From 48bbaa6f98423946430d4e07f5b0c02430a56ba4 Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期三, 16 一月 2019 14:23:10 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts

---
 System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs |   16 +++++-----------
 1 files changed, 5 insertions(+), 11 deletions(-)

diff --git a/System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs b/System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs
index 23c3bb9..0cf8c70 100644
--- a/System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs
+++ b/System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs
@@ -595,16 +595,16 @@
         #endregion
 
         #region 绾㈢偣
-        public const int CrossServerRedKey = 213;
-        public Redpoint crossServerRedpoint = new Redpoint(CrossServerRedKey);
+
         public const int CrossOneVsOneRedKey = 21301;
-        public Redpoint crossOneVsOneRedpoint = new Redpoint(CrossServerRedKey,CrossOneVsOneRedKey);
+        public Redpoint crossOneVsOneRedpoint = new Redpoint(CrossServerUtility.CrossServerRedKey,CrossOneVsOneRedKey);
         public const int CrossArenaRedKey = 2130101;
         public Redpoint crossArenaRedpoint = new Redpoint(CrossOneVsOneRedKey, CrossArenaRedKey);
         public const int CrossDayAwardsRedKey = 21301011;
         public Redpoint crossDayAwardsRedpoint = new Redpoint(CrossArenaRedKey,CrossDayAwardsRedKey);
         public const int CrossMatchRedKey = 21301012;
         public Redpoint crossMatchRedpoint = new Redpoint(CrossArenaRedKey, CrossMatchRedKey);
+
         public void UpdateCrossDayAwardsRedpoint()
         {
             bool isReceive = false;
@@ -633,8 +633,7 @@
             var playerInfo = CrossServerOneVsOnePlayerInfo.Instance;
             var pkSeason = CrossServerOneVsOnePKSeason.Instance;
 
-            if (pkSeason.isSatisfyMatch
-                && playerInfo.GetDayRemainNum() > 0)
+            if (pkSeason.isSatisfyMatch&& playerInfo.GetDayRemainNum() > 0  )
             {
                 crossMatchRedpoint.state = RedPointState.Simple;
             }
@@ -645,12 +644,7 @@
 
             if (crossMatchRedpoint.state != RedPointState.None)
             {
-                crossServerRedpoint.count = playerInfo.GetDayRemainNum();
-                crossServerRedpoint.state = RedPointState.Quantity;
-            }
-            else
-            {
-                crossServerRedpoint.count = 0;
+                CrossServerUtility.UpdateCrossServerRedpoint();
             }
         }
 

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