From 1e8c7d6350e5d69823b0c01fc9d8c50980e86e54 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期一, 25 二月 2019 12:25:21 +0800
Subject: [PATCH] 3335 物品相关类型重构

---
 System/KnapSack/New/RoleEquipWin.cs |   13 ++++---------
 1 files changed, 4 insertions(+), 9 deletions(-)

diff --git a/System/KnapSack/New/RoleEquipWin.cs b/System/KnapSack/New/RoleEquipWin.cs
index 7df9d49..33b5f17 100644
--- a/System/KnapSack/New/RoleEquipWin.cs
+++ b/System/KnapSack/New/RoleEquipWin.cs
@@ -57,11 +57,6 @@
             }
         }
 
-
-        PackModelInterface _modelInterface;
-        PackModelInterface modelInterface {
-            get { return _modelInterface ?? (_modelInterface = ModelCenter.Instance.GetModel<PackModelInterface>()); }
-        }
         private bool isUpdatePlayerLv;
         protected override void BindController()
         {
@@ -239,7 +234,7 @@
 
         public void OnClickSortBtn()
         {
-            modelInterface.SendPackResetQuest(PackType.Item);
+            ItemLogicUtility.Instance.SendPackResetQuest(PackType.Item);
             TimeDownMgr.Instance.Begin(TimeDownMgr.CoolTimeType.BagSort, 5.0f, RefreshTime);
             _timeDown.text = Language.Get("BagWin_SortCDbtn_Text_1", 5);
             _sortImage.SetSprite("BlackBtn");
@@ -269,7 +264,7 @@
             {
                 _moneyCount.text = PlayerDatas.Instance.baseData.Gold.ToString();
                 _bindDiamondCount.text = PlayerDatas.Instance.baseData.GoldPaper.ToString();
-                _flowDiamondCount.text = modelInterface.OnChangeCoinsUnit(PlayerDatas.Instance.baseData.allSliver);
+                _flowDiamondCount.text = ItemLogicUtility.Instance.OnChangeCoinsUnit(PlayerDatas.Instance.baseData.allSliver);
             }
             else
             {
@@ -282,9 +277,9 @@
 
         private void OnClickOneKeySell()
         {
-            if (!modelInterface.isPackResetOk) return;
+            if (!ItemLogicUtility.Instance.isPackResetOk) return;
 
-            if (modelInterface.GetSellItemList().Count > 0)
+            if (ItemLogicUtility.Instance.GetSellItemList().Count > 0)
             {
                 WindowCenter.Instance.Open<OneKeySellWin>();
             }

--
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