From 3e346f7cd981aa62971798ce15bc9c2fb3776311 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期二, 11 十二月 2018 10:04:30 +0800
Subject: [PATCH] 5389 子 【优化】【1.3】【1.3.100】神兵特效展示界面新增战力与属性展示

---
 Core/GameEngine/Model/Config/GodWeaponEffectConfig.cs |   27 +++++++++++++++------------
 1 files changed, 15 insertions(+), 12 deletions(-)

diff --git a/Core/GameEngine/Model/Config/GodWeaponEffectConfig.cs b/Core/GameEngine/Model/Config/GodWeaponEffectConfig.cs
index 4d5e3a7..c4a31f2 100644
--- a/Core/GameEngine/Model/Config/GodWeaponEffectConfig.cs
+++ b/Core/GameEngine/Model/Config/GodWeaponEffectConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:			绗簩涓栫晫
-//    [  Date ]:		   Friday, November 23, 2018
+//    [  Date ]:		   Tuesday, December 11, 2018
 //--------------------------------------------------------
 
 using UnityEngine;
@@ -11,10 +11,11 @@
     
 	public partial class GodWeaponEffectConfig : ConfigBase {
 
-		public int id { get ; private set ; }
-		public int type { get ; private set ; }
-		public int level { get ; private set ; }
-		public string effect { get ; private set; } 
+		public int id { get ; private set ; }
+		public int type { get ; private set ; }
+		public int level { get ; private set ; }
+		public string effect { get ; private set; } 
+		public int fightPower { get ; private set ; }
 
 		public override string getKey()
         {
@@ -24,13 +25,15 @@
 		public override void Parse() {
 			try
             {
-                id=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
-			
-				type=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; 
-			
-				level=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; 
-			
-				effect = rawContents[3].Trim();
+                id=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
+			
+				type=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; 
+			
+				level=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; 
+			
+				effect = rawContents[3].Trim();
+			
+				fightPower=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; 
             }
             catch (Exception ex)
             {

--
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