From 1aeb815836d84ecfddf761a47862efebbba0ad03 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 12 二月 2019 21:55:16 +0800
Subject: [PATCH] 3335 配置表读取重构。
---
Core/GameEngine/Model/Config/PlayerLVConfig.cs | 102 ++++++++++++++++++++++++++-------------------------
1 files changed, 52 insertions(+), 50 deletions(-)
diff --git a/Core/GameEngine/Model/Config/PlayerLVConfig.cs b/Core/GameEngine/Model/Config/PlayerLVConfig.cs
index ba4e4de..42e7215 100644
--- a/Core/GameEngine/Model/Config/PlayerLVConfig.cs
+++ b/Core/GameEngine/Model/Config/PlayerLVConfig.cs
@@ -1,56 +1,58 @@
-锘�//--------------------------------------------------------
-// [Author]: 绗簩涓栫晫
-// [ Date ]: Wednesday, November 21, 2018
-//--------------------------------------------------------
-
-using UnityEngine;
-using System;
-
-namespace TableConfig {
-
-
- public partial class PlayerLVConfig : ConfigBase {
-
- public int LV { get ; private set ; }
- public int EXP1 { get ; private set ; }
- public int EXP2 { get ; private set ; }
- public int TalentPoint { get ; private set ; }
- public int ReExp { get ; private set ; }
- public int fightPower { get ; private set ; }
- public int IceLodeFightPower { get ; private set ; }
-
- public override string getKey()
- {
- return LV.ToString();
- }
-
- public override void Parse() {
- try
- {
- LV=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
+锘�//--------------------------------------------------------
+// [Author]: 绗簩涓栫晫
+// [ Date ]: Tuesday, February 12, 2019
+//--------------------------------------------------------
+
+using UnityEngine;
+using System;
+
+namespace TableConfig {
+
+
+ public partial class PlayerLVConfig : ConfigBase {
+
+ public int LV;
+ public int EXP1;
+ public int EXP2;
+ public int TalentPoint;
+ public int ReExp;
+ public int fightPower;
+ public int IceLodeFightPower;
+
+ public override string getKey()
+ {
+ return LV.ToString();
+ }
+
+ public override void Parse(string content) {
+ try
+ {
+ var contents = content.Split('\t');
+
+ int.TryParse(contents[0],out LV);
- EXP1=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0;
+ int.TryParse(contents[1],out EXP1);
- EXP2=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
+ int.TryParse(contents[2],out EXP2);
- TalentPoint=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0;
+ int.TryParse(contents[3],out TalentPoint);
- ReExp=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0;
+ int.TryParse(contents[4],out ReExp);
- fightPower=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0;
+ int.TryParse(contents[5],out fightPower);
- IceLodeFightPower=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0;
- }
- catch (Exception ex)
- {
- DebugEx.Log(ex);
- }
- }
-
- }
-
-}
-
-
-
-
+ int.TryParse(contents[6],out IceLodeFightPower);
+ }
+ catch (Exception ex)
+ {
+ DebugEx.Log(ex);
+ }
+ }
+
+ }
+
+}
+
+
+
+
--
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