From 2bece4f6513bd4bb5f15684a2f7ff43628cd0f85 Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期四, 10 一月 2019 21:20:36 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts

---
 System/CrossServerOneVsOne/RankCellCtrl.cs |   40 ++++++++++++++++++++++++++--------------
 1 files changed, 26 insertions(+), 14 deletions(-)

diff --git a/System/CrossServerOneVsOne/RankCellCtrl.cs b/System/CrossServerOneVsOne/RankCellCtrl.cs
index 2653eb2..8f29b20 100644
--- a/System/CrossServerOneVsOne/RankCellCtrl.cs
+++ b/System/CrossServerOneVsOne/RankCellCtrl.cs
@@ -10,7 +10,8 @@
 using UnityEngine.UI;
 using System;
 
-namespace Snxxz.UI {
+namespace Snxxz.UI
+{
 
     public class RankCellCtrl : ScrollerUI
     {
@@ -19,7 +20,7 @@
         [SerializeField] Image m_RankNumBottom;
         [SerializeField] Text m_NameTxt;
         [SerializeField] Text m_JobTxt;
-       // [SerializeField] Text m_RankWhatTxt;
+        // [SerializeField] Text m_RankWhatTxt;
         [SerializeField] Text m_SegmentTxt;
         [SerializeField] Text m_IntegralTxt;
         [SerializeField] Image m_RealmImage;
@@ -55,7 +56,7 @@
             m_RealmImage.gameObject.SetActive(false);
             RankingInformationClass data = null;
             ZoneRankingStruct zoneRanking = new ZoneRankingStruct();
-            zoneRanking.ZoneID= crossServerRewardModel.ZoneID;
+            zoneRanking.ZoneID = crossServerRewardModel.ZoneID;
             zoneRanking.SeasonID = crossServerRewardModel.SeasonID;
             Dictionary<int, RankingInformationClass> rankDic = new Dictionary<int, RankingInformationClass>();
             if (crossServerRewardModel.ZoneRankingDic.ContainsKey(zoneRanking))
@@ -68,11 +69,22 @@
             }
             if (data != null)
             {
-                m_RankButton.SetListener(()=> 
+                m_RankButton.SetListener(() =>
                 {
                     //DebugEx.LogError(data.PlayerID);
                     roleParticularModel.ViewFairyCrossServerOneVsOne(data.PlayerID);
                 });
+
+                if (data.PlayerID == PlayerDatas.Instance.baseData.PlayerID)
+                {
+                    m_JobTxt.color = new Color32(16, 157, 6, 255);
+                    m_NameTxt.color = new Color32(16, 157, 6, 255);
+                }
+                else
+                {
+                    m_JobTxt.color = new Color32(64, 28, 6, 255);
+                    m_NameTxt.color = new Color32(64, 28, 6, 255); ;
+                }
                 m_NameTxt.text = data.PlayerName;
                 m_JobTxt.text = OccupationNameConfig.GetOccupationName(data.Job, 1);
                 RealmConfig presentCfg = Config.Instance.Get<RealmConfig>(data.Realm);
@@ -81,7 +93,7 @@
                     m_RealmImage.gameObject.SetActive(true);
                     m_RealmImage.SetSprite(presentCfg.Img);
                 }
-              //  m_RankWhatTxt.text = data.Power.ToString();
+                //  m_RankWhatTxt.text = data.Power.ToString();
                 Segment(data.DanLv);
                 m_IntegralTxt.text = data.PkScore.ToString();
             }
@@ -89,23 +101,23 @@
             {
                 m_NameTxt.text = Language.Get("L1046");
                 m_JobTxt.text = "-";
-              //  m_RankWhatTxt.text = "-";
-                m_SegmentTxt.text= "-";
-                m_IntegralTxt.text= "-";
+                //  m_RankWhatTxt.text = "-";
+                m_SegmentTxt.text = "-";
+                m_IntegralTxt.text = "-";
 
                 m_NameTxt.color = UIHelper.GetUIColor(TextColType.NavyBrown);
                 m_JobTxt.color = UIHelper.GetUIColor(TextColType.NavyBrown);
-               // m_RankWhatTxt.color = UIHelper.GetUIColor(TextColType.NavyBrown);
+                // m_RankWhatTxt.color = UIHelper.GetUIColor(TextColType.NavyBrown);
                 m_SegmentTxt.color = UIHelper.GetUIColor(TextColType.NavyBrown);
                 m_RankButton.RemoveAllListeners();
             }
         }
 
-        private void  Segment(int Danlv)
+        private void Segment(int Danlv)
         {
             var config = Config.Instance.Get<CrossServerArenaConfig>(Danlv);
             m_SegmentTxt.text = config.Name;
-            m_SegmentTxt.color= UIHelper.GetDanLVColor(Danlv, false);
+            m_SegmentTxt.color = UIHelper.GetDanLVColor(Danlv, false);
             //if (Danlv >= 24)
             //{
             //    m_SegmentTxt.color = new Color32(255, 3, 3, 255);
@@ -124,9 +136,9 @@
             //}
         }
 
-    }
-
-   
+    }
+
+
 }
 
 

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