From 1aeb815836d84ecfddf761a47862efebbba0ad03 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 12 二月 2019 21:55:16 +0800
Subject: [PATCH] 3335 配置表读取重构。

---
 Core/GameEngine/Model/Config/ModelResConfig.cs |   70 ++++++++++++++++++-----------------
 1 files changed, 36 insertions(+), 34 deletions(-)

diff --git a/Core/GameEngine/Model/Config/ModelResConfig.cs b/Core/GameEngine/Model/Config/ModelResConfig.cs
index a45377e..6699c31 100644
--- a/Core/GameEngine/Model/Config/ModelResConfig.cs
+++ b/Core/GameEngine/Model/Config/ModelResConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:			绗簩涓栫晫
-//    [  Date ]:		   Monday, January 14, 2019
+//    [  Date ]:		   Tuesday, February 12, 2019
 //--------------------------------------------------------
 
 using UnityEngine;
@@ -11,62 +11,64 @@
     
 	public partial class ModelResConfig : ConfigBase {
 
-		public int ID { get ; private set ; }
-		public string Name { get ; private set; } 
-		public int Type { get ; private set ; }
-		public string ResourcesName { get ; private set; } 
-		public string BindPoint { get ; private set; } 
-		public string Material_Fight_Normal { get ; private set; } 
-		public string Material_Fight_Suit { get ; private set; } 
-		public string Material_UI_Normal { get ; private set; } 
-		public string Material_UI_Suit { get ; private set; } 
-		public string boneNameList { get ; private set; } 
-		public string EffFileName { get ; private set; } 
-		public Vector3 UIOffset { get ; private set; } 
-		public Vector3 UIRotation { get ; private set; } 
-		public Vector3 UIScale { get ; private set; } 
-		public Vector3 Scale { get ; private set; } 
-		public int RelatedPartID { get ; private set ; }
+		public int ID;
+		public string Name;
+		public int Type;
+		public string ResourcesName;
+		public string BindPoint;
+		public string Material_Fight_Normal;
+		public string Material_Fight_Suit;
+		public string Material_UI_Normal;
+		public string Material_UI_Suit;
+		public string boneNameList;
+		public string EffFileName;
+		public Vector3 UIOffset;
+		public Vector3 UIRotation;
+		public Vector3 UIScale;
+		public Vector3 Scale;
+		public int RelatedPartID;
 
 		public override string getKey()
         {
             return ID.ToString();
         }
 
-		public override void Parse() {
+		public override void Parse(string content) {
 			try
             {
-                ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
+                var contents = content.Split('\t');
+
+                int.TryParse(contents[0],out ID);
 			
-				Name = rawContents[1].Trim();
+				Name = contents[1];
 			
-				Type=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; 
+				int.TryParse(contents[2],out Type);
 			
-				ResourcesName = rawContents[3].Trim();
+				ResourcesName = contents[3];
 			
-				BindPoint = rawContents[4].Trim();
+				BindPoint = contents[4];
 			
-				Material_Fight_Normal = rawContents[5].Trim();
+				Material_Fight_Normal = contents[5];
 			
-				Material_Fight_Suit = rawContents[6].Trim();
+				Material_Fight_Suit = contents[6];
 			
-				Material_UI_Normal = rawContents[7].Trim();
+				Material_UI_Normal = contents[7];
 			
-				Material_UI_Suit = rawContents[8].Trim();
+				Material_UI_Suit = contents[8];
 			
-				boneNameList = rawContents[9].Trim();
+				boneNameList = contents[9];
 			
-				EffFileName = rawContents[10].Trim();
+				EffFileName = contents[10];
 			
-				UIOffset=rawContents[11].Vector3Parse();
+				UIOffset=contents[11].Vector3Parse();
 			
-				UIRotation=rawContents[12].Vector3Parse();
+				UIRotation=contents[12].Vector3Parse();
 			
-				UIScale=rawContents[13].Vector3Parse();
+				UIScale=contents[13].Vector3Parse();
 			
-				Scale=rawContents[14].Vector3Parse();
+				Scale=contents[14].Vector3Parse();
 			
-				RelatedPartID=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0; 
+				int.TryParse(contents[15],out RelatedPartID);
             }
             catch (Exception ex)
             {

--
Gitblit v1.8.0