From 283a720f06b0834b71ce8413a28caf24eeedc017 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 19 二月 2019 23:43:01 +0800
Subject: [PATCH] 3335 物品管理相关功能重构。
---
System/KnapSack/Logic/PackModelInterface.cs | 12 ++++++------
1 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/System/KnapSack/Logic/PackModelInterface.cs b/System/KnapSack/Logic/PackModelInterface.cs
index 7150c80..9079ee9 100644
--- a/System/KnapSack/Logic/PackModelInterface.cs
+++ b/System/KnapSack/Logic/PackModelInterface.cs
@@ -545,7 +545,7 @@
if (itemModel.config.UseLV > PlayerDatas.Instance.baseData.LV) return;
- bool isOverdue = IsOverdue(itemModel.itemInfo.ItemGUID, itemModel.itemInfo.ItemID, itemModel.useDataDict);
+ bool isOverdue = IsOverdue(itemModel.itemInfo.ItemGUID, itemModel.itemId, itemModel.useDataDict);
if (isOverdue)
{
return;
@@ -881,7 +881,7 @@
case RoleEquipType.JadeDynasty_Sword4:
if (betterEquipExceptDungeonDict.ContainsKey(PlayerDatas.Instance.baseData.MapID))
{
- if (betterEquipExceptDungeonDict[PlayerDatas.Instance.baseData.MapID].Contains(model.itemInfo.ItemID))
+ if (betterEquipExceptDungeonDict[PlayerDatas.Instance.baseData.MapID].Contains(model.itemId))
{
return;
}
@@ -1123,8 +1123,8 @@
int color1 = startModel.config.ItemColor;
int color2 = endModel.config.ItemColor;
if (color1.CompareTo(color2) != 0) return -color1.CompareTo(color2);
- int code1 = startModel.itemInfo.ItemID;
- int code2 = endModel.itemInfo.ItemID;
+ int code1 = startModel.itemId;
+ int code2 = endModel.itemId;
if (code1.CompareTo(code2) != 0) return -code1.CompareTo(code2);
return 0;
}
@@ -1153,7 +1153,7 @@
{
GetCanSellEquipList(_packModelDict[key]);
ItemModel itemModel = _packModelDict[key];
- if (drugIDs.Contains(itemModel.itemInfo.ItemID))
+ if (drugIDs.Contains(itemModel.itemId))
{
if (!_lifePotionDict.ContainsKey(itemModel.config.LV))
{
@@ -1423,7 +1423,7 @@
int i = 0;
for (i = 0; i < itemlist.Count; i++)
{
- bool isOverdue = IsOverdue(itemlist[i].itemInfo.ItemGUID, itemlist[i].itemInfo.ItemID, itemlist[i].useDataDict);
+ bool isOverdue = IsOverdue(itemlist[i].itemInfo.ItemGUID, itemlist[i].itemId, itemlist[i].useDataDict);
bool isRealm = PlayerDatas.Instance.baseData.realmLevel >= itemlist[i].config.RealmLimit ? true : false;
if (itemlist[i].equipScore > putOnDic[key].equipScore && !isOverdue && isRealm)
{
--
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