From 274c4a7e5cc4a95d435b784bd4abb26167a6ad8f Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期一, 03 九月 2018 14:50:41 +0800
Subject: [PATCH] 3197 【前端】法宝快捷入口显示修改

---
 System/Treasure/TreasureCollectBriefInfoBehaviour.cs |   46 +++++++++++++++++++++++++++++++++-------------
 1 files changed, 33 insertions(+), 13 deletions(-)

diff --git a/System/Treasure/TreasureCollectBriefInfoBehaviour.cs b/System/Treasure/TreasureCollectBriefInfoBehaviour.cs
index f725b6a..a17e2d5 100644
--- a/System/Treasure/TreasureCollectBriefInfoBehaviour.cs
+++ b/System/Treasure/TreasureCollectBriefInfoBehaviour.cs
@@ -8,6 +8,7 @@
 using TableConfig;
 using System;
 using System.Collections.Generic;
+using LitJson;
 
 namespace Snxxz.UI
 {
@@ -28,9 +29,11 @@
         bool dirty = false;
 
         int m_DisplayTreasureId = 0;
-        int displayTreasureId {
+        int displayTreasureId
+        {
             get { return m_DisplayTreasureId; }
-            set {
+            set
+            {
                 if (m_DisplayTreasureId != value)
                 {
                     m_DisplayTreasureId = value;
@@ -40,9 +43,11 @@
         }
 
         DisplayState m_DisplayState = DisplayState.None;
-        DisplayState displayState {
+        DisplayState displayState
+        {
             get { return m_DisplayState; }
-            set {
+            set
+            {
                 if (m_DisplayState != value)
                 {
                     m_DisplayState = value;
@@ -52,9 +57,11 @@
         }
 
         int m_EffectState = 0;
-        int effectState {
+        int effectState
+        {
             get { return m_EffectState; }
-            set {
+            set
+            {
                 if (m_EffectState != value)
                 {
                     m_EffectState = value;
@@ -293,13 +300,7 @@
                         m_Description.text = Language.Get("FabaoState_Text_3");
                         break;
                     case DisplayState.AwakenUnderway:
-                        var progress = 1f;
-                        if (treasure != null && config.PreferredStage != 0)
-                        {
-                            progress = (float)treasure.stage / config.PreferredStage;
-                        }
-
-                        m_Description.text = Language.Get("FabaoState_Text_4", Mathf.RoundToInt(progress * 100f));
+                        DisplayTreasureUpStage(treasure.GetStageId(treasure.stage + 1));
                         break;
                     case DisplayState.WaitUnLock:
                         Achievement achievement = null;
@@ -534,6 +535,25 @@
             }
         }
 
+        private void DisplayTreasureUpStage(int _stage)
+        {
+            var config = Config.Instance.Get<TreasureUpConfig>(_stage);
+            if (config != null)
+            {
+                var json = JsonMapper.ToObject(config.DescriptionMainWin);
+                var job = PlayerDatas.Instance.baseData.Job;
+
+                if (json.Keys.Contains(job.ToString()))
+                {
+                    m_Description.text = json[job.ToString()].ToString();
+                }
+                else
+                {
+                    m_Description.text = json["0"].ToString();
+                }
+            }
+        }
+
         enum DisplayState
         {
             None,

--
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