From 283a720f06b0834b71ce8413a28caf24eeedc017 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 19 二月 2019 23:43:01 +0800
Subject: [PATCH] 3335 物品管理相关功能重构。

---
 System/Realm/RealmPropertyUpWin.cs |   12 ++++++------
 1 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/System/Realm/RealmPropertyUpWin.cs b/System/Realm/RealmPropertyUpWin.cs
index 6005e42..c4612d7 100644
--- a/System/Realm/RealmPropertyUpWin.cs
+++ b/System/Realm/RealmPropertyUpWin.cs
@@ -309,22 +309,22 @@
                     m_ModelRawImage.rectTransform.sizeDelta = new Vector2(680, 510);
 
                     var clothes = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.Clothes);
-                    var _clothesId = clothes == null ? 0 : (int)clothes.itemInfo.ItemID;
+                    var _clothesId = clothes == null ? 0 : (int)clothes.itemId;
 
                     var weapon = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.Weapon);
-                    var _weaponId = weapon == null ? 0 : (int)weapon.itemInfo.ItemID;
+                    var _weaponId = weapon == null ? 0 : (int)weapon.itemId;
 
                     var secondary = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.Weapon2);
-                    var _secondaryId = secondary == null ? 0 : (int)secondary.itemInfo.ItemID;
+                    var _secondaryId = secondary == null ? 0 : (int)secondary.itemId;
 
                     var fashionClothes = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.FashionClothes);
-                    var fashionClothesId = fashionClothes == null ? 0 : (int)fashionClothes.itemInfo.ItemID;
+                    var fashionClothesId = fashionClothes == null ? 0 : (int)fashionClothes.itemId;
 
                     var fashionWeapon = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.FashionWeapon);
-                    var fashionWeaponId = fashionWeapon == null ? 0 : (int)fashionWeapon.itemInfo.ItemID;
+                    var fashionWeaponId = fashionWeapon == null ? 0 : (int)fashionWeapon.itemId;
 
                     var fashionSecondary = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.FashionWeapon2);
-                    var fashionSecondaryId = fashionSecondary == null ? 0 : (int)fashionSecondary.itemInfo.ItemID;
+                    var fashionSecondaryId = fashionSecondary == null ? 0 : (int)fashionSecondary.itemId;
 
                     var model = ModelCenter.Instance.GetModel<MagicianModel>();
                     Dictionary<int, int> dict = new Dictionary<int, int>();

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