From 0d7482d5a0e8bf082abfb4b5bfbfee03597cdc3a Mon Sep 17 00:00:00 2001
From: lwb <q3213421wrwqr>
Date: 星期四, 25 二月 2021 15:43:08 +0800
Subject: [PATCH] 9527 去掉xlua
---
Core/GameEngine/Model/Config/RealmConfig.cs | 32 ++++++++++++++++----------------
1 files changed, 16 insertions(+), 16 deletions(-)
diff --git a/Core/GameEngine/Model/Config/RealmConfig.cs b/Core/GameEngine/Model/Config/RealmConfig.cs
index 2c2f66d..2fe0ffb 100644
--- a/Core/GameEngine/Model/Config/RealmConfig.cs
+++ b/Core/GameEngine/Model/Config/RealmConfig.cs
@@ -9,7 +9,7 @@
using System;
using UnityEngine;
-[XLua.LuaCallCSharp]
+
public partial class RealmConfig
{
@@ -58,25 +58,25 @@
int.TryParse(tables[5],out NeedNum);
- string[] NeedEquipStringArray = tables[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
- NeedEquip = new int[NeedEquipStringArray.Length];
- for (int i=0;i<NeedEquipStringArray.Length;i++)
- {
- int.TryParse(NeedEquipStringArray[i],out NeedEquip[i]);
+ string[] NeedEquipStringArray = tables[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ NeedEquip = new int[NeedEquipStringArray.Length];
+ for (int i=0;i<NeedEquipStringArray.Length;i++)
+ {
+ int.TryParse(NeedEquipStringArray[i],out NeedEquip[i]);
}
- string[] AddAttrTypeStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
- AddAttrType = new int[AddAttrTypeStringArray.Length];
- for (int i=0;i<AddAttrTypeStringArray.Length;i++)
- {
- int.TryParse(AddAttrTypeStringArray[i],out AddAttrType[i]);
+ string[] AddAttrTypeStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ AddAttrType = new int[AddAttrTypeStringArray.Length];
+ for (int i=0;i<AddAttrTypeStringArray.Length;i++)
+ {
+ int.TryParse(AddAttrTypeStringArray[i],out AddAttrType[i]);
}
- string[] AddAttrNumStringArray = tables[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
- AddAttrNum = new int[AddAttrNumStringArray.Length];
- for (int i=0;i<AddAttrNumStringArray.Length;i++)
- {
- int.TryParse(AddAttrNumStringArray[i],out AddAttrNum[i]);
+ string[] AddAttrNumStringArray = tables[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ AddAttrNum = new int[AddAttrNumStringArray.Length];
+ for (int i=0;i<AddAttrNumStringArray.Length;i++)
+ {
+ int.TryParse(AddAttrNumStringArray[i],out AddAttrNum[i]);
}
int.TryParse(tables[9],out BossID);
--
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