From 31efa47c430874f95f4ff5503372f0cf6ecb53ae Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 04 十二月 2018 18:28:30 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
---
Fight/GameActor/GA_Hero.cs | 107 +++++++++++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 106 insertions(+), 1 deletions(-)
diff --git a/Fight/GameActor/GA_Hero.cs b/Fight/GameActor/GA_Hero.cs
index 7af5507..d5c58a6 100644
--- a/Fight/GameActor/GA_Hero.cs
+++ b/Fight/GameActor/GA_Hero.cs
@@ -164,6 +164,110 @@
m_LastSyncTickTime = Time.realtimeSinceStartup;
}
+ private PlayerSuitModel _suitModel;
+ private PlayerSuitModel SuitModel
+ {
+ get { return _suitModel ?? (_suitModel = ModelCenter.Instance.GetModel<PlayerSuitModel>()); }
+ }
+
+ private PlayerPackModel m_PlayerBackModel;
+ private PlayerPackModel PlayerBackModel
+ {
+ get
+ {
+ return m_PlayerBackModel ?? (m_PlayerBackModel = ModelCenter.Instance.GetModel<PlayerPackModel>());
+ }
+ }
+
+ public override void ChangeEquip(EquipInfo equipInfo)
+ {
+ var _equipModel = PlayerBackModel.GetSinglePackModel(PackType.rptEquip);
+
+ var _suitCount = 0;
+
+ int _start = (int)RoleEquipType.retHat;
+ int _end = (int)RoleEquipType.retShoes;
+ int _rank = 0;
+
+ ItemModel _itemModel = null;
+
+ // 鍏堝彇寰楄。鏈嶇殑闃舵暟
+ _itemModel = _equipModel.GetItemModelByIndex((int)RoleEquipType.retClothes);
+ if (_itemModel == null)
+ {
+ return;
+ }
+
+ _rank = _itemModel.chinItemModel.LV;
+
+ for (int i = _start; i <= _end; ++i)
+ {
+ _itemModel = _equipModel.GetItemModelByIndex(i);
+
+ if (_itemModel == null)
+ {
+ continue;
+ }
+
+ if (_itemModel.chinItemModel.SuiteiD <= 0)
+ {
+ continue;
+ }
+
+ if (SuitModel.suitModelDict.ContainsKey(i))
+ {
+ if (SuitModel.suitModelDict[i].ContainsKey(1)
+ || SuitModel.suitModelDict[i].ContainsKey(2))
+ {
+ if (_itemModel.chinItemModel.LV >= _rank)
+ {
+ _suitCount += 1;
+ }
+ }
+ }
+ }
+
+ if (m_SuitCount == _suitCount)
+ {
+ return;
+ }
+
+ if (m_SuitCount < 5 && _suitCount < 5)
+ {
+ m_SuitCount = _suitCount;
+ return;
+ }
+
+ if (_suitCount == 5)
+ {
+ var _itemConfig = Config.Instance.Get<ItemConfig>((int)ClothesItemID);
+ if (_itemConfig != null)
+ {
+ var _newMat = MaterialLoader.LoadClothesMaterial(_itemConfig.ChangeOrd, false, true);
+ if (_newMat)
+ {
+ m_SMRenderer.material = m_Material = _newMat;
+ MaterialUtility.SwitchXrayShader(m_SMRenderer.material, this is GA_Hero);
+ }
+ }
+ }
+ else
+ {
+ var _itemConfig = Config.Instance.Get<ItemConfig>((int)ClothesItemID);
+ if (_itemConfig != null)
+ {
+ var _newMat = MaterialLoader.LoadClothesMaterial(_itemConfig.ChangeOrd, false, false);
+ if (_newMat)
+ {
+ m_SMRenderer.material = m_Material = _newMat;
+ MaterialUtility.SwitchXrayShader(m_SMRenderer.material, this is GA_Hero);
+ }
+ }
+ }
+
+ m_SuitCount = _suitCount;
+ }
+
protected sealed override void OnUnit()
{
Object.Destroy(m_BhvFindEnemy);
@@ -549,6 +653,7 @@
&& !IsStun()
&& !IsHurt()
&& !IsDaZuo()
+ && !IsCollect()
&& State != E_ActorState.Roll
&& State != E_ActorState.Mocked
&& !s_MapSwitching
@@ -890,7 +995,7 @@
{
yield break;
}
- yield return WaitingForSecondConst.WaitMS1500;
+ yield return WaitingForSecondConst.WaitMS1500;
if (PlayerDatas.Instance.extersion.bossState == 1)
{
yield break;
--
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