From 25012b3553affc493ff502799c65a9edcb51b088 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期一, 20 八月 2018 14:24:06 +0800
Subject: [PATCH] 2691 【前端】前端境界NPC配置新增读取列

---
 UI/Common/BossLifeBar.cs |   20 ++++++++++++--------
 1 files changed, 12 insertions(+), 8 deletions(-)

diff --git a/UI/Common/BossLifeBar.cs b/UI/Common/BossLifeBar.cs
index 6d20083..9ec3ca7 100644
--- a/UI/Common/BossLifeBar.cs
+++ b/UI/Common/BossLifeBar.cs
@@ -74,15 +74,19 @@
             m_BossName.text = npcConfig.charName;
             m_BossLevel.text = _level.ToString();
             m_BossIcon.SetSprite(npcConfig.HeadPortrait);
-            if (npcConfig.Realm > 0)
+
+            if (m_Realm != null)
             {
-                m_Realm.gameObject.SetActive(true);
-                var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(npcConfig.Realm);
-                m_Realm.SetSprite(realmConfig.Img);
-            }
-            else
-            {
-                m_Realm.gameObject.SetActive(false);
+                if (ConfigManager.Instance.ContainKey<RealmConfig>(npcConfig.ClientRealm))
+                {
+                    m_Realm.gameObject.SetActive(true);
+                    var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(npcConfig.ClientRealm);
+                    m_Realm.SetSprite(realmConfig.Img);
+                }
+                else
+                {
+                    m_Realm.gameObject.SetActive(false);
+                }
             }
 
             surplusSegments = -1;

--
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