From 1aeb815836d84ecfddf761a47862efebbba0ad03 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 12 二月 2019 21:55:16 +0800
Subject: [PATCH] 3335 配置表读取重构。

---
 Core/GameEngine/Model/Config/DienstgradConfig.cs |   94 ++++++++++++++++++++++++-----------------------
 1 files changed, 48 insertions(+), 46 deletions(-)

diff --git a/Core/GameEngine/Model/Config/DienstgradConfig.cs b/Core/GameEngine/Model/Config/DienstgradConfig.cs
index 2588c8e..95ff939 100644
--- a/Core/GameEngine/Model/Config/DienstgradConfig.cs
+++ b/Core/GameEngine/Model/Config/DienstgradConfig.cs
@@ -1,86 +1,88 @@
-锘�//--------------------------------------------------------
-//    [Author]:			绗簩涓栫晫
-//    [  Date ]:		   Thursday, July 12, 2018
-//--------------------------------------------------------
-
-using UnityEngine;
-using System;
-
-namespace TableConfig {
-
-    
+锘�//--------------------------------------------------------
+//    [Author]:			绗簩涓栫晫
+//    [  Date ]:		   Tuesday, February 12, 2019
+//--------------------------------------------------------
+
+using UnityEngine;
+using System;
+
+namespace TableConfig {
+
+    
 	public partial class DienstgradConfig : ConfigBase {
 
-		public int ID { get ; private set ; }
-		public string Name { get ; private set; } 
-		public int Type { get ; private set ; }
-		public int Prescription { get ; private set ; }
-		public string OutTimeDesc { get ; private set; } 
+		public int ID;
+		public string Name;
+		public int Type;
+		public int Prescription;
+		public string OutTimeDesc;
 		public int[] LightType;
 		public int[] LightAttribute;
-		public string Image { get ; private set; } 
-		public string Content { get ; private set; } 
+		public string Image;
+		public string Content;
 		public int[] Skills;
-		public int gotoId { get ; private set ; }
-		public int missionId { get ; private set ; }
-
+		public int gotoId;
+		public int missionId;
+
 		public override string getKey()
         {
             return ID.ToString();
-        }
-
-		public override void Parse() {
+        }
+
+		public override void Parse(string content) {
 			try
             {
-                ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
+                var contents = content.Split('\t');
+
+                int.TryParse(contents[0],out ID);
 			
-				Name = rawContents[1].Trim();
+				Name = contents[1];
 			
-				Type=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; 
+				int.TryParse(contents[2],out Type);
 			
-				Prescription=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; 
+				int.TryParse(contents[3],out Prescription);
 			
-				OutTimeDesc = rawContents[4].Trim();
+				OutTimeDesc = contents[4];
 			
-				string[] LightTypeStringArray = rawContents[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+				var LightTypeStringArray = contents[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 				LightType = new int[LightTypeStringArray.Length];
 				for (int i=0;i<LightTypeStringArray.Length;i++)
 				{
 					 int.TryParse(LightTypeStringArray[i],out LightType[i]);
 				}
 			
-				string[] LightAttributeStringArray = rawContents[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+				var LightAttributeStringArray = contents[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 				LightAttribute = new int[LightAttributeStringArray.Length];
 				for (int i=0;i<LightAttributeStringArray.Length;i++)
 				{
 					 int.TryParse(LightAttributeStringArray[i],out LightAttribute[i]);
 				}
 			
-				Image = rawContents[7].Trim();
+				Image = contents[7];
 			
-				Content = rawContents[8].Trim();
+				Content = contents[8];
 			
-				string[] SkillsStringArray = rawContents[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+				var SkillsStringArray = contents[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 				Skills = new int[SkillsStringArray.Length];
 				for (int i=0;i<SkillsStringArray.Length;i++)
 				{
 					 int.TryParse(SkillsStringArray[i],out Skills[i]);
 				}
 			
-				gotoId=IsNumeric(rawContents[10]) ? int.Parse(rawContents[10]):0; 
+				int.TryParse(contents[10],out gotoId);
 			
-				missionId=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0; 
+				int.TryParse(contents[11],out missionId);
             }
             catch (Exception ex)
             {
                 DebugEx.Log(ex);
-            }
-		}
-	
-	}
-
-}
-
-
-
-
+            }
+		}
+	
+	}
+
+}
+
+
+
+

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