From 260719b2c8100e53b0e90d96a7c182877c015c4b Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期六, 27 四月 2019 17:27:22 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
---
System/Message/RichMoveEvent.cs | 11 ++++++++---
1 files changed, 8 insertions(+), 3 deletions(-)
diff --git a/System/Message/RichMoveEvent.cs b/System/Message/RichMoveEvent.cs
index 110e202..c00d64f 100644
--- a/System/Message/RichMoveEvent.cs
+++ b/System/Message/RichMoveEvent.cs
@@ -45,6 +45,11 @@
case RichTextEventEnum.MOVENPC:
{
int id = int.Parse(href.mSplits["movenpc"]);
+ var movetype = 2;
+ if (href.mSplits.ContainsKey("movetype"))
+ {
+ movetype = int.Parse(href.mSplits["movetype"]);
+ }
var error = 0;
if (!TestMoveNpc(id, out error))
{
@@ -55,7 +60,7 @@
if (hero != null)
{
PlayerDatas.Instance.hero.Behaviour.StopHandupAI();
- SnxxzGame.Instance.StartCoroutine(WaitForSkillFinished(id));
+ SnxxzGame.Instance.StartCoroutine(WaitForSkillFinished(id, movetype));
}
}
break;
@@ -202,7 +207,7 @@
SnxxzGame.Instance.StartCoroutine(WaitForSkillFinished(new Vector3(m_Posx / 2, 0, m_Posy / 2)));
}
- private IEnumerator WaitForSkillFinished(int id)
+ private IEnumerator WaitForSkillFinished(int id, int movetype)
{
GA_Hero _hero = PlayerDatas.Instance.hero;
@@ -227,7 +232,7 @@
yield break;
}
- MapTransferUtility.Instance.MoveToNPC(id);
+ MapTransferUtility.Instance.MoveToNPC(id, 0, movetype == 1);
}
private IEnumerator WaitForSkillFinished(Vector3 pos)
--
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