From 1aeb815836d84ecfddf761a47862efebbba0ad03 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 12 二月 2019 21:55:16 +0800
Subject: [PATCH] 3335 配置表读取重构。
---
Core/GameEngine/Model/Config/RealmConfig.cs | 138 +++++++++++++++++++++++----------------------
1 files changed, 70 insertions(+), 68 deletions(-)
diff --git a/Core/GameEngine/Model/Config/RealmConfig.cs b/Core/GameEngine/Model/Config/RealmConfig.cs
index 3a15c5b..0c53f5a 100644
--- a/Core/GameEngine/Model/Config/RealmConfig.cs
+++ b/Core/GameEngine/Model/Config/RealmConfig.cs
@@ -1,96 +1,98 @@
-锘�//--------------------------------------------------------
-// [Author]: 绗簩涓栫晫
-// [ Date ]: Wednesday, January 16, 2019
-//--------------------------------------------------------
-
-using UnityEngine;
-using System;
-
-namespace TableConfig {
-
-
- public partial class RealmConfig : ConfigBase {
-
- public int Lv { get ; private set ; }
- public string Name { get ; private set; }
- public int IsBigRealm { get ; private set ; }
- public int NeedPoint { get ; private set ; }
- public int NeedGood { get ; private set ; }
- public int NeedNum { get ; private set ; }
- public string NeedActiveTreasure { get ; private set; }
+锘�//--------------------------------------------------------
+// [Author]: 绗簩涓栫晫
+// [ Date ]: Tuesday, February 12, 2019
+//--------------------------------------------------------
+
+using UnityEngine;
+using System;
+
+namespace TableConfig {
+
+
+ public partial class RealmConfig : ConfigBase {
+
+ public int Lv;
+ public string Name;
+ public int IsBigRealm;
+ public int NeedPoint;
+ public int NeedGood;
+ public int NeedNum;
+ public string NeedActiveTreasure;
public int[] AddAttrType;
public int[] AddAttrNum;
- public int BossID { get ; private set ; }
- public string Img { get ; private set; }
- public string SitTime { get ; private set; }
- public int Quality { get ; private set ; }
- public int FightPower { get ; private set ; }
- public int specialProperty { get ; private set ; }
- public int effectId { get ; private set ; }
- public int requireIconEffect { get ; private set ; }
-
- public override string getKey()
- {
- return Lv.ToString();
- }
-
- public override void Parse() {
- try
- {
- Lv=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
+ public int BossID;
+ public string Img;
+ public string SitTime;
+ public int Quality;
+ public int FightPower;
+ public int specialProperty;
+ public int effectId;
+ public int requireIconEffect;
+
+ public override string getKey()
+ {
+ return Lv.ToString();
+ }
+
+ public override void Parse(string content) {
+ try
+ {
+ var contents = content.Split('\t');
+
+ int.TryParse(contents[0],out Lv);
- Name = rawContents[1].Trim();
+ Name = contents[1];
- IsBigRealm=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
+ int.TryParse(contents[2],out IsBigRealm);
- NeedPoint=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0;
+ int.TryParse(contents[3],out NeedPoint);
- NeedGood=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0;
+ int.TryParse(contents[4],out NeedGood);
- NeedNum=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0;
+ int.TryParse(contents[5],out NeedNum);
- NeedActiveTreasure = rawContents[6].Trim();
+ NeedActiveTreasure = contents[6];
- string[] AddAttrTypeStringArray = rawContents[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ var AddAttrTypeStringArray = contents[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
AddAttrType = new int[AddAttrTypeStringArray.Length];
for (int i=0;i<AddAttrTypeStringArray.Length;i++)
{
int.TryParse(AddAttrTypeStringArray[i],out AddAttrType[i]);
}
- string[] AddAttrNumStringArray = rawContents[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ var AddAttrNumStringArray = contents[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
AddAttrNum = new int[AddAttrNumStringArray.Length];
for (int i=0;i<AddAttrNumStringArray.Length;i++)
{
int.TryParse(AddAttrNumStringArray[i],out AddAttrNum[i]);
}
- BossID=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0;
+ int.TryParse(contents[9],out BossID);
- Img = rawContents[10].Trim();
+ Img = contents[10];
- SitTime = rawContents[11].Trim();
+ SitTime = contents[11];
- Quality=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0;
+ int.TryParse(contents[12],out Quality);
- FightPower=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0;
+ int.TryParse(contents[13],out FightPower);
- specialProperty=IsNumeric(rawContents[14]) ? int.Parse(rawContents[14]):0;
+ int.TryParse(contents[14],out specialProperty);
- effectId=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0;
+ int.TryParse(contents[15],out effectId);
- requireIconEffect=IsNumeric(rawContents[16]) ? int.Parse(rawContents[16]):0;
- }
- catch (Exception ex)
- {
- DebugEx.Log(ex);
- }
- }
-
- }
-
-}
-
-
-
-
+ int.TryParse(contents[16],out requireIconEffect);
+ }
+ catch (Exception ex)
+ {
+ DebugEx.Log(ex);
+ }
+ }
+
+ }
+
+}
+
+
+
+
--
Gitblit v1.8.0