From 1aeb815836d84ecfddf761a47862efebbba0ad03 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 12 二月 2019 21:55:16 +0800
Subject: [PATCH] 3335 配置表读取重构。

---
 Core/GameEngine/Model/Config/GodWeaponConfig.cs |   34 ++++++++++++++++++----------------
 1 files changed, 18 insertions(+), 16 deletions(-)

diff --git a/Core/GameEngine/Model/Config/GodWeaponConfig.cs b/Core/GameEngine/Model/Config/GodWeaponConfig.cs
index 87de20e..6711e69 100644
--- a/Core/GameEngine/Model/Config/GodWeaponConfig.cs
+++ b/Core/GameEngine/Model/Config/GodWeaponConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:			绗簩涓栫晫
-//    [  Date ]:		   Saturday, January 06, 2018
+//    [  Date ]:		   Tuesday, February 12, 2019
 //--------------------------------------------------------
 
 using UnityEngine;
@@ -11,48 +11,50 @@
     
 	public partial class GodWeaponConfig : ConfigBase {
 
-		public int ID { get ; private set ; }
-		public int Type { get ; private set ; }
-		public string Name { get ; private set; } 
-		public int Lv { get ; private set ; }
-		public int NeedExp { get ; private set ; }
+		public int ID;
+		public int Type;
+		public string Name;
+		public int Lv;
+		public int NeedExp;
 		public int[] AttrType;
 		public int[] AttrNum;
-		public int SkillID { get ; private set ; }
+		public int SkillID;
 
 		public override string getKey()
         {
             return ID.ToString();
         }
 
-		public override void Parse() {
+		public override void Parse(string content) {
 			try
             {
-                ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
+                var contents = content.Split('\t');
+
+                int.TryParse(contents[0],out ID);
 			
-				Type=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; 
+				int.TryParse(contents[1],out Type);
 			
-				Name = rawContents[2].Trim();
+				Name = contents[2];
 			
-				Lv=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; 
+				int.TryParse(contents[3],out Lv);
 			
-				NeedExp=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; 
+				int.TryParse(contents[4],out NeedExp);
 			
-				string[] AttrTypeStringArray = rawContents[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+				var AttrTypeStringArray = contents[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 				AttrType = new int[AttrTypeStringArray.Length];
 				for (int i=0;i<AttrTypeStringArray.Length;i++)
 				{
 					 int.TryParse(AttrTypeStringArray[i],out AttrType[i]);
 				}
 			
-				string[] AttrNumStringArray = rawContents[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+				var AttrNumStringArray = contents[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 				AttrNum = new int[AttrNumStringArray.Length];
 				for (int i=0;i<AttrNumStringArray.Length;i++)
 				{
 					 int.TryParse(AttrNumStringArray[i],out AttrNum[i]);
 				}
 			
-				SkillID=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0; 
+				int.TryParse(contents[7],out SkillID);
             }
             catch (Exception ex)
             {

--
Gitblit v1.8.0