From 48c1c31df653930a80ea38f5cd142a863c4d2b03 Mon Sep 17 00:00:00 2001
From: client_Zxw <826696702@qq.com>
Date: 星期二, 12 三月 2019 14:57:12 +0800
Subject: [PATCH] 3335 强化功能
---
System/Strengthening/StrengtheningSripts.cs | 38 +++---
System/EquipGem/EquipStrengthRein.cs | 20 +++
Core/GameEngine/Model/Config/ItemPlusMaxConfig.cs | 25 +--
Core/GameEngine/Model/TelPartialConfig/tagItemPlusMaxConfig.cs | 15 --
System/EquipGem/EquipStrengthFull.cs.meta | 12 ++
System/EquipGem/EquipStrengthUpper.cs | 20 +++
System/EquipGem/EquipStrengthUpper.cs.meta | 12 ++
Core/GameEngine/Model/Config/ItemPlusMaxConfig.cs.meta | 2
System/EquipGem/EquipStrengthRein.cs.meta | 12 ++
System/Strengthening/StrengthenModel.cs | 18 +-
System/EquipGem/EquipStrengthFull.cs | 20 +++
System/EquipGem/EquipStrengthWin.cs | 62 ++++++++++
System/EquipGem/EquipStrengthModel.cs | 48 +++++++
13 files changed, 245 insertions(+), 59 deletions(-)
diff --git a/Core/GameEngine/Model/Config/ItemPlusMaxConfig.cs b/Core/GameEngine/Model/Config/ItemPlusMaxConfig.cs
index 7d8b7fa..82c153c 100644
--- a/Core/GameEngine/Model/Config/ItemPlusMaxConfig.cs
+++ b/Core/GameEngine/Model/Config/ItemPlusMaxConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: Fish
-// [ Date ]: Thursday, February 14, 2019
+// [ Date ]: Tuesday, March 12, 2019
//--------------------------------------------------------
using System.Collections.Generic;
@@ -13,10 +13,9 @@
public partial class ItemPlusMaxConfig
{
- public readonly int id;
- public readonly int EquipType;
- public readonly int equipPhase;
- public readonly int equipColor;
+ public readonly int id;
+ public readonly int EquipType;
+ public readonly int equipStar;
public readonly int levelMax;
public ItemPlusMaxConfig()
@@ -29,15 +28,13 @@
{
var tables = input.Split('\t');
- int.TryParse(tables[0],out id);
-
- int.TryParse(tables[1],out EquipType);
-
- int.TryParse(tables[2],out equipPhase);
-
- int.TryParse(tables[3],out equipColor);
-
- int.TryParse(tables[4],out levelMax);
+ int.TryParse(tables[0],out id);
+
+ int.TryParse(tables[1],out EquipType);
+
+ int.TryParse(tables[2],out equipStar);
+
+ int.TryParse(tables[3],out levelMax);
}
catch (Exception ex)
{
diff --git a/Core/GameEngine/Model/Config/ItemPlusMaxConfig.cs.meta b/Core/GameEngine/Model/Config/ItemPlusMaxConfig.cs.meta
index fade244..5e05742 100644
--- a/Core/GameEngine/Model/Config/ItemPlusMaxConfig.cs.meta
+++ b/Core/GameEngine/Model/Config/ItemPlusMaxConfig.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 709eceec8717fff4c8f2d12d19aa7f7c
-timeCreated: 1550121833
+timeCreated: 1552371037
licenseType: Pro
MonoImporter:
serializedVersion: 2
diff --git a/Core/GameEngine/Model/TelPartialConfig/tagItemPlusMaxConfig.cs b/Core/GameEngine/Model/TelPartialConfig/tagItemPlusMaxConfig.cs
index 7ded4ba..3f76c10 100644
--- a/Core/GameEngine/Model/TelPartialConfig/tagItemPlusMaxConfig.cs
+++ b/Core/GameEngine/Model/TelPartialConfig/tagItemPlusMaxConfig.cs
@@ -10,22 +10,13 @@
public void OnConfigParseCompleted()
{
- t_ItemPM.Add(StringUtility.Contact(EquipType, equipPhase, equipColor).ToString(), this);
-
- if (!m_ItemPlusMaxLvDict.ContainsKey(EquipType))
- {
- m_ItemPlusMaxLvDict.Add(EquipType, equipPhase);
- }
- else if (equipPhase > m_ItemPlusMaxLvDict[EquipType])
- {
- m_ItemPlusMaxLvDict[EquipType] = equipPhase;
- }
+ t_ItemPM.Add(StringUtility.Contact(EquipType, equipStar).ToString(), this);
}
- public static ItemPlusMaxConfig GetEquipTypeAndPhaseColor(int _equipType, int _equipPhase, int _equipColor)//鑾峰彇寮哄寲涓婇檺鐨勭被鍨嬶紝闃舵暟鍜岃澶囬鑹�
+ public static ItemPlusMaxConfig GetEquipTypeAndEquipStar(int equipType, int equipStar)//鑾峰彇寮哄寲绫诲瀷锛岃澶囨槦鏁�
{
ItemPlusMaxConfig itemPMax = null;
- t_ItemPM.TryGetValue(StringUtility.Contact(_equipType, _equipPhase, _equipColor).ToString(), out itemPMax);
+ t_ItemPM.TryGetValue(StringUtility.Contact(equipType, equipStar).ToString(), out itemPMax);
return itemPMax;
}
diff --git a/System/EquipGem/EquipStrengthFull.cs b/System/EquipGem/EquipStrengthFull.cs
new file mode 100644
index 0000000..6ae7b34
--- /dev/null
+++ b/System/EquipGem/EquipStrengthFull.cs
@@ -0,0 +1,20 @@
+锘�//--------------------------------------------------------
+// [Author]: 绗簩涓栫晫
+// [ Date ]: Tuesday, March 12, 2019
+//--------------------------------------------------------
+using UnityEngine;
+using System.Collections;
+using UnityEngine.UI;
+
+namespace Snxxz.UI {
+
+ public class EquipStrengthFull:MonoBehaviour {
+
+
+
+ }
+
+}
+
+
+
diff --git a/System/EquipGem/EquipStrengthFull.cs.meta b/System/EquipGem/EquipStrengthFull.cs.meta
new file mode 100644
index 0000000..251cbf0
--- /dev/null
+++ b/System/EquipGem/EquipStrengthFull.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: f3fe1c9e8a1842a45a9ba5a42109aaf9
+timeCreated: 1552361552
+licenseType: Pro
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/System/EquipGem/EquipStrengthModel.cs b/System/EquipGem/EquipStrengthModel.cs
index 4c498b8..de85b3e 100644
--- a/System/EquipGem/EquipStrengthModel.cs
+++ b/System/EquipGem/EquipStrengthModel.cs
@@ -19,7 +19,9 @@
}
public class EquipStrengthModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk
{
- Dictionary<int, EquipStrengthClass> EquipStrengthDic = new Dictionary<int, EquipStrengthClass>();
+ public Dictionary<int, EquipStrengthClass> EquipStrengthDic = new Dictionary<int, EquipStrengthClass>();//寮哄寲鏁版嵁
+ public Dictionary<int, int> EquipLevelMaxDic = new Dictionary<int, int>();//寮哄寲绫诲瀷鐨勬渶澶х瓑绾т笂闄�
+ public Dictionary<int, int> PartTypeDic = new Dictionary<int, int>();//寮哄寲鐨勯儴浣嶇被鍨�
public event Action EquipStrengthUpdate;//寮哄寲鏁版嵁鍒锋柊
public event Action SelectEquipRefresh;//浜岀骇椤电鍒锋柊
public event Action SelectLevelRefresh;//涓�绾ч〉绛惧埛鏂�
@@ -58,7 +60,9 @@
}
public override void Init()
{
-
+ var strengthenLevelLimit = FuncConfigConfig.Get("StrengthenLevelLimit").Numerical1;
+ PartTypeDic = ConfigParse.GetDic<int, int>(strengthenLevelLimit);
+ GetEquipLevelMax();
}
public void OnBeforePlayerDataInitialize()
@@ -101,6 +105,46 @@
EquipStrengthUpdate();
}
}
+
+ private void GetEquipLevelMax()
+ {
+ var itemPlusMax = ItemPlusMaxConfig.GetValues();
+ foreach (var value in itemPlusMax)
+ {
+ if (EquipLevelMaxDic.ContainsKey(value.EquipType))
+ {
+ var lv = EquipLevelMaxDic[value.EquipType];
+ if (value.levelMax > lv)
+ {
+ EquipLevelMaxDic[value.EquipType] = value.levelMax;
+ }
+ }
+ else
+ {
+ EquipLevelMaxDic.Add(value.EquipType, value.levelMax);
+ }
+ }
+ }
+
+ public int GetEquipStrengthType(int equipPlace)//鑾峰彇瑁呭绫诲瀷
+ {
+ int type = 1;
+ if (PartTypeDic.ContainsKey(equipPlace))
+ {
+ type = PartTypeDic[equipPlace];
+ }
+ return type;
+ }
+
+ public int GetEquipLevelMax(int type)//鑾峰彇鏌愪竴绫诲瀷鐨勬渶澶у己鍖栫瓑绾�
+ {
+ int lv = 0;
+ if (EquipLevelMaxDic.ContainsKey(type))
+ {
+ lv = EquipLevelMaxDic[type];
+ }
+ return lv;
+ }
}
diff --git a/System/EquipGem/EquipStrengthRein.cs b/System/EquipGem/EquipStrengthRein.cs
new file mode 100644
index 0000000..ccc9825
--- /dev/null
+++ b/System/EquipGem/EquipStrengthRein.cs
@@ -0,0 +1,20 @@
+锘�//--------------------------------------------------------
+// [Author]: 绗簩涓栫晫
+// [ Date ]: Tuesday, March 12, 2019
+//--------------------------------------------------------
+using UnityEngine;
+using System.Collections;
+using UnityEngine.UI;
+
+namespace Snxxz.UI {
+
+ public class EquipStrengthRein:MonoBehaviour {
+
+
+
+ }
+
+}
+
+
+
diff --git a/System/EquipGem/EquipStrengthRein.cs.meta b/System/EquipGem/EquipStrengthRein.cs.meta
new file mode 100644
index 0000000..340665e
--- /dev/null
+++ b/System/EquipGem/EquipStrengthRein.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 47cefd6066776454b8dd49ab23e93029
+timeCreated: 1552361612
+licenseType: Pro
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/System/EquipGem/EquipStrengthUpper.cs b/System/EquipGem/EquipStrengthUpper.cs
new file mode 100644
index 0000000..8685faa
--- /dev/null
+++ b/System/EquipGem/EquipStrengthUpper.cs
@@ -0,0 +1,20 @@
+锘�//--------------------------------------------------------
+// [Author]: 绗簩涓栫晫
+// [ Date ]: Tuesday, March 12, 2019
+//--------------------------------------------------------
+using UnityEngine;
+using System.Collections;
+using UnityEngine.UI;
+
+namespace Snxxz.UI {
+
+ public class EquipStrengthUpper:MonoBehaviour {
+
+
+
+ }
+
+}
+
+
+
diff --git a/System/EquipGem/EquipStrengthUpper.cs.meta b/System/EquipGem/EquipStrengthUpper.cs.meta
new file mode 100644
index 0000000..74cc271
--- /dev/null
+++ b/System/EquipGem/EquipStrengthUpper.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 1516767d3f16f2b42935fd31e00c3dca
+timeCreated: 1552361590
+licenseType: Pro
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/System/EquipGem/EquipStrengthWin.cs b/System/EquipGem/EquipStrengthWin.cs
index a981f6d..1d691ff 100644
--- a/System/EquipGem/EquipStrengthWin.cs
+++ b/System/EquipGem/EquipStrengthWin.cs
@@ -15,11 +15,16 @@
public class EquipStrengthWin : Window
{
[SerializeField] ScrollerController m_Controller;
+ [SerializeField] GameObject m_NotEquipped;//鏈澶�
+ [SerializeField] EquipStrengthFull m_EquipStrengthFull;//婊$骇
+ [SerializeField] EquipStrengthUpper m_EquipStrengthUpper;//寮哄寲涓婇檺
+ [SerializeField] EquipStrengthRein m_EquipStrengthRein;//鍙己鍖�
EquipStrengthModel strengthModel { get { return ModelCenter.Instance.GetModel<EquipStrengthModel>(); } }
EquipGemModel model { get { return ModelCenter.Instance.GetModel<EquipGemModel>(); } }
EquipModel equipModel { get { return ModelCenter.Instance.GetModel<EquipModel>(); } }
- PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
+ PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
+ EquipStarModel equipStarModel { get { return ModelCenter.Instance.GetModel<EquipStarModel>(); } }
#region Built-in
protected override void BindController()
{
@@ -57,6 +62,7 @@
#endregion
private void EquipStrengthUpdate()
{
+ SetStrengthenedState();
}
void DisplayEquips()
{
@@ -75,7 +81,7 @@
if (slotCount > 0)
{
m_Controller.AddCell(ScrollerDataType.Header, level);
- if (model.selectLevel == level)
+ if (strengthModel.SelectLevel == level)
{
var places = model.GetMosaicEquipPlaces();
foreach (var place in places)
@@ -94,6 +100,7 @@
private void SelectEquipRefresh()
{
m_Controller.m_Scorller.RefreshActiveCellViews();
+ SetStrengthenedState();
}
private void SelectLevelRefresh()
@@ -116,6 +123,57 @@
break;
}
}
+
+ private void SetStrengthenedState()
+ {
+ m_NotEquipped.SetActive(false);
+ m_EquipStrengthFull.gameObject.SetActive(false);
+ m_EquipStrengthUpper.gameObject.SetActive(false);
+ m_EquipStrengthRein.gameObject.SetActive(false);
+ int equipLevel = strengthModel.SelectLevel;
+ int equipPlace = strengthModel.SelectEquipPlace;
+ var equipSet = equipModel.GetEquipSet(equipLevel);
+ string equipGuid = string.Empty;
+ equipGuid = equipSet.GetEquip(equipPlace);
+ var equiped = !string.IsNullOrEmpty(equipGuid);
+ if (equiped)
+ {
+ int equipIndex = equipLevel * 10 + equipPlace;
+ int star= equipStarModel.GetEquipStarLevel(equipLevel, equipPlace);
+ int equipLv = 0;
+ if (strengthModel.EquipStrengthDic.ContainsKey(equipIndex))//鑾峰彇褰撳墠寮哄寲绛夌骇
+ {
+ equipLv = strengthModel.EquipStrengthDic[equipIndex].EquipPartStarLV;
+ }
+
+ int equipType = strengthModel.GetEquipStrengthType(equipPlace);
+ var itemPlusMaxConfig = ItemPlusMaxConfig.GetEquipTypeAndEquipStar(equipType, equipPlace);//鑾峰彇寮哄寲绛夌骇涓婇檺鍊�
+ if (itemPlusMaxConfig == null)
+ {
+ DebugEx.LogError("鏈煡鎵惧埌琛ㄦ暟鎹�");
+ return;
+ }
+
+ int maxLv = strengthModel.GetEquipLevelMax(equipType);//鑾峰彇鏈�澶у己鍖栫瓑绾�
+
+ if (equipLv >= maxLv)//婊$骇
+ {
+ m_EquipStrengthFull.gameObject.SetActive(true);
+ }
+ else if (maxLv > equipLv && equipLv >= itemPlusMaxConfig.levelMax)//寮哄寲涓婇檺
+ {
+ m_EquipStrengthUpper.gameObject.SetActive(true);
+ }
+ else if (itemPlusMaxConfig.levelMax > equipLv)//鍙己鍖栬繃
+ {
+ m_EquipStrengthRein.gameObject.SetActive(true);
+ }
+ }
+ else
+ {
+ m_NotEquipped.SetActive(true);
+ }
+ }
}
}
diff --git a/System/Strengthening/StrengthenModel.cs b/System/Strengthening/StrengthenModel.cs
index f18ab9e..4b5dd74 100644
--- a/System/Strengthening/StrengthenModel.cs
+++ b/System/Strengthening/StrengthenModel.cs
@@ -203,11 +203,11 @@
ItemPlusMaxConfig _itemPM = new ItemPlusMaxConfig();
if (EquipMax(_Item.EquipPlace) != 3)
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), _Item.LV, _Item.ItemColor);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), _Item.LV, _Item.ItemColor);
}
else
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), 0, 0);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), 0, 0);
}
if (_itemPM.levelMax > DicEquip[key].CurrentLevel)
{
@@ -241,11 +241,11 @@
ItemPlusMaxConfig _itemPM = new ItemPlusMaxConfig();
if (EquipMax(_Item.EquipPlace) != 3)
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), _Item.LV, _Item.ItemColor);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), _Item.LV, _Item.ItemColor);
}
else
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), 0, 0);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), 0, 0);
}
int MaxLV = _itemPM.levelMax;
@@ -328,11 +328,11 @@
ItemPlusMaxConfig _itemPM = new ItemPlusMaxConfig();
if (EquipMax(_Item.EquipPlace) != 3)
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), _Item.LV, _Item.ItemColor);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), _Item.LV, _Item.ItemColor);
}
else
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), 0, 0);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), 0, 0);
}
if (_itemPM.levelMax >= EquipPartStarLV)
@@ -407,7 +407,7 @@
{
ItemModel item = singlePack.GetItemByIndex(Index);
ItemPlusMaxConfig _itemPM = new ItemPlusMaxConfig();
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(Index), 0, 0);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(Index), 0, 0);
if (_itemPM.levelMax > strengthengmodel._EqInfo[Index].EquipPartStarLV)//鏈�澶у彲鍗囬樁绛夌骇鍜屾湇鍔$瀵规瘮
{
return true;
@@ -478,11 +478,11 @@
ItemPlusMaxConfig _itemPM = new ItemPlusMaxConfig();
if (EquipMax(_Item.EquipPlace) != 3)
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), _Item.LV, _Item.ItemColor);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), _Item.LV, _Item.ItemColor);
}
else
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), 0, 0);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(EquipMax(_Item.EquipPlace), 0, 0);
}
if (_itemPM.levelMax > DicEquip[key].CurrentLevel)
{
diff --git a/System/Strengthening/StrengtheningSripts.cs b/System/Strengthening/StrengtheningSripts.cs
index 53a9f4e..4153103 100644
--- a/System/Strengthening/StrengtheningSripts.cs
+++ b/System/Strengthening/StrengtheningSripts.cs
@@ -332,11 +332,11 @@
ItemPlusMaxConfig _itemPM = new ItemPlusMaxConfig();
if (strengthengmodel.EquipMax(_tag) != 3)
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_tag), ItemConfig.Get((int)item.itemId).LV, ItemConfig.Get(item.itemId).ItemColor);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_tag), ItemConfig.Get((int)item.itemId).LV, ItemConfig.Get(item.itemId).ItemColor);
}
else
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_tag), 0, 0);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_tag), 0, 0);
}
if (_itemPM.levelMax > strengthengmodel._EqInfo[_tag].EquipPartStarLV)
{
@@ -391,12 +391,12 @@
ItemPlusMaxConfig _itemPM = new ItemPlusMaxConfig();
if (strengthengmodel.EquipMax(_tag) != 3)
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_tag),
- ItemConfig.Get(item.itemId).LV, ItemConfig.Get(item.itemId).ItemColor);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_tag),
+ // ItemConfig.Get(item.itemId).LV, ItemConfig.Get(item.itemId).ItemColor);
}
else
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_tag), 0, 0);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_tag), 0, 0);
}
if (_itemPM.levelMax > strengthengmodel._EqInfo[_tag].EquipPartStarLV)
{
@@ -474,12 +474,12 @@
ItemPlusMaxConfig _itemPM = new ItemPlusMaxConfig();
if (strengthengmodel.EquipMax(_tag) != 3)
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_tag),
- ItemConfig.Get(item.itemId).LV, ItemConfig.Get(item.itemId).ItemColor);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_tag),
+ // ItemConfig.Get(item.itemId).LV, ItemConfig.Get(item.itemId).ItemColor);
}
else
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_tag), 0, 0);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_tag), 0, 0);
}
if (_itemPM.levelMax >= _number)
{
@@ -566,7 +566,7 @@
{
ItemModel item = singlePack.GetItemByIndex(Index);
ItemPlusMaxConfig _itemPM = new ItemPlusMaxConfig();
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(Index), 0, 0);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(Index), 0, 0);
if (_itemPM.levelMax > strengthengmodel._EqInfo[Index].EquipPartStarLV)//鏈�澶у彲鍗囬樁绛夌骇鍜屾湇鍔$瀵规瘮
{
return true;
@@ -593,12 +593,12 @@
ItemPlusMaxConfig _itemPM = new ItemPlusMaxConfig();
if (strengthengmodel.EquipMax(int.Parse(_locationSort[i])) != 3)
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(int.Parse(_locationSort[i])),
- ItemConfig.Get(item.itemId).LV, ItemConfig.Get(item.itemId).ItemColor);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(int.Parse(_locationSort[i])),
+ // ItemConfig.Get(item.itemId).LV, ItemConfig.Get(item.itemId).ItemColor);
}
else
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(int.Parse(_locationSort[i])), 0, 0);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(int.Parse(_locationSort[i])), 0, 0);
}
if (_itemPM.levelMax > strengthengmodel._EqInfo[int.Parse(_locationSort[i])].EquipPartStarLV)//鏈�澶у彲鍗囬樁绛夌骇鍜屾湇鍔$瀵规瘮
{
@@ -776,12 +776,12 @@
ItemPlusMaxConfig _tagItem = new ItemPlusMaxConfig();
if (strengthengmodel.EquipMax(_number) != 3)
{
- _tagItem = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_number),
- ItemConfig.Get(item.itemId).LV, ItemConfig.Get(item.itemId).ItemColor);
+ //_tagItem = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_number),
+ // ItemConfig.Get(item.itemId).LV, ItemConfig.Get(item.itemId).ItemColor);
}
else
{
- _tagItem = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_number), 0, 0);
+ //_tagItem = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_number), 0, 0);
}
_LevelTextB.text = _tagItem.levelMax.ToString();
if (_tagItem.levelMax == strengthengmodel._EqInfo[_number].EquipPartStarLV)
@@ -1123,11 +1123,11 @@
ItemPlusMaxConfig _itemPM = new ItemPlusMaxConfig();
if (strengthengmodel.EquipMax(_equippedWithA) != 3)
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_equippedWithA), _Item.LV, _Item.ItemColor);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_equippedWithA), _Item.LV, _Item.ItemColor);
}
else
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_equippedWithA), 0, 0);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_equippedWithA), 0, 0);
}
switch (_Item.ItemColor)
{
@@ -1180,11 +1180,11 @@
ItemPlusMaxConfig _itemPM = new ItemPlusMaxConfig();
if (strengthengmodel.EquipMax(_Item.EquipPlace) != 3)
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_Item.EquipPlace), _Item.LV, _Item.ItemColor);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_Item.EquipPlace), _Item.LV, _Item.ItemColor);
}
else
{
- _itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_Item.EquipPlace), 0, 0);
+ //_itemPM = ItemPlusMaxConfig.GetEquipTypeAndPhaseColor(strengthengmodel.EquipMax(_Item.EquipPlace), 0, 0);
}
switch (_Item.ItemColor)
{
--
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