From 3fb900c142a876588015f91e072e8729188f0db1 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期二, 19 二月 2019 14:49:45 +0800
Subject: [PATCH] 3335 技能表读取修改
---
System/Skill/SkillModel.cs | 16 ++++++++--------
1 files changed, 8 insertions(+), 8 deletions(-)
diff --git a/System/Skill/SkillModel.cs b/System/Skill/SkillModel.cs
index 070c17b..ca9c7c9 100644
--- a/System/Skill/SkillModel.cs
+++ b/System/Skill/SkillModel.cs
@@ -45,7 +45,7 @@
public int passEquipCnt { get; private set; }
public Dictionary<int, int[]> passEquipGetWays = new Dictionary<int, int[]>();
public Dictionary<int, string> passEquipGetWayTxts;
- public Dictionary<int, Dictionary<int, List<SkillConfig>>> skillActDict { get; private set; }
+ public Dictionary<int, Dictionary<int, List<int>>> skillActDict { get; private set; }
public List<int> betterPassSkills { get; private set; }
public bool jumpToPass { get; set; }
public int minTaskHole { get; private set; }
@@ -98,12 +98,12 @@
passEquipGetWayTxts = ConfigParse.GetDic<int, string>(funcCfg.Numerical2);
}
funcCfg = FuncConfigConfig.Get("SkillActTypeIdSort");
- skillActDict = new Dictionary<int, Dictionary<int, List<SkillConfig>>>();
+ skillActDict = new Dictionary<int, Dictionary<int, List<int>>>();
var _JobTypeIds = ConfigParse.GetMultipleStr<int>(funcCfg.Numerical1);
- var _dict = new Dictionary<int, List<SkillConfig>>();
+ var _dict = new Dictionary<int, List<int>>();
for (int i = 0; i < _JobTypeIds.Length; i++)
{
- var _list = SkillConfig.GetSkillActConfigs(2, ACT_SKILL_TYPE, _JobTypeIds[i]);
+ var _list = SkillConfig.GetSkills(2, ACT_SKILL_TYPE, _JobTypeIds[i]);
if (_list != null)
{
_dict.Add(_JobTypeIds[i], _list);
@@ -111,10 +111,10 @@
}
skillActDict.Add(2, _dict);
_JobTypeIds = ConfigParse.GetMultipleStr<int>(funcCfg.Numerical2);
- _dict = new Dictionary<int, List<SkillConfig>>();
+ _dict = new Dictionary<int, List<int>>();
for (int i = 0; i < _JobTypeIds.Length; i++)
{
- var _list = SkillConfig.GetSkillActConfigs(4, ACT_SKILL_TYPE, _JobTypeIds[i]);
+ var _list = SkillConfig.GetSkills(4, ACT_SKILL_TYPE, _JobTypeIds[i]);
if (_list != null)
{
_dict.Add(_JobTypeIds[i], _list);
@@ -122,10 +122,10 @@
}
skillActDict.Add(4, _dict);
_JobTypeIds = ConfigParse.GetMultipleStr<int>(funcCfg.Numerical3);
- _dict = new Dictionary<int, List<SkillConfig>>();
+ _dict = new Dictionary<int, List<int>>();
for (int i = 0; i < _JobTypeIds.Length; i++)
{
- var _list = SkillConfig.GetSkillActConfigs(8, ACT_SKILL_TYPE, _JobTypeIds[i]);
+ var _list = SkillConfig.GetSkills(8, ACT_SKILL_TYPE, _JobTypeIds[i]);
if (_list != null)
{
_dict.Add(_JobTypeIds[i], _list);
--
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