From 2df58aeacbf1177ec01167bdeccfe89d6a8d5804 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 13 二月 2019 14:20:28 +0800
Subject: [PATCH] 3335 配置表读取重构,修改配置表读取接口1

---
 System/MainWin/SkillContainer.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/System/MainWin/SkillContainer.cs b/System/MainWin/SkillContainer.cs
index a3a95e5..218aa5d 100644
--- a/System/MainWin/SkillContainer.cs
+++ b/System/MainWin/SkillContainer.cs
@@ -391,7 +391,7 @@
 
         private void DoCastSkill(int skillID)
         {
-            SkillConfig _skillModel = Config.Instance.Get<SkillConfig>(skillID);
+            SkillConfig _skillModel = SkillConfig.Get(skillID);
 
             if (_skillModel != null)
             {
@@ -407,7 +407,7 @@
 
         private void DoPrepareCast(int skillID)
         {
-            SkillConfig _skillModel = Config.Instance.Get<SkillConfig>(skillID);
+            SkillConfig _skillModel = SkillConfig.Get(skillID);
 
             if (_skillModel != null)
             {
@@ -429,7 +429,7 @@
         {
             if (AchievementGoto.achievementType == AchievementGoto.ExcuteSkill)
             {
-                var _cfg = Config.Instance.Get<SuccessConfig>(AchievementGoto.guideAchievementId);
+                var _cfg = SuccessConfig.Get(AchievementGoto.guideAchievementId);
                 var _skillId = SkillConfig.FindSkillByJob(_cfg.Condition, PlayerDatas.Instance.baseData.Job);
                 if (_skillId != 0)
                 {

--
Gitblit v1.8.0