From 2bfcee1e0ac2fb7a4bfacd552d3a5053c614dccf Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期四, 01 十一月 2018 11:17:22 +0800
Subject: [PATCH] 3335 资源下载优先级别更新。

---
 Core/GameEngine/Model/Config/PriorBundleConfig.cs |   53 ++++++++++++++++++++++++++++-------------------------
 1 files changed, 28 insertions(+), 25 deletions(-)

diff --git a/Core/GameEngine/Model/Config/PriorBundleConfig.cs b/Core/GameEngine/Model/Config/PriorBundleConfig.cs
index 7cf9998..2ad589e 100644
--- a/Core/GameEngine/Model/Config/PriorBundleConfig.cs
+++ b/Core/GameEngine/Model/Config/PriorBundleConfig.cs
@@ -1,26 +1,27 @@
-锘�//--------------------------------------------------------
-//    [Author]:			绗簩涓栫晫
-//    [  Date ]:		   Wednesday, July 25, 2018
-//--------------------------------------------------------
-
-using UnityEngine;
-using System;
-
-namespace TableConfig {
-
-    
+锘�//--------------------------------------------------------
+//    [Author]:			绗簩涓栫晫
+//    [  Date ]:		   Thursday, November 01, 2018
+//--------------------------------------------------------
+
+using UnityEngine;
+using System;
+
+namespace TableConfig {
+
+    
 	public partial class PriorBundleConfig : ConfigBase {
 
 		public int id { get ; private set ; }
 		public string AssetABName { get ; private set; } 
 		public int AssetType { get ; private set ; }
-
+		public int Prior { get ; private set ; }
+
 		public override string getKey()
         {
             return id.ToString();
-        }
-
-		public override void Parse() {
+        }
+
+		public override void Parse() {
 			try
             {
                 id=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
@@ -28,17 +29,19 @@
 				AssetABName = rawContents[1].Trim();
 			
 				AssetType=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; 
+			
+				Prior=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; 
             }
             catch (Exception ex)
             {
                 DebugEx.Log(ex);
-            }
-		}
-	
-	}
-
-}
-
-
-
-
+            }
+		}
+	
+	}
+
+}
+
+
+
+

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