From 1aeb815836d84ecfddf761a47862efebbba0ad03 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 12 二月 2019 21:55:16 +0800
Subject: [PATCH] 3335 配置表读取重构。
---
Core/GameEngine/Model/Config/FuncConfigConfig.cs | 30 ++++++++++++++++--------------
1 files changed, 16 insertions(+), 14 deletions(-)
diff --git a/Core/GameEngine/Model/Config/FuncConfigConfig.cs b/Core/GameEngine/Model/Config/FuncConfigConfig.cs
index 0d0bedb..42be63c 100644
--- a/Core/GameEngine/Model/Config/FuncConfigConfig.cs
+++ b/Core/GameEngine/Model/Config/FuncConfigConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: 绗簩涓栫晫
-// [ Date ]: Monday, March 05, 2018
+// [ Date ]: Tuesday, February 12, 2019
//--------------------------------------------------------
using UnityEngine;
@@ -11,32 +11,34 @@
public partial class FuncConfigConfig : ConfigBase {
- public string KEY { get ; private set; }
- public string Numerical1 { get ; private set; }
- public string Numerical2 { get ; private set; }
- public string Numerical3 { get ; private set; }
- public string Numerical4 { get ; private set; }
- public string Numerical5 { get ; private set; }
+ public string KEY;
+ public string Numerical1;
+ public string Numerical2;
+ public string Numerical3;
+ public string Numerical4;
+ public string Numerical5;
public override string getKey()
{
return KEY.ToString();
}
- public override void Parse() {
+ public override void Parse(string content) {
try
{
- KEY = rawContents[0].Trim();
+ var contents = content.Split('\t');
+
+ KEY = contents[0];
- Numerical1 = rawContents[1].Trim();
+ Numerical1 = contents[1];
- Numerical2 = rawContents[2].Trim();
+ Numerical2 = contents[2];
- Numerical3 = rawContents[3].Trim();
+ Numerical3 = contents[3];
- Numerical4 = rawContents[4].Trim();
+ Numerical4 = contents[4];
- Numerical5 = rawContents[5].Trim();
+ Numerical5 = contents[5];
}
catch (Exception ex)
{
--
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