From 12c35693c20d1140e6d7431ad5af4e82db514b7e Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期五, 09 十一月 2018 15:27:25 +0800
Subject: [PATCH] 4434 角色动作状态机加载逻辑修改
---
Fight/GameActor/GActorPlayerBase.cs | 20 ++++++++++++++++++++
1 files changed, 20 insertions(+), 0 deletions(-)
diff --git a/Fight/GameActor/GActorPlayerBase.cs b/Fight/GameActor/GActorPlayerBase.cs
index 40417d9..a65ff31 100644
--- a/Fight/GameActor/GActorPlayerBase.cs
+++ b/Fight/GameActor/GActorPlayerBase.cs
@@ -899,6 +899,26 @@
m_ClothesAnimator.enabled = true;
m_ClothesAnimator.SetInteger(GAStaticDefine.Param_ActorInstID, (int)ClientInstID);
+ var _modelName = string.Empty;
+ RuntimeAnimatorController _controller = null;
+ if (JobSetup.Job == 1)
+ {
+ _controller = AnimatorControllerLoader.LoadMobController(AnimatorControllerLoader.controllerSuffix, "A_Zs");
+ }
+ else if (JobSetup.Job == 2)
+ {
+ _controller = AnimatorControllerLoader.LoadMobController(AnimatorControllerLoader.controllerSuffix, "A_Fs");
+ }
+ else
+ {
+ Debug.LogError("..................鑱屼笟寮傚父.................");
+ }
+
+ if (_controller)
+ {
+ m_ClothesAnimator.runtimeAnimatorController = _controller;
+ }
+
if (SkillMgr.CurCastSkill != null)
{
SkillMgr.CurCastSkill.SkillCompelete = true;
--
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