From 2fb0f9761ef9789ce068fbe26d2e4c7af1148ec0 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 19 二月 2019 23:49:06 +0800
Subject: [PATCH] 3335 物品管理相关功能重构。
---
System/KnapSack/Logic/ItemLogicUtility.cs | 20 ++++++++++----------
1 files changed, 10 insertions(+), 10 deletions(-)
diff --git a/System/KnapSack/Logic/ItemLogicUtility.cs b/System/KnapSack/Logic/ItemLogicUtility.cs
index afc9505..b8ac035 100644
--- a/System/KnapSack/Logic/ItemLogicUtility.cs
+++ b/System/KnapSack/Logic/ItemLogicUtility.cs
@@ -44,7 +44,7 @@
return;
}
- itemIndex = selectedItem.itemInfo.ItemPlace;
+ itemIndex = selectedItem.itemPlace;
var putOnLimits = selectedItem.GetUseDataModel((int)ItemUseDataKey.cancelUseLimit);
if (putOnLimits != null)
{
@@ -615,7 +615,7 @@
SinglePackModel singlePack = null;
int remainGrid = 0;
- int equipPlace = item.itemInfo.ItemPlace;
+ int equipPlace = item.itemPlace;
if (item.packType == PackType.JadeDynastyEquip)
{
equipPlace += 121;
@@ -693,7 +693,7 @@
}
var putInWarehouse = new C0C01_tagCPutItemInWarehouse();
- putInWarehouse.ItemIndex = (ushort)itemModel.itemInfo.ItemPlace;
+ putInWarehouse.ItemIndex = (ushort)itemModel.itemPlace;
putInWarehouse.WarehouseIndex = 0;
putInWarehouse.Count = (ushort)itemModel.itemInfo.ItemCount;
GameNetSystem.Instance.SendInfo(putInWarehouse);
@@ -710,7 +710,7 @@
}
var putOutWarehouse = new C0C02_tagCGetItemInWarehouse();
- putOutWarehouse.WarehouseIndex = (ushort)itemModel.itemInfo.ItemPlace;
+ putOutWarehouse.WarehouseIndex = (ushort)itemModel.itemPlace;
putOutWarehouse.ItemIndex = 0;
putOutWarehouse.Count = (ushort)itemModel.itemInfo.ItemCount;
GameNetSystem.Instance.SendInfo(putOutWarehouse);
@@ -793,7 +793,7 @@
if (itemTipsModel.jumpAndUseTypes[i] == useItemModel.config.Type)
{
bool isMakeUse = CheckUseCondition(useItemModel);
- if (isMakeUse && IsHaveMakeNumber(useItemModel.itemInfo.ItemPlace))
+ if (isMakeUse && IsHaveMakeNumber(useItemModel.itemPlace))
{
if (useItemModel.config.Jump != 0)
{
@@ -903,7 +903,7 @@
{
if (!CheckIsMaxOfflineTime(maxUseCnt, itemModel))
{
- SendMakeUseQuest(itemModel.itemInfo.ItemPlace);
+ SendMakeUseQuest(itemModel.itemPlace);
}
else
{
@@ -954,7 +954,7 @@
{
if (isOk)
{
- SendMakeUseQuest(itemModel.itemInfo.ItemPlace);
+ SendMakeUseQuest(itemModel.itemPlace);
}
}
);
@@ -970,7 +970,7 @@
ItemCDCool cool = KnapsackTimeCDMgr.Instance.GetItemCoolById(itemModel.itemInfo.ItemGUID);
if (cool == null || cool.GetRemainTime() <= 0)
{
- SendMakeUseQuest(itemModel.itemInfo.ItemPlace);
+ SendMakeUseQuest(itemModel.itemPlace);
}
else
{
@@ -1016,7 +1016,7 @@
{
if (isOk)
{
- SendMakeUseQuest(itemModel.itemInfo.ItemPlace, useNum);
+ SendMakeUseQuest(itemModel.itemPlace, useNum);
}
});
return true;
@@ -1119,7 +1119,7 @@
else
{
var sendInfo = new C0708_tagCDragItem();
- sendInfo.SrcIndex = (ushort)itemModel.itemInfo.ItemPlace;
+ sendInfo.SrcIndex = (ushort)itemModel.itemPlace;
sendInfo.DestIndex = (ushort)singlePack.GetNullGridIndex();
sendInfo.ItemCount = (ushort)splitCount;
GameNetSystem.Instance.SendInfo(sendInfo); //鎷嗗垎鐗╀綋
--
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