From 267801ab9d88d9861f943cb714abb26bc1145cb9 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期四, 25 十月 2018 11:13:53 +0800
Subject: [PATCH] 4334 【前端】随包资源支持热更

---
 UI/Common/UI3DModelExhibition.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/UI/Common/UI3DModelExhibition.cs b/UI/Common/UI3DModelExhibition.cs
index 79bda42..e3e2cf8 100644
--- a/UI/Common/UI3DModelExhibition.cs
+++ b/UI/Common/UI3DModelExhibition.cs
@@ -80,7 +80,7 @@
 
         public static void CreateStage()
         {
-            var prefab = Resources.Load<GameObject>("UI/Prefabs/UI3DModelExhibitionStage");
+            var prefab = BuiltInLoader.LoadPrefab("UI3DModelExhibitionStage");
             var gameObject = GameObject.Instantiate(prefab);
             Instance = gameObject.GetComponent<UI3DModelExhibition>();
             Instance.transform.position = new Vector3(1000, 2000, 3000);
@@ -92,7 +92,7 @@
 
         static void CreateCloneStage()
         {
-            var prefab = Resources.Load<GameObject>("UI/Prefabs/UI3DModelExhibitionStage");
+            var prefab = BuiltInLoader.LoadPrefab("UI3DModelExhibitionStage");
             var gameObject = GameObject.Instantiate(prefab);
             m_InstanceClone1 = gameObject.GetComponent<UI3DModelExhibition>();
             m_InstanceClone1.transform.position = new Vector3(2000, 4000, 5000);

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