From 1aeb815836d84ecfddf761a47862efebbba0ad03 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 12 二月 2019 21:55:16 +0800
Subject: [PATCH] 3335 配置表读取重构。
---
Core/GameEngine/Model/Config/ModelResConfig.cs | 70 ++++++++++++++++++-----------------
1 files changed, 36 insertions(+), 34 deletions(-)
diff --git a/Core/GameEngine/Model/Config/ModelResConfig.cs b/Core/GameEngine/Model/Config/ModelResConfig.cs
index a45377e..6699c31 100644
--- a/Core/GameEngine/Model/Config/ModelResConfig.cs
+++ b/Core/GameEngine/Model/Config/ModelResConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: 绗簩涓栫晫
-// [ Date ]: Monday, January 14, 2019
+// [ Date ]: Tuesday, February 12, 2019
//--------------------------------------------------------
using UnityEngine;
@@ -11,62 +11,64 @@
public partial class ModelResConfig : ConfigBase {
- public int ID { get ; private set ; }
- public string Name { get ; private set; }
- public int Type { get ; private set ; }
- public string ResourcesName { get ; private set; }
- public string BindPoint { get ; private set; }
- public string Material_Fight_Normal { get ; private set; }
- public string Material_Fight_Suit { get ; private set; }
- public string Material_UI_Normal { get ; private set; }
- public string Material_UI_Suit { get ; private set; }
- public string boneNameList { get ; private set; }
- public string EffFileName { get ; private set; }
- public Vector3 UIOffset { get ; private set; }
- public Vector3 UIRotation { get ; private set; }
- public Vector3 UIScale { get ; private set; }
- public Vector3 Scale { get ; private set; }
- public int RelatedPartID { get ; private set ; }
+ public int ID;
+ public string Name;
+ public int Type;
+ public string ResourcesName;
+ public string BindPoint;
+ public string Material_Fight_Normal;
+ public string Material_Fight_Suit;
+ public string Material_UI_Normal;
+ public string Material_UI_Suit;
+ public string boneNameList;
+ public string EffFileName;
+ public Vector3 UIOffset;
+ public Vector3 UIRotation;
+ public Vector3 UIScale;
+ public Vector3 Scale;
+ public int RelatedPartID;
public override string getKey()
{
return ID.ToString();
}
- public override void Parse() {
+ public override void Parse(string content) {
try
{
- ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
+ var contents = content.Split('\t');
+
+ int.TryParse(contents[0],out ID);
- Name = rawContents[1].Trim();
+ Name = contents[1];
- Type=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
+ int.TryParse(contents[2],out Type);
- ResourcesName = rawContents[3].Trim();
+ ResourcesName = contents[3];
- BindPoint = rawContents[4].Trim();
+ BindPoint = contents[4];
- Material_Fight_Normal = rawContents[5].Trim();
+ Material_Fight_Normal = contents[5];
- Material_Fight_Suit = rawContents[6].Trim();
+ Material_Fight_Suit = contents[6];
- Material_UI_Normal = rawContents[7].Trim();
+ Material_UI_Normal = contents[7];
- Material_UI_Suit = rawContents[8].Trim();
+ Material_UI_Suit = contents[8];
- boneNameList = rawContents[9].Trim();
+ boneNameList = contents[9];
- EffFileName = rawContents[10].Trim();
+ EffFileName = contents[10];
- UIOffset=rawContents[11].Vector3Parse();
+ UIOffset=contents[11].Vector3Parse();
- UIRotation=rawContents[12].Vector3Parse();
+ UIRotation=contents[12].Vector3Parse();
- UIScale=rawContents[13].Vector3Parse();
+ UIScale=contents[13].Vector3Parse();
- Scale=rawContents[14].Vector3Parse();
+ Scale=contents[14].Vector3Parse();
- RelatedPartID=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0;
+ int.TryParse(contents[15],out RelatedPartID);
}
catch (Exception ex)
{
--
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