From 12c35693c20d1140e6d7431ad5af4e82db514b7e Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期五, 09 十一月 2018 15:27:25 +0800
Subject: [PATCH] 4434 角色动作状态机加载逻辑修改

---
 Fight/GameActor/GActorPlayerBase.cs |   20 ++++++++++++++++++++
 1 files changed, 20 insertions(+), 0 deletions(-)

diff --git a/Fight/GameActor/GActorPlayerBase.cs b/Fight/GameActor/GActorPlayerBase.cs
index 40417d9..a65ff31 100644
--- a/Fight/GameActor/GActorPlayerBase.cs
+++ b/Fight/GameActor/GActorPlayerBase.cs
@@ -899,6 +899,26 @@
         m_ClothesAnimator.enabled = true;
         m_ClothesAnimator.SetInteger(GAStaticDefine.Param_ActorInstID, (int)ClientInstID);
 
+        var _modelName = string.Empty;
+        RuntimeAnimatorController _controller = null;
+        if (JobSetup.Job == 1)
+        {
+            _controller = AnimatorControllerLoader.LoadMobController(AnimatorControllerLoader.controllerSuffix, "A_Zs");
+        }
+        else if (JobSetup.Job == 2)
+        {
+            _controller = AnimatorControllerLoader.LoadMobController(AnimatorControllerLoader.controllerSuffix, "A_Fs");
+        }
+        else
+        {
+            Debug.LogError("..................鑱屼笟寮傚父.................");
+        }
+
+        if (_controller)
+        {
+            m_ClothesAnimator.runtimeAnimatorController = _controller;
+        }
+
         if (SkillMgr.CurCastSkill != null)
         {
             SkillMgr.CurCastSkill.SkillCompelete = true;

--
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