From 1aeb815836d84ecfddf761a47862efebbba0ad03 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 12 二月 2019 21:55:16 +0800
Subject: [PATCH] 3335 配置表读取重构。

---
 Core/GameEngine/Model/Config/TreasureRefineConfig.cs |   46 ++++++++++++++++++++++++----------------------
 1 files changed, 24 insertions(+), 22 deletions(-)

diff --git a/Core/GameEngine/Model/Config/TreasureRefineConfig.cs b/Core/GameEngine/Model/Config/TreasureRefineConfig.cs
index 3dafb32..faf8617 100644
--- a/Core/GameEngine/Model/Config/TreasureRefineConfig.cs
+++ b/Core/GameEngine/Model/Config/TreasureRefineConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:			绗簩涓栫晫
-//    [  Date ]:		   Saturday, January 06, 2018
+//    [  Date ]:		   Tuesday, February 12, 2019
 //--------------------------------------------------------
 
 using UnityEngine;
@@ -11,44 +11,46 @@
     
 	public partial class TreasureRefineConfig : ConfigBase {
 
-		public int id { get ; private set ; }
-		public int TreasureID { get ; private set ; }
-		public int TreasureLV { get ; private set ; }
-		public string TreasureLVStatus { get ; private set; } 
-		public string TreasureUpItems { get ; private set; } 
-		public int SuccessRate { get ; private set ; }
-		public int OpenSkill { get ; private set ; }
-		public int BlastFurnaceLV { get ; private set ; }
-		public int AllTreasureLV { get ; private set ; }
-		public int IsCoreSkill { get ; private set ; }
+		public int id;
+		public int TreasureID;
+		public int TreasureLV;
+		public string TreasureLVStatus;
+		public string TreasureUpItems;
+		public int SuccessRate;
+		public int OpenSkill;
+		public int BlastFurnaceLV;
+		public int AllTreasureLV;
+		public int IsCoreSkill;
 
 		public override string getKey()
         {
             return id.ToString();
         }
 
-		public override void Parse() {
+		public override void Parse(string content) {
 			try
             {
-                id=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
+                var contents = content.Split('\t');
+
+                int.TryParse(contents[0],out id);
 			
-				TreasureID=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; 
+				int.TryParse(contents[1],out TreasureID);
 			
-				TreasureLV=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; 
+				int.TryParse(contents[2],out TreasureLV);
 			
-				TreasureLVStatus = rawContents[3].Trim();
+				TreasureLVStatus = contents[3];
 			
-				TreasureUpItems = rawContents[4].Trim();
+				TreasureUpItems = contents[4];
 			
-				SuccessRate=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; 
+				int.TryParse(contents[5],out SuccessRate);
 			
-				OpenSkill=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0; 
+				int.TryParse(contents[6],out OpenSkill);
 			
-				BlastFurnaceLV=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0; 
+				int.TryParse(contents[7],out BlastFurnaceLV);
 			
-				AllTreasureLV=IsNumeric(rawContents[8]) ? int.Parse(rawContents[8]):0; 
+				int.TryParse(contents[8],out AllTreasureLV);
 			
-				IsCoreSkill=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0; 
+				int.TryParse(contents[9],out IsCoreSkill);
             }
             catch (Exception ex)
             {

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