From 370156278063fb4c11623b41c65135d7aa088248 Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期一, 14 一月 2019 16:45:58 +0800
Subject: [PATCH] 5729 【前端】【1.5】时装功能开发 时装手臂拆分逻辑

---
 Core/GameEngine/Model/Config/ModelResConfig.cs |    5 ++++-
 1 files changed, 4 insertions(+), 1 deletions(-)

diff --git a/Core/GameEngine/Model/Config/ModelResConfig.cs b/Core/GameEngine/Model/Config/ModelResConfig.cs
index 48c2907..a45377e 100644
--- a/Core/GameEngine/Model/Config/ModelResConfig.cs
+++ b/Core/GameEngine/Model/Config/ModelResConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:			绗簩涓栫晫
-//    [  Date ]:		   Monday, December 10, 2018
+//    [  Date ]:		   Monday, January 14, 2019
 //--------------------------------------------------------
 
 using UnityEngine;
@@ -26,6 +26,7 @@
 		public Vector3 UIRotation { get ; private set; } 
 		public Vector3 UIScale { get ; private set; } 
 		public Vector3 Scale { get ; private set; } 
+		public int RelatedPartID { get ; private set ; }
 
 		public override string getKey()
         {
@@ -64,6 +65,8 @@
 				UIScale=rawContents[13].Vector3Parse();
 			
 				Scale=rawContents[14].Vector3Parse();
+			
+				RelatedPartID=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0; 
             }
             catch (Exception ex)
             {

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