From 0e58a81349c01afe2c74a587d2c7d63e7705feb5 Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期一, 29 十月 2018 19:42:26 +0800
Subject: [PATCH] 4129 【前端】重启后卡顿级优化策略 特效相关优化完成
---
Fight/Actor/State/SMB/STM_BaseAttack.cs | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/Fight/Actor/State/SMB/STM_BaseAttack.cs b/Fight/Actor/State/SMB/STM_BaseAttack.cs
index c6a66d8..800e8b5 100644
--- a/Fight/Actor/State/SMB/STM_BaseAttack.cs
+++ b/Fight/Actor/State/SMB/STM_BaseAttack.cs
@@ -103,7 +103,7 @@
{
if (m_CacheSkill.mainTarget != null)
{
- m_StartHeadEffect = SFXPlayUtility.Instance.PlayBattleEffect(m_CacheSkill.skillInfo.soFile.effectOnTargetHead, m_CacheSkill.mainTarget);
+ m_StartHeadEffect = SFXPlayUtility.Instance.PlayEffectAsync(m_CacheSkill.skillInfo.soFile.effectOnTargetHead, m_CacheSkill.mainTarget);
}
}
@@ -939,7 +939,9 @@
return;
}
- SFXController _controller = SFXPlayUtility.Instance.PlayBattleEffect(id, owner);
+ // SFXController _controller = SFXPlayUtility.Instance.PlayBattleEffect(id, owner);
+ SFXController _controller = SFXPlayUtility.Instance.PlayEffectAsync(id, owner);
+
if (_controller)
{
_controller.SetAnimatorSpeed(m_EffectAnimatorSpeed);
--
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