From 21a1542f9d99466b2aedd0992a1032b37b4154a3 Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期一, 20 八月 2018 20:21:08 +0800
Subject: [PATCH] Merge remote-tracking branch 'origin/master' into Skill_Polymorph_BeatBackPlayer

---
 System/Welfare/WelfareCenter.cs |   12 ++++++------
 1 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/System/Welfare/WelfareCenter.cs b/System/Welfare/WelfareCenter.cs
index fc49aec..397c2a5 100644
--- a/System/Welfare/WelfareCenter.cs
+++ b/System/Welfare/WelfareCenter.cs
@@ -25,7 +25,7 @@
             {
                 functionOrder = 1;
             }
-            else if (signInModel.redpoint.state == RedPointState.Simple)
+            else if (signInModel.redpoint.state == RedPointState.GetReward)
             {
                 WindowCenter.Instance.Close<MainInterfaceWin>();
                 WindowCenter.Instance.Open<WelfareWin>(false, 0);
@@ -38,7 +38,7 @@
             {
                 functionOrder = 2;
             }
-            else if (prayerModel.redpoint.state == RedPointState.Simple)
+            else if (prayerModel.redpoint.state == RedPointState.GetReward)
             {
                 WindowCenter.Instance.Close<MainInterfaceWin>();
                 WindowCenter.Instance.Open<WelfareWin>(false, 1);
@@ -56,7 +56,7 @@
                 return;
             }
 
-            if (levelGiftModel.redpoint.state == RedPointState.Simple)
+            if (levelGiftModel.redpoint.state == RedPointState.GetReward)
             {
                 WindowCenter.Instance.Close<MainInterfaceWin>();
                 WindowCenter.Instance.Open<WelfareWin>(false, 3);
@@ -80,7 +80,7 @@
             {
                 functionOrder = 1;
             }
-            else if (signInModel.redpoint.state == RedPointState.Simple)
+            else if (signInModel.redpoint.state == RedPointState.GetReward)
             {
                 return 0;
             }
@@ -91,7 +91,7 @@
             {
                 functionOrder = 2;
             }
-            else if (prayerModel.redpoint.state == RedPointState.Simple)
+            else if (prayerModel.redpoint.state == RedPointState.GetReward)
             {
                 return 1;
             }
@@ -105,7 +105,7 @@
                 return 2;
             }
 
-            if (levelGiftModel.redpoint.state == RedPointState.Simple)
+            if (levelGiftModel.redpoint.state == RedPointState.GetReward)
             {
                 return 3;
             }

--
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