From 1aeb815836d84ecfddf761a47862efebbba0ad03 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 12 二月 2019 21:55:16 +0800
Subject: [PATCH] 3335 配置表读取重构。

---
 Core/GameEngine/Model/Config/CreateRoleConfig.cs |   26 ++++++++++++++------------
 1 files changed, 14 insertions(+), 12 deletions(-)

diff --git a/Core/GameEngine/Model/Config/CreateRoleConfig.cs b/Core/GameEngine/Model/Config/CreateRoleConfig.cs
index be88079..262d096 100644
--- a/Core/GameEngine/Model/Config/CreateRoleConfig.cs
+++ b/Core/GameEngine/Model/Config/CreateRoleConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:			绗簩涓栫晫
-//    [  Date ]:		   Saturday, January 06, 2018
+//    [  Date ]:		   Tuesday, February 12, 2019
 //--------------------------------------------------------
 
 using UnityEngine;
@@ -11,29 +11,31 @@
     
 	public partial class CreateRoleConfig : ConfigBase {
 
-		public int job { get ; private set ; }
-		public string selectIcon { get ; private set; } 
-		public string unselectIcon { get ; private set; } 
-		public int skillid { get ; private set ; }
-		public string desc { get ; private set; } 
+		public int job;
+		public string selectIcon;
+		public string unselectIcon;
+		public int skillid;
+		public string desc;
 
 		public override string getKey()
         {
             return job.ToString();
         }
 
-		public override void Parse() {
+		public override void Parse(string content) {
 			try
             {
-                job=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
+                var contents = content.Split('\t');
+
+                int.TryParse(contents[0],out job);
 			
-				selectIcon = rawContents[1].Trim();
+				selectIcon = contents[1];
 			
-				unselectIcon = rawContents[2].Trim();
+				unselectIcon = contents[2];
 			
-				skillid=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; 
+				int.TryParse(contents[3],out skillid);
 			
-				desc = rawContents[4].Trim();
+				desc = contents[4];
             }
             catch (Exception ex)
             {

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