From 0d7482d5a0e8bf082abfb4b5bfbfee03597cdc3a Mon Sep 17 00:00:00 2001
From: lwb <q3213421wrwqr>
Date: 星期四, 25 二月 2021 15:43:08 +0800
Subject: [PATCH] 9527 去掉xlua
---
Core/NetworkPackage/GameNetSystem.cs | 16 ++++++----------
1 files changed, 6 insertions(+), 10 deletions(-)
diff --git a/Core/NetworkPackage/GameNetSystem.cs b/Core/NetworkPackage/GameNetSystem.cs
index ef04ae8..6a40c2c 100644
--- a/Core/NetworkPackage/GameNetSystem.cs
+++ b/Core/NetworkPackage/GameNetSystem.cs
@@ -4,7 +4,7 @@
using System.Collections.Generic;
using Snxxz.UI;
-[XLua.LuaCallCSharp]
+
public class GameNetSystem : Singleton<GameNetSystem>
{
NetUpdateBehaviour m_NetUpdateBehaviour;
@@ -16,11 +16,9 @@
DisconnectState disconnectState;
NetState m_NetState;
- public NetState netState
- {
+ public NetState netState {
get { return this.m_NetState; }
- set
- {
+ set {
if (this.m_NetState != value)
{
switch (m_NetState)
@@ -74,8 +72,7 @@
private ClientSocket mainSocket;
public bool mainSocketConnected { get { return mainSocket == null ? false : mainSocket.connected; } }
- public float timeSinceMainSocketLastProtocol
- {
+ public float timeSinceMainSocketLastProtocol {
get { return mainSocket == null ? Time.time : (float)(DateTime.Now - mainSocket.lastPackageTime).TotalSeconds; }
}
@@ -83,8 +80,7 @@
private ClientSocket crossServerSocket;
public bool crossServerSocketConnected { get { return crossServerConnected_Loigc && (crossServerSocket == null ? false : crossServerSocket.connected); } }
- public float timeSinceCrossServerSocketLastProtocol
- {
+ public float timeSinceCrossServerSocketLastProtocol {
get { return crossServerSocket == null ? Time.time : (float)(DateTime.Now - crossServerSocket.lastPackageTime).TotalSeconds; }
}
@@ -207,7 +203,7 @@
return;
}
- if (PackageRegedit.Contain(protocol.cmd) || PackageRegedit.ContainLua(protocol.cmd) || PackageRegedit.ContainIL(protocol.cmd))
+ if (PackageRegedit.Contain(protocol.cmd) || PackageRegedit.ContainIL(protocol.cmd))
{
switch (type)
{
--
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