From 1aeb815836d84ecfddf761a47862efebbba0ad03 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 12 二月 2019 21:55:16 +0800
Subject: [PATCH] 3335 配置表读取重构。
---
Core/GameEngine/Model/Config/PlayerPropertyConfig.cs | 30 ++++++++++++++++--------------
1 files changed, 16 insertions(+), 14 deletions(-)
diff --git a/Core/GameEngine/Model/Config/PlayerPropertyConfig.cs b/Core/GameEngine/Model/Config/PlayerPropertyConfig.cs
index 1f49bdd..df7eda2 100644
--- a/Core/GameEngine/Model/Config/PlayerPropertyConfig.cs
+++ b/Core/GameEngine/Model/Config/PlayerPropertyConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: 绗簩涓栫晫
-// [ Date ]: Saturday, January 06, 2018
+// [ Date ]: Tuesday, February 12, 2019
//--------------------------------------------------------
using UnityEngine;
@@ -11,32 +11,34 @@
public partial class PlayerPropertyConfig : ConfigBase {
- public int ID { get ; private set ; }
- public string Name { get ; private set; }
- public int ISPercentage { get ; private set ; }
- public int type { get ; private set ; }
- public string desc { get ; private set; }
- public string Parameter { get ; private set; }
+ public int ID;
+ public string Name;
+ public int ISPercentage;
+ public int type;
+ public string desc;
+ public string Parameter;
public override string getKey()
{
return ID.ToString();
}
- public override void Parse() {
+ public override void Parse(string content) {
try
{
- ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
+ var contents = content.Split('\t');
+
+ int.TryParse(contents[0],out ID);
- Name = rawContents[1].Trim();
+ Name = contents[1];
- ISPercentage=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
+ int.TryParse(contents[2],out ISPercentage);
- type=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0;
+ int.TryParse(contents[3],out type);
- desc = rawContents[4].Trim();
+ desc = contents[4];
- Parameter = rawContents[5].Trim();
+ Parameter = contents[5];
}
catch (Exception ex)
{
--
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