From 2e79d0bc584324578324306166ba63afe4096fbe Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 06 三月 2025 13:01:40 +0800
Subject: [PATCH] 10349 【越南】【英文】【BT】【砍树】跨服竞技场优化 - 跨服竞技场和跨服排位赛显示玩家区服,机器人默认用本服区服,排位赛膜拜增加区服显示
---
System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs | 10 +++++++---
1 files changed, 7 insertions(+), 3 deletions(-)
diff --git a/System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs b/System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs
index 1b4ed44..a692cab 100644
--- a/System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs
+++ b/System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs
@@ -433,9 +433,11 @@
int playerID = (int)package.MatchPlayer[i].PlayerID;
if (playerID > 10000)
{
+ string serverName = ServerListCenter.Instance.GetServerName((int)package.MatchPlayer[i].ServerID);
+ package.MatchPlayer[i].PlayerName = StringUtility.Contact(Language.Get("Z2002", serverName), package.MatchPlayer[i].PlayerName);
matchPlayers.Add(package.MatchPlayer[i]);
//鏈嶅姟绔病鏈変富鍔ㄦ帹閫佺殑璇濓紝杩欓噷闇�瑕佽姹備竴娆$帺瀹剁紦瀛樻暟鎹�
- ModelCenter.Instance.GetModel<RoleParticularModel>().ViewPlayerCacheData(playerID);
+ //ModelCenter.Instance.GetModel<RoleParticularModel>().ViewPlayerCacheData(playerID);
}
else
{
@@ -463,18 +465,20 @@
fightPower = (int)(tmpFightPower % 100000000);
fightPowerEx = (int)(tmpFightPower / 100000000);
+ string serverName = ServerListCenter.Instance.GetServerName(ServerListCenter.Instance.currentServer.region_flag);
//鏈哄櫒浜�
matchPlayers.Add(new HC001_tagGCCrossRealmPKMatchOK.tagGCCrossRealmPKMatchPlayer()
{
PlayerID = (uint)playerID,
- PlayerName = name,
+ PlayerName = StringUtility.Contact(Language.Get("Z2002", serverName), name),
Job = (byte)job,
LV = (ushort)level,
RealmLV = PlayerDatas.Instance.baseData.realmLevel,
Face = (uint)AvatarHelper.GetAvatarDefaultID(job),
FacePic = (uint)AvatarHelper.GetAvatarFrameDefaultID(job),
FightPower = (uint)fightPower,
- FightPowerEx = (uint)fightPowerEx
+ FightPowerEx = (uint)fightPowerEx,
+ ServerID = (uint)ServerListCenter.Instance.currentServer.region_flag
});
CreateRobot(matchPlayers[i]);
--
Gitblit v1.8.0