From 1aeb815836d84ecfddf761a47862efebbba0ad03 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 12 二月 2019 21:55:16 +0800
Subject: [PATCH] 3335 配置表读取重构。

---
 Core/GameEngine/Model/Config/PriorBundleConfig.cs |   26 ++++++++++++++------------
 1 files changed, 14 insertions(+), 12 deletions(-)

diff --git a/Core/GameEngine/Model/Config/PriorBundleConfig.cs b/Core/GameEngine/Model/Config/PriorBundleConfig.cs
index b0dab0c..c15efb6 100644
--- a/Core/GameEngine/Model/Config/PriorBundleConfig.cs
+++ b/Core/GameEngine/Model/Config/PriorBundleConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:			绗簩涓栫晫
-//    [  Date ]:		   Saturday, November 24, 2018
+//    [  Date ]:		   Tuesday, February 12, 2019
 //--------------------------------------------------------
 
 using UnityEngine;
@@ -11,29 +11,31 @@
     
 	public partial class PriorBundleConfig : ConfigBase {
 
-		public int id { get ; private set ; }
-		public string AssetABName { get ; private set; } 
-		public int AssetType { get ; private set ; }
-		public int Prior { get ; private set ; }
-		public int mapId { get ; private set ; }
+		public int id;
+		public string AssetABName;
+		public int AssetType;
+		public int Prior;
+		public int mapId;
 
 		public override string getKey()
         {
             return id.ToString();
         }
 
-		public override void Parse() {
+		public override void Parse(string content) {
 			try
             {
-                id=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
+                var contents = content.Split('\t');
+
+                int.TryParse(contents[0],out id);
 			
-				AssetABName = rawContents[1].Trim();
+				AssetABName = contents[1];
 			
-				AssetType=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; 
+				int.TryParse(contents[2],out AssetType);
 			
-				Prior=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; 
+				int.TryParse(contents[3],out Prior);
 			
-				mapId=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; 
+				int.TryParse(contents[4],out mapId);
             }
             catch (Exception ex)
             {

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