From 0d7482d5a0e8bf082abfb4b5bfbfee03597cdc3a Mon Sep 17 00:00:00 2001
From: lwb <q3213421wrwqr>
Date: 星期四, 25 二月 2021 15:43:08 +0800
Subject: [PATCH] 9527 去掉xlua

---
 Core/GameEngine/Model/Config/DemonJarConfig.cs |   42 +++++++++++++++++++++---------------------
 1 files changed, 21 insertions(+), 21 deletions(-)

diff --git a/Core/GameEngine/Model/Config/DemonJarConfig.cs b/Core/GameEngine/Model/Config/DemonJarConfig.cs
index 5798046..ec497f4 100644
--- a/Core/GameEngine/Model/Config/DemonJarConfig.cs
+++ b/Core/GameEngine/Model/Config/DemonJarConfig.cs
@@ -9,7 +9,7 @@
 using System;
 using UnityEngine;
 
-[XLua.LuaCallCSharp]
+
 public partial class DemonJarConfig
 {
 
@@ -47,11 +47,11 @@
 
 			int.TryParse(tables[2],out Time); 
 
-			string[] MustItemIDStringArray = tables[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			MustItemID = new int[MustItemIDStringArray.Length];
-			for (int i=0;i<MustItemIDStringArray.Length;i++)
-			{
-				 int.TryParse(MustItemIDStringArray[i],out MustItemID[i]);
+			string[] MustItemIDStringArray = tables[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			MustItemID = new int[MustItemIDStringArray.Length];
+			for (int i=0;i<MustItemIDStringArray.Length;i++)
+			{
+				 int.TryParse(MustItemIDStringArray[i],out MustItemID[i]);
 			}
 
 			RareItemID = tables[4];
@@ -68,25 +68,25 @@
 
 			int.TryParse(tables[10],out CancelAttentionAfterKill); 
 
-			string[] Job1StringArray = tables[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			Job1 = new int[Job1StringArray.Length];
-			for (int i=0;i<Job1StringArray.Length;i++)
-			{
-				 int.TryParse(Job1StringArray[i],out Job1[i]);
+			string[] Job1StringArray = tables[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			Job1 = new int[Job1StringArray.Length];
+			for (int i=0;i<Job1StringArray.Length;i++)
+			{
+				 int.TryParse(Job1StringArray[i],out Job1[i]);
 			}
 
-			string[] Job2StringArray = tables[12].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			Job2 = new int[Job2StringArray.Length];
-			for (int i=0;i<Job2StringArray.Length;i++)
-			{
-				 int.TryParse(Job2StringArray[i],out Job2[i]);
+			string[] Job2StringArray = tables[12].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			Job2 = new int[Job2StringArray.Length];
+			for (int i=0;i<Job2StringArray.Length;i++)
+			{
+				 int.TryParse(Job2StringArray[i],out Job2[i]);
 			}
 
-			string[] Job3StringArray = tables[13].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			Job3 = new int[Job3StringArray.Length];
-			for (int i=0;i<Job3StringArray.Length;i++)
-			{
-				 int.TryParse(Job3StringArray[i],out Job3[i]);
+			string[] Job3StringArray = tables[13].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			Job3 = new int[Job3StringArray.Length];
+			for (int i=0;i<Job3StringArray.Length;i++)
+			{
+				 int.TryParse(Job3StringArray[i],out Job3[i]);
 			}
 
 			int.TryParse(tables[14],out KillHurtMin); 

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