From 2df58aeacbf1177ec01167bdeccfe89d6a8d5804 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 13 二月 2019 14:20:28 +0800
Subject: [PATCH] 3335 配置表读取重构,修改配置表读取接口1
---
System/MainWin/SkillContainer.cs | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/System/MainWin/SkillContainer.cs b/System/MainWin/SkillContainer.cs
index a3a95e5..218aa5d 100644
--- a/System/MainWin/SkillContainer.cs
+++ b/System/MainWin/SkillContainer.cs
@@ -391,7 +391,7 @@
private void DoCastSkill(int skillID)
{
- SkillConfig _skillModel = Config.Instance.Get<SkillConfig>(skillID);
+ SkillConfig _skillModel = SkillConfig.Get(skillID);
if (_skillModel != null)
{
@@ -407,7 +407,7 @@
private void DoPrepareCast(int skillID)
{
- SkillConfig _skillModel = Config.Instance.Get<SkillConfig>(skillID);
+ SkillConfig _skillModel = SkillConfig.Get(skillID);
if (_skillModel != null)
{
@@ -429,7 +429,7 @@
{
if (AchievementGoto.achievementType == AchievementGoto.ExcuteSkill)
{
- var _cfg = Config.Instance.Get<SuccessConfig>(AchievementGoto.guideAchievementId);
+ var _cfg = SuccessConfig.Get(AchievementGoto.guideAchievementId);
var _skillId = SkillConfig.FindSkillByJob(_cfg.Condition, PlayerDatas.Instance.baseData.Job);
if (_skillId != 0)
{
--
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