From 3dad6d50845c4bbbee092e1a663ddba1e19fb068 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期五, 21 九月 2018 14:21:46 +0800
Subject: [PATCH] 3335 维护3d角色模型展示类型。

---
 System/FindPrecious/BossHomeWin.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/System/FindPrecious/BossHomeWin.cs b/System/FindPrecious/BossHomeWin.cs
index eb36327..7fb3164 100644
--- a/System/FindPrecious/BossHomeWin.cs
+++ b/System/FindPrecious/BossHomeWin.cs
@@ -103,7 +103,7 @@
                         m_BossIntroduce.gameObject.SetActive(false);
                         m_ContainerMonster.gameObject.SetActive(true);
                         m_BossIntroduce.Dispose();
-                        UI3DModelExhibition.Instance.BeginShowNPC(model.selectedBoss, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, m_MonsterPortrait);
+                        UI3DModelExhibition.Instance.ShowNPC(model.selectedBoss, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, m_MonsterPortrait);
                         m_MonsterLevel.text = Language.Get("Z1024", npcConfig.NPCLV);
                         break;
                     case 2:
@@ -193,7 +193,7 @@
                     m_ContainerMonster.gameObject.SetActive(true);
                     m_BossIntroduce.Dispose();
                     var npcConfig = Config.Instance.Get<NPCConfig>(_bossId);
-                    UI3DModelExhibition.Instance.BeginShowNPC(_bossId, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, m_MonsterPortrait);
+                    UI3DModelExhibition.Instance.ShowNPC(_bossId, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, m_MonsterPortrait);
                     m_MonsterLevel.text = Language.Get("Z1024", npcConfig.NPCLV);
                     break;
                 case 2:

--
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