From 2bf6a08e2fa17cca18926ba905afcad281f33d3c Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期六, 27 四月 2019 17:26:04 +0800
Subject: [PATCH] 382 AI流程控制逻辑修改

---
 Core/GameEngine/Model/Config/ActorShowConfig.cs |  348 +++++++++++++++++++++++++++++-----------------------------
 1 files changed, 174 insertions(+), 174 deletions(-)

diff --git a/Core/GameEngine/Model/Config/ActorShowConfig.cs b/Core/GameEngine/Model/Config/ActorShowConfig.cs
index 26a4745..5b78591 100644
--- a/Core/GameEngine/Model/Config/ActorShowConfig.cs
+++ b/Core/GameEngine/Model/Config/ActorShowConfig.cs
@@ -13,33 +13,33 @@
 public partial class ActorShowConfig
 {
 
-    public readonly int ID;
-	public readonly int NpcID;
-	public readonly int MapID;
-	public readonly int line;
-	public readonly int[] showNpcs;
-	public readonly int length;
-	public readonly int showNameTime;
-	public readonly int BindMissionID;
-	public readonly int type;
-	public readonly int[] scale;
-	public readonly int[] NpcFace;
-	public readonly int[] PosX;
-	public readonly int[] PosY;
-	public readonly int shadow;
-	public readonly int[] effect;
-	public readonly int uieffect;
-	public readonly string[] mob;
-	public readonly int[] clipActions;
-	public readonly string cam;
-	public readonly int[] Height;
-	public readonly int DialogueTime;
-	public readonly int Dialogue;
-	public readonly int soundId;
-	public readonly int soundTime;
-	public readonly int step;
+    public readonly int ID;
+    public readonly int NpcID;
+    public readonly int MapID;
+    public readonly int line;
+    public readonly int[] showNpcs;
+    public readonly int length;
+    public readonly int showNameTime;
+    public readonly int BindMissionID;
+    public readonly int type;
+    public readonly int[] scale;
+    public readonly int[] NpcFace;
+    public readonly int[] PosX;
+    public readonly int[] PosY;
+    public readonly int shadow;
+    public readonly int[] effect;
+    public readonly int uieffect;
+    public readonly string[] mob;
+    public readonly int[] clipActions;
+    public readonly string cam;
+    public readonly int[] Height;
+    public readonly int DialogueTime;
+    public readonly int Dialogue;
+    public readonly int soundId;
+    public readonly int soundTime;
+    public readonly int step;
 
-	public ActorShowConfig()
+    public ActorShowConfig()
     {
     }
 
@@ -49,95 +49,95 @@
         {
             var tables = input.Split('\t');
 
-            int.TryParse(tables[0],out ID); 
-
-			int.TryParse(tables[1],out NpcID); 
-
-			int.TryParse(tables[2],out MapID); 
-
-			int.TryParse(tables[3],out line); 
-
-			string[] showNpcsStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			showNpcs = new int[showNpcsStringArray.Length];
-			for (int i=0;i<showNpcsStringArray.Length;i++)
-			{
-				 int.TryParse(showNpcsStringArray[i],out showNpcs[i]);
-			}
-
-			int.TryParse(tables[5],out length); 
-
-			int.TryParse(tables[6],out showNameTime); 
-
-			int.TryParse(tables[7],out BindMissionID); 
-
-			int.TryParse(tables[8],out type); 
-
-			string[] scaleStringArray = tables[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			scale = new int[scaleStringArray.Length];
-			for (int i=0;i<scaleStringArray.Length;i++)
-			{
-				 int.TryParse(scaleStringArray[i],out scale[i]);
-			}
-
-			string[] NpcFaceStringArray = tables[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			NpcFace = new int[NpcFaceStringArray.Length];
-			for (int i=0;i<NpcFaceStringArray.Length;i++)
-			{
-				 int.TryParse(NpcFaceStringArray[i],out NpcFace[i]);
-			}
-
-			string[] PosXStringArray = tables[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			PosX = new int[PosXStringArray.Length];
-			for (int i=0;i<PosXStringArray.Length;i++)
-			{
-				 int.TryParse(PosXStringArray[i],out PosX[i]);
-			}
-
-			string[] PosYStringArray = tables[12].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			PosY = new int[PosYStringArray.Length];
-			for (int i=0;i<PosYStringArray.Length;i++)
-			{
-				 int.TryParse(PosYStringArray[i],out PosY[i]);
-			}
-
-			int.TryParse(tables[13],out shadow); 
-
-			string[] effectStringArray = tables[14].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			effect = new int[effectStringArray.Length];
-			for (int i=0;i<effectStringArray.Length;i++)
-			{
-				 int.TryParse(effectStringArray[i],out effect[i]);
-			}
-
-			int.TryParse(tables[15],out uieffect); 
-
-			mob = tables[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-
-			string[] clipActionsStringArray = tables[17].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			clipActions = new int[clipActionsStringArray.Length];
-			for (int i=0;i<clipActionsStringArray.Length;i++)
-			{
-				 int.TryParse(clipActionsStringArray[i],out clipActions[i]);
-			}
-
-			cam = tables[18];
-
-			string[] HeightStringArray = tables[19].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			Height = new int[HeightStringArray.Length];
-			for (int i=0;i<HeightStringArray.Length;i++)
-			{
-				 int.TryParse(HeightStringArray[i],out Height[i]);
-			}
-
-			int.TryParse(tables[20],out DialogueTime); 
-
-			int.TryParse(tables[21],out Dialogue); 
-
-			int.TryParse(tables[22],out soundId); 
-
-			int.TryParse(tables[23],out soundTime); 
-
-			int.TryParse(tables[24],out step); 
+            int.TryParse(tables[0], out ID);
+
+            int.TryParse(tables[1], out NpcID);
+
+            int.TryParse(tables[2], out MapID);
+
+            int.TryParse(tables[3], out line);
+
+            string[] showNpcsStringArray = tables[4].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
+            showNpcs = new int[showNpcsStringArray.Length];
+            for (int i = 0; i < showNpcsStringArray.Length; i++)
+            {
+                int.TryParse(showNpcsStringArray[i], out showNpcs[i]);
+            }
+
+            int.TryParse(tables[5], out length);
+
+            int.TryParse(tables[6], out showNameTime);
+
+            int.TryParse(tables[7], out BindMissionID);
+
+            int.TryParse(tables[8], out type);
+
+            string[] scaleStringArray = tables[9].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
+            scale = new int[scaleStringArray.Length];
+            for (int i = 0; i < scaleStringArray.Length; i++)
+            {
+                int.TryParse(scaleStringArray[i], out scale[i]);
+            }
+
+            string[] NpcFaceStringArray = tables[10].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
+            NpcFace = new int[NpcFaceStringArray.Length];
+            for (int i = 0; i < NpcFaceStringArray.Length; i++)
+            {
+                int.TryParse(NpcFaceStringArray[i], out NpcFace[i]);
+            }
+
+            string[] PosXStringArray = tables[11].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
+            PosX = new int[PosXStringArray.Length];
+            for (int i = 0; i < PosXStringArray.Length; i++)
+            {
+                int.TryParse(PosXStringArray[i], out PosX[i]);
+            }
+
+            string[] PosYStringArray = tables[12].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
+            PosY = new int[PosYStringArray.Length];
+            for (int i = 0; i < PosYStringArray.Length; i++)
+            {
+                int.TryParse(PosYStringArray[i], out PosY[i]);
+            }
+
+            int.TryParse(tables[13], out shadow);
+
+            string[] effectStringArray = tables[14].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
+            effect = new int[effectStringArray.Length];
+            for (int i = 0; i < effectStringArray.Length; i++)
+            {
+                int.TryParse(effectStringArray[i], out effect[i]);
+            }
+
+            int.TryParse(tables[15], out uieffect);
+
+            mob = tables[16].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
+
+            string[] clipActionsStringArray = tables[17].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
+            clipActions = new int[clipActionsStringArray.Length];
+            for (int i = 0; i < clipActionsStringArray.Length; i++)
+            {
+                int.TryParse(clipActionsStringArray[i], out clipActions[i]);
+            }
+
+            cam = tables[18];
+
+            string[] HeightStringArray = tables[19].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
+            Height = new int[HeightStringArray.Length];
+            for (int i = 0; i < HeightStringArray.Length; i++)
+            {
+                int.TryParse(HeightStringArray[i], out Height[i]);
+            }
+
+            int.TryParse(tables[20], out DialogueTime);
+
+            int.TryParse(tables[21], out Dialogue);
+
+            int.TryParse(tables[22], out soundId);
+
+            int.TryParse(tables[23], out soundTime);
+
+            int.TryParse(tables[24], out step);
         }
         catch (Exception ex)
         {
@@ -147,13 +147,13 @@
 
     static Dictionary<string, ActorShowConfig> configs = new Dictionary<string, ActorShowConfig>();
     public static ActorShowConfig Get(string id)
-    {   
-		if (!inited)
+    {
+        if (!inited)
         {
             Debug.Log("ActorShowConfig 杩樻湭瀹屾垚鍒濆鍖栥��");
             return null;
         }
-		
+
         if (configs.ContainsKey(id))
         {
             return configs[id];
@@ -169,7 +169,7 @@
         return config;
     }
 
-	public static ActorShowConfig Get(int id)
+    public static ActorShowConfig Get(int id)
     {
         return Get(id.ToString());
     }
@@ -196,32 +196,32 @@
         return values;
     }
 
-	public static bool Has(string id)
+    public static bool Has(string id)
     {
         return configs.ContainsKey(id) || rawDatas.ContainsKey(id);
     }
 
-	public static bool Has(int id)
+    public static bool Has(int id)
     {
         return Has(id.ToString());
     }
 
-	public static bool inited { get; private set; }
+    public static bool inited { get; private set; }
     protected static Dictionary<string, string> rawDatas = new Dictionary<string, string>();
-    public static void Init(bool sync=false)
+    public static void Init(bool sync = false)
     {
-	    inited = false;
-		var path = string.Empty;
+        inited = false;
+        var path = string.Empty;
         if (AssetSource.refdataFromEditor)
         {
-            path = ResourcesPath.CONFIG_FODLER +"/ActorShow.txt";
+            path = ResourcesPath.CONFIG_FODLER + "/ActorShow.txt";
         }
         else
         {
             path = AssetVersionUtility.GetAssetFilePath("config/ActorShow.txt");
         }
 
-		var tempConfig = new ActorShowConfig();
+        var tempConfig = new ActorShowConfig();
         var preParse = tempConfig is IConfigPostProcess;
 
         if (sync)
@@ -233,67 +233,67 @@
             }
             for (int i = 3; i < lines.Length; i++)
             {
-				try 
-				{
-					var line = lines[i];
-					var index = line.IndexOf("\t");
-					if (index == -1)
-					{
-						continue;
-					}
-					var id = line.Substring(0, index);
+                try
+                {
+                    var line = lines[i];
+                    var index = line.IndexOf("\t");
+                    if (index == -1)
+                    {
+                        continue;
+                    }
+                    var id = line.Substring(0, index);
 
-					if (preParse)
-					{
-						var config = new ActorShowConfig(line);
-						configs[id] = config;
-						(config as IConfigPostProcess).OnConfigParseCompleted();
-					}
-					else
-					{
-						rawDatas[id] = line;
-					}
-				}
-				catch (System.Exception ex)
+                    if (preParse)
+                    {
+                        var config = new ActorShowConfig(line);
+                        configs[id] = config;
+                        (config as IConfigPostProcess).OnConfigParseCompleted();
+                    }
+                    else
+                    {
+                        rawDatas[id] = line;
+                    }
+                }
+                catch (System.Exception ex)
                 {
                     Debug.LogError(ex);
                 }
             }
-			inited = true;
+            inited = true;
         }
         else
         {
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
-				if (!preParse)
-				{
-					rawDatas = new Dictionary<string, string>(lines.Length - 3);
-				}
+                if (!preParse)
+                {
+                    rawDatas = new Dictionary<string, string>(lines.Length - 3);
+                }
                 for (int i = 3; i < lines.Length; i++)
                 {
-					try 
-					{
-					   var line = lines[i];
-						var index = line.IndexOf("\t");
-						if (index == -1)
-						{
-							continue;
-						}
-						var id = line.Substring(0, index);
+                    try
+                    {
+                        var line = lines[i];
+                        var index = line.IndexOf("\t");
+                        if (index == -1)
+                        {
+                            continue;
+                        }
+                        var id = line.Substring(0, index);
 
-						if (preParse)
-						{
-							var config = new ActorShowConfig(line);
-							configs[id] = config;
-							(config as IConfigPostProcess).OnConfigParseCompleted();
-						}
-						else
-						{
-							rawDatas[id] = line;
-						}
-					}
-					catch (System.Exception ex)
+                        if (preParse)
+                        {
+                            var config = new ActorShowConfig(line);
+                            configs[id] = config;
+                            (config as IConfigPostProcess).OnConfigParseCompleted();
+                        }
+                        else
+                        {
+                            rawDatas[id] = line;
+                        }
+                    }
+                    catch (System.Exception ex)
                     {
                         Debug.LogError(ex);
                     }

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