From 25012b3553affc493ff502799c65a9edcb51b088 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期一, 20 八月 2018 14:24:06 +0800
Subject: [PATCH] 2691 【前端】前端境界NPC配置新增读取列
---
UI/Common/BossLifeBar.cs | 20 ++++++++++++--------
1 files changed, 12 insertions(+), 8 deletions(-)
diff --git a/UI/Common/BossLifeBar.cs b/UI/Common/BossLifeBar.cs
index 6d20083..9ec3ca7 100644
--- a/UI/Common/BossLifeBar.cs
+++ b/UI/Common/BossLifeBar.cs
@@ -74,15 +74,19 @@
m_BossName.text = npcConfig.charName;
m_BossLevel.text = _level.ToString();
m_BossIcon.SetSprite(npcConfig.HeadPortrait);
- if (npcConfig.Realm > 0)
+
+ if (m_Realm != null)
{
- m_Realm.gameObject.SetActive(true);
- var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(npcConfig.Realm);
- m_Realm.SetSprite(realmConfig.Img);
- }
- else
- {
- m_Realm.gameObject.SetActive(false);
+ if (ConfigManager.Instance.ContainKey<RealmConfig>(npcConfig.ClientRealm))
+ {
+ m_Realm.gameObject.SetActive(true);
+ var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(npcConfig.ClientRealm);
+ m_Realm.SetSprite(realmConfig.Img);
+ }
+ else
+ {
+ m_Realm.gameObject.SetActive(false);
+ }
}
surplusSegments = -1;
--
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