From 0e58a81349c01afe2c74a587d2c7d63e7705feb5 Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期一, 29 十月 2018 19:42:26 +0800
Subject: [PATCH] 4129 【前端】重启后卡顿级优化策略 特效相关优化完成

---
 Fight/Actor/State/SMB/STM_BaseAttack.cs |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/Fight/Actor/State/SMB/STM_BaseAttack.cs b/Fight/Actor/State/SMB/STM_BaseAttack.cs
index c6a66d8..800e8b5 100644
--- a/Fight/Actor/State/SMB/STM_BaseAttack.cs
+++ b/Fight/Actor/State/SMB/STM_BaseAttack.cs
@@ -103,7 +103,7 @@
                 {
                     if (m_CacheSkill.mainTarget != null)
                     {
-                        m_StartHeadEffect = SFXPlayUtility.Instance.PlayBattleEffect(m_CacheSkill.skillInfo.soFile.effectOnTargetHead, m_CacheSkill.mainTarget);
+                        m_StartHeadEffect = SFXPlayUtility.Instance.PlayEffectAsync(m_CacheSkill.skillInfo.soFile.effectOnTargetHead, m_CacheSkill.mainTarget);
                     }
                 }
 
@@ -939,7 +939,9 @@
             return;
         }
 
-        SFXController _controller = SFXPlayUtility.Instance.PlayBattleEffect(id, owner);
+        // SFXController _controller = SFXPlayUtility.Instance.PlayBattleEffect(id, owner);
+        SFXController _controller = SFXPlayUtility.Instance.PlayEffectAsync(id, owner);
+
         if (_controller)
         {
             _controller.SetAnimatorSpeed(m_EffectAnimatorSpeed);

--
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