int.TryParse(tables[23],out soundTime); 
+
+			int.TryParse(tables[24],out step); 
+
 			string[] showNameStringArray = tables[25].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 			showName = new int[showNameStringArray.Length];
 			for (int i=0;i<showNameStringArray.Length;i++)

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