From 0d7482d5a0e8bf082abfb4b5bfbfee03597cdc3a Mon Sep 17 00:00:00 2001
From: lwb <q3213421wrwqr>
Date: 星期四, 25 二月 2021 15:43:08 +0800
Subject: [PATCH] 9527 去掉xlua

---
 Core/GameEngine/Model/Config/TaskFeedbackFuncConfig.cs |   50 +++++++++++++++++++++++++-------------------------
 1 files changed, 25 insertions(+), 25 deletions(-)

diff --git a/Core/GameEngine/Model/Config/TaskFeedbackFuncConfig.cs b/Core/GameEngine/Model/Config/TaskFeedbackFuncConfig.cs
index 8c19096..f079b9f 100644
--- a/Core/GameEngine/Model/Config/TaskFeedbackFuncConfig.cs
+++ b/Core/GameEngine/Model/Config/TaskFeedbackFuncConfig.cs
@@ -9,18 +9,18 @@
 using System;
 using UnityEngine;
 
-[XLua.LuaCallCSharp]
+
 public partial class TaskFeedbackFuncConfig
 {
 
-    public readonly int id;
-	public readonly string name;
-	public readonly int jump;
-	public readonly int guide;
-	public readonly int type;
-	public readonly int condition;
-	public readonly Int2[] itemCondition;
-	public readonly int[] excludeFuncs;
+    public readonly int id;
+	public readonly string name;
+	public readonly int jump;
+	public readonly int guide;
+	public readonly int type;
+	public readonly int condition;
+	public readonly Int2[] itemCondition;
+	public readonly int[] excludeFuncs;
 	public readonly Int3[] expertSkills;
 
 	public TaskFeedbackFuncConfig()
@@ -33,32 +33,32 @@
         {
             var tables = input.Split('\t');
 
-            int.TryParse(tables[0],out id); 
-
-			name = tables[1];
-
-			int.TryParse(tables[2],out jump); 
-
-			int.TryParse(tables[3],out guide); 
-
-			int.TryParse(tables[4],out type); 
-
-			int.TryParse(tables[5],out condition); 
-
+            int.TryParse(tables[0],out id); 
+
+			name = tables[1];
+
+			int.TryParse(tables[2],out jump); 
+
+			int.TryParse(tables[3],out guide); 
+
+			int.TryParse(tables[4],out type); 
+
+			int.TryParse(tables[5],out condition); 
+
 			string[] itemConditionStringArray = tables[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 			itemCondition = new Int2[itemConditionStringArray.Length];
 			for (int i=0;i<itemConditionStringArray.Length;i++)
 			{
 				 Int2.TryParse(itemConditionStringArray[i],out itemCondition[i]);
-			}
-
+			}
+
 			string[] excludeFuncsStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 			excludeFuncs = new int[excludeFuncsStringArray.Length];
 			for (int i=0;i<excludeFuncsStringArray.Length;i++)
 			{
 				 int.TryParse(excludeFuncsStringArray[i],out excludeFuncs[i]);
-			}
-
+			}
+
 			string[] expertSkillsStringArray = tables[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 			expertSkills = new Int3[expertSkillsStringArray.Length];
 			for (int i=0;i<expertSkillsStringArray.Length;i++)

--
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