From 2c4887faa4538c9a229c9ccdb3ab6455a28b2b3f Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期三, 27 三月 2019 14:25:13 +0800
Subject: [PATCH] Merge branch 'TreasureMission'

---
 System/RoleParticulars/ViewFuncCell.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/System/RoleParticulars/ViewFuncCell.cs b/System/RoleParticulars/ViewFuncCell.cs
index c266ca3..5f38021 100644
--- a/System/RoleParticulars/ViewFuncCell.cs
+++ b/System/RoleParticulars/ViewFuncCell.cs
@@ -195,15 +195,15 @@
                         targetValue = viewPlayerData.rolePlusData.Rune;
                         break;
                     case FuncPowerType.Human:
-                        selfValue += treasureModel.GetActiveTreasureCategory(TreasureCategory.Human);
+                        selfValue += treasureModel.GetCollectedTreasureCount(TreasureCategory.Human);
                         targetValue = viewPlayerData.rolePlusData.GetTreasureCount((int)TreasureCategory.Human);
                         break;
                     case FuncPowerType.Demon:
-                        selfValue += treasureModel.GetActiveTreasureCategory(TreasureCategory.Demon);
+                        selfValue += treasureModel.GetCollectedTreasureCount(TreasureCategory.Demon);
                         targetValue = viewPlayerData.rolePlusData.GetTreasureCount((int)TreasureCategory.Demon);
                         break;
                     case FuncPowerType.Fairy:
-                        selfValue += treasureModel.GetActiveTreasureCategory(TreasureCategory.Fairy);
+                        selfValue += treasureModel.GetCollectedTreasureCount(TreasureCategory.Fairy);
                         targetValue = viewPlayerData.rolePlusData.GetTreasureCount((int)TreasureCategory.Fairy);
                         break;
                 }

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