From 1aeb815836d84ecfddf761a47862efebbba0ad03 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 12 二月 2019 21:55:16 +0800
Subject: [PATCH] 3335 配置表读取重构。
---
Core/GameEngine/Model/Config/TreasureRefineConfig.cs | 46 ++++++++++++++++++++++++----------------------
1 files changed, 24 insertions(+), 22 deletions(-)
diff --git a/Core/GameEngine/Model/Config/TreasureRefineConfig.cs b/Core/GameEngine/Model/Config/TreasureRefineConfig.cs
index 3dafb32..faf8617 100644
--- a/Core/GameEngine/Model/Config/TreasureRefineConfig.cs
+++ b/Core/GameEngine/Model/Config/TreasureRefineConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: 绗簩涓栫晫
-// [ Date ]: Saturday, January 06, 2018
+// [ Date ]: Tuesday, February 12, 2019
//--------------------------------------------------------
using UnityEngine;
@@ -11,44 +11,46 @@
public partial class TreasureRefineConfig : ConfigBase {
- public int id { get ; private set ; }
- public int TreasureID { get ; private set ; }
- public int TreasureLV { get ; private set ; }
- public string TreasureLVStatus { get ; private set; }
- public string TreasureUpItems { get ; private set; }
- public int SuccessRate { get ; private set ; }
- public int OpenSkill { get ; private set ; }
- public int BlastFurnaceLV { get ; private set ; }
- public int AllTreasureLV { get ; private set ; }
- public int IsCoreSkill { get ; private set ; }
+ public int id;
+ public int TreasureID;
+ public int TreasureLV;
+ public string TreasureLVStatus;
+ public string TreasureUpItems;
+ public int SuccessRate;
+ public int OpenSkill;
+ public int BlastFurnaceLV;
+ public int AllTreasureLV;
+ public int IsCoreSkill;
public override string getKey()
{
return id.ToString();
}
- public override void Parse() {
+ public override void Parse(string content) {
try
{
- id=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
+ var contents = content.Split('\t');
+
+ int.TryParse(contents[0],out id);
- TreasureID=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0;
+ int.TryParse(contents[1],out TreasureID);
- TreasureLV=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
+ int.TryParse(contents[2],out TreasureLV);
- TreasureLVStatus = rawContents[3].Trim();
+ TreasureLVStatus = contents[3];
- TreasureUpItems = rawContents[4].Trim();
+ TreasureUpItems = contents[4];
- SuccessRate=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0;
+ int.TryParse(contents[5],out SuccessRate);
- OpenSkill=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0;
+ int.TryParse(contents[6],out OpenSkill);
- BlastFurnaceLV=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0;
+ int.TryParse(contents[7],out BlastFurnaceLV);
- AllTreasureLV=IsNumeric(rawContents[8]) ? int.Parse(rawContents[8]):0;
+ int.TryParse(contents[8],out AllTreasureLV);
- IsCoreSkill=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0;
+ int.TryParse(contents[9],out IsCoreSkill);
}
catch (Exception ex)
{
--
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