From 1aeb815836d84ecfddf761a47862efebbba0ad03 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 12 二月 2019 21:55:16 +0800
Subject: [PATCH] 3335 配置表读取重构。
---
Core/GameEngine/Model/Config/FuncOpenLVConfig.cs | 50 ++++++++++++++++++++++++++------------------------
1 files changed, 26 insertions(+), 24 deletions(-)
diff --git a/Core/GameEngine/Model/Config/FuncOpenLVConfig.cs b/Core/GameEngine/Model/Config/FuncOpenLVConfig.cs
index 20647e6..52ed426 100644
--- a/Core/GameEngine/Model/Config/FuncOpenLVConfig.cs
+++ b/Core/GameEngine/Model/Config/FuncOpenLVConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: 绗簩涓栫晫
-// [ Date ]: Wednesday, May 16, 2018
+// [ Date ]: Tuesday, February 12, 2019
//--------------------------------------------------------
using UnityEngine;
@@ -11,47 +11,49 @@
public partial class FuncOpenLVConfig : ConfigBase {
- public int FuncId { get ; private set ; }
- public int LimitLV { get ; private set ; }
- public int LimitMagicWeapon { get ; private set ; }
- public int LimiRealmLV { get ; private set ; }
- public int LimitMissionID { get ; private set ; }
- public string Remark { get ; private set; }
- public string State { get ; private set; }
- public string Tip { get ; private set; }
- public string Icon { get ; private set; }
- public int open { get ; private set ; }
- public int ContinueTask { get ; private set ; }
+ public int FuncId;
+ public int LimitLV;
+ public int LimitMagicWeapon;
+ public int LimiRealmLV;
+ public int LimitMissionID;
+ public string Remark;
+ public string State;
+ public string Tip;
+ public string Icon;
+ public int open;
+ public int ContinueTask;
public override string getKey()
{
return FuncId.ToString();
}
- public override void Parse() {
+ public override void Parse(string content) {
try
{
- FuncId=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
+ var contents = content.Split('\t');
+
+ int.TryParse(contents[0],out FuncId);
- LimitLV=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0;
+ int.TryParse(contents[1],out LimitLV);
- LimitMagicWeapon=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
+ int.TryParse(contents[2],out LimitMagicWeapon);
- LimiRealmLV=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0;
+ int.TryParse(contents[3],out LimiRealmLV);
- LimitMissionID=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0;
+ int.TryParse(contents[4],out LimitMissionID);
- Remark = rawContents[5].Trim();
+ Remark = contents[5];
- State = rawContents[6].Trim();
+ State = contents[6];
- Tip = rawContents[7].Trim();
+ Tip = contents[7];
- Icon = rawContents[8].Trim();
+ Icon = contents[8];
- open=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0;
+ int.TryParse(contents[9],out open);
- ContinueTask=IsNumeric(rawContents[10]) ? int.Parse(rawContents[10]):0;
+ int.TryParse(contents[10],out ContinueTask);
}
catch (Exception ex)
{
--
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