From 28bdd3112df0947944c4be487d76a15fc6963208 Mon Sep 17 00:00:00 2001
From: client_Zxw <826696702@qq.com>
Date: 星期四, 01 十一月 2018 17:00:38 +0800
Subject: [PATCH] 4526 子 【开发】【1.2.0】经验增加的特效,修改为只有仙界秘境才有 / 【前端】【1.2.0】经验增加的特效,修改为只有仙界秘境才有

---
 System/MainInterfacePanel/MainInterfaceWin.cs |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/System/MainInterfacePanel/MainInterfaceWin.cs b/System/MainInterfacePanel/MainInterfaceWin.cs
index b85091e..eebbbbf 100644
--- a/System/MainInterfacePanel/MainInterfaceWin.cs
+++ b/System/MainInterfacePanel/MainInterfaceWin.cs
@@ -907,7 +907,8 @@
                         _ExpSlider.delay = _Delaytime;
                     }
                     ExpValueFloat = ((float)nowVlaue / (float)maxValue);
-                    if (ExpValueFloat != _ExpSlider.value)
+                    int MapID = PlayerDatas.Instance.baseData.MapID;
+                    if (ExpValueFloat != _ExpSlider.value && MapID== 31080)
                     {
                         m_UIEffect_A.Play();
                         if (m_UIEffect_A.IsPlaying)

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