From 3db053dc0199bafc19e899c8ce73de8a53b5d0f1 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期三, 08 五月 2019 13:52:47 +0800
Subject: [PATCH] 6627 【2.0】【前端】查看玩家装备和查看玩家战力功能
---
System/RoleParticulars/ViewFuncCell.cs | 14 ++++++++++++++
1 files changed, 14 insertions(+), 0 deletions(-)
diff --git a/System/RoleParticulars/ViewFuncCell.cs b/System/RoleParticulars/ViewFuncCell.cs
index 893a9b0..f827334 100644
--- a/System/RoleParticulars/ViewFuncCell.cs
+++ b/System/RoleParticulars/ViewFuncCell.cs
@@ -31,6 +31,7 @@
MagicianModel godWeaponModel { get { return ModelCenter.Instance.GetModel<MagicianModel>(); } }
RuneModel runeModel { get { return ModelCenter.Instance.GetModel<RuneModel>(); } }
TreasureSkillModel treasureSkillModel { get { return ModelCenter.Instance.GetModel<TreasureSkillModel>(); } }
+ AlchemyModel alchemyModel { get { return ModelCenter.Instance.GetModel<AlchemyModel>(); } }
public override void Refresh(CellView cell)
{
@@ -148,6 +149,19 @@
}
break;
case FuncPowerType.Alchemy:
+ {
+ var drugs = alchemyModel.GetAlchemyDrugs();
+ foreach (var drugId in drugs)
+ {
+ AlchemyDrugUseLimit drugUseLimit;
+ if (alchemyModel.TryGetAlchemyUseLimit(drugId, out drugUseLimit))
+ {
+ selfValue1 += drugUseLimit.eatTimes;
+ }
+ }
+
+ targetValue1 = 0;
+ }
break;
case FuncPowerType.Pet:
selfValue1 = petModel._DicPetBack.Count;
--
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