From 1aeb815836d84ecfddf761a47862efebbba0ad03 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 12 二月 2019 21:55:16 +0800
Subject: [PATCH] 3335 配置表读取重构。

---
 Core/GameEngine/Model/Config/RealmConfig.cs |  138 +++++++++++++++++++++++----------------------
 1 files changed, 70 insertions(+), 68 deletions(-)

diff --git a/Core/GameEngine/Model/Config/RealmConfig.cs b/Core/GameEngine/Model/Config/RealmConfig.cs
index 3a15c5b..0c53f5a 100644
--- a/Core/GameEngine/Model/Config/RealmConfig.cs
+++ b/Core/GameEngine/Model/Config/RealmConfig.cs
@@ -1,96 +1,98 @@
-锘�//--------------------------------------------------------
-//    [Author]:			绗簩涓栫晫
-//    [  Date ]:		   Wednesday, January 16, 2019
-//--------------------------------------------------------
-
-using UnityEngine;
-using System;
-
-namespace TableConfig {
-
-    
-	public partial class RealmConfig : ConfigBase {
-
-		public int Lv { get ; private set ; }
-		public string Name { get ; private set; } 
-		public int IsBigRealm { get ; private set ; }
-		public int NeedPoint { get ; private set ; }
-		public int NeedGood { get ; private set ; }
-		public int NeedNum { get ; private set ; }
-		public string NeedActiveTreasure { get ; private set; } 
+锘�//--------------------------------------------------------
+//    [Author]:			绗簩涓栫晫
+//    [  Date ]:		   Tuesday, February 12, 2019
+//--------------------------------------------------------
+
+using UnityEngine;
+using System;
+
+namespace TableConfig {
+
+    
+	public partial class RealmConfig : ConfigBase {
+
+		public int Lv;
+		public string Name;
+		public int IsBigRealm;
+		public int NeedPoint;
+		public int NeedGood;
+		public int NeedNum;
+		public string NeedActiveTreasure;
 		public int[] AddAttrType;
 		public int[] AddAttrNum;
-		public int BossID { get ; private set ; }
-		public string Img { get ; private set; } 
-		public string SitTime { get ; private set; } 
-		public int Quality { get ; private set ; }
-		public int FightPower { get ; private set ; }
-		public int specialProperty { get ; private set ; }
-		public int effectId { get ; private set ; }
-		public int requireIconEffect { get ; private set ; }
-
-		public override string getKey()
-        {
-            return Lv.ToString();
-        }
-
-		public override void Parse() {
-			try
-            {
-                Lv=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
+		public int BossID;
+		public string Img;
+		public string SitTime;
+		public int Quality;
+		public int FightPower;
+		public int specialProperty;
+		public int effectId;
+		public int requireIconEffect;
+
+		public override string getKey()
+        {
+            return Lv.ToString();
+        }
+
+		public override void Parse(string content) {
+			try
+            {
+                var contents = content.Split('\t');
+
+                int.TryParse(contents[0],out Lv);
 			
-				Name = rawContents[1].Trim();
+				Name = contents[1];
 			
-				IsBigRealm=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; 
+				int.TryParse(contents[2],out IsBigRealm);
 			
-				NeedPoint=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; 
+				int.TryParse(contents[3],out NeedPoint);
 			
-				NeedGood=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; 
+				int.TryParse(contents[4],out NeedGood);
 			
-				NeedNum=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; 
+				int.TryParse(contents[5],out NeedNum);
 			
-				NeedActiveTreasure = rawContents[6].Trim();
+				NeedActiveTreasure = contents[6];
 			
-				string[] AddAttrTypeStringArray = rawContents[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+				var AddAttrTypeStringArray = contents[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 				AddAttrType = new int[AddAttrTypeStringArray.Length];
 				for (int i=0;i<AddAttrTypeStringArray.Length;i++)
 				{
 					 int.TryParse(AddAttrTypeStringArray[i],out AddAttrType[i]);
 				}
 			
-				string[] AddAttrNumStringArray = rawContents[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+				var AddAttrNumStringArray = contents[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 				AddAttrNum = new int[AddAttrNumStringArray.Length];
 				for (int i=0;i<AddAttrNumStringArray.Length;i++)
 				{
 					 int.TryParse(AddAttrNumStringArray[i],out AddAttrNum[i]);
 				}
 			
-				BossID=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0; 
+				int.TryParse(contents[9],out BossID);
 			
-				Img = rawContents[10].Trim();
+				Img = contents[10];
 			
-				SitTime = rawContents[11].Trim();
+				SitTime = contents[11];
 			
-				Quality=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0; 
+				int.TryParse(contents[12],out Quality);
 			
-				FightPower=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0; 
+				int.TryParse(contents[13],out FightPower);
 			
-				specialProperty=IsNumeric(rawContents[14]) ? int.Parse(rawContents[14]):0; 
+				int.TryParse(contents[14],out specialProperty);
 			
-				effectId=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0; 
+				int.TryParse(contents[15],out effectId);
 			
-				requireIconEffect=IsNumeric(rawContents[16]) ? int.Parse(rawContents[16]):0; 
-            }
-            catch (Exception ex)
-            {
-                DebugEx.Log(ex);
-            }
-		}
-	
-	}
-
-}
-
-
-
-
+				int.TryParse(contents[16],out requireIconEffect);
+            }
+            catch (Exception ex)
+            {
+                DebugEx.Log(ex);
+            }
+		}
+	
+	}
+
+}
+
+
+
+

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