From 3016d74e293b0ed97c32dc0775a70bab82678ccd Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期二, 25 九月 2018 19:34:04 +0800
Subject: [PATCH] 3687 天赋功能

---
 Core/GameEngine/Model/Config/TalentConfig.cs |   32 +++++++++++++-------------------
 1 files changed, 13 insertions(+), 19 deletions(-)

diff --git a/Core/GameEngine/Model/Config/TalentConfig.cs b/Core/GameEngine/Model/Config/TalentConfig.cs
index 6d406d9..6b6e713 100644
--- a/Core/GameEngine/Model/Config/TalentConfig.cs
+++ b/Core/GameEngine/Model/Config/TalentConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:			绗簩涓栫晫
-//    [  Date ]:		   Tuesday, August 21, 2018
+//    [  Date ]:		   Tuesday, September 25, 2018
 //--------------------------------------------------------
 
 using UnityEngine;
@@ -11,38 +11,32 @@
     
 	public partial class TalentConfig : ConfigBase {
 
-		public int SkillId { get ; private set ; }
+		public int skillId { get ; private set ; }
+		public int type { get ; private set ; }
 		public int series { get ; private set ; }
-		public int talentType { get ; private set ; }
-		public int SkillLv { get ; private set ; }
-		public int property { get ; private set ; }
-		public int propertyValue { get ; private set ; }
-		public int seriesCondition { get ; private set ; }
-		public int point { get ; private set ; }
+		public int level { get ; private set ; }
+		public int requireSeries { get ; private set ; }
+		public int requireSeriesPoint { get ; private set ; }
 
 		public override string getKey()
         {
-            return SkillId.ToString();
+            return skillId.ToString();
         }
 
 		public override void Parse() {
 			try
             {
-                SkillId=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
+                skillId=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
 			
-				series=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; 
+				type=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; 
 			
-				talentType=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; 
+				series=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; 
 			
-				SkillLv=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; 
+				level=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; 
 			
-				property=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; 
+				requireSeries=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; 
 			
-				propertyValue=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; 
-			
-				seriesCondition=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0; 
-			
-				point=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0; 
+				requireSeriesPoint=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; 
             }
             catch (Exception ex)
             {

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