From 48d0628e82e9180154ca047db865bd74186eca37 Mon Sep 17 00:00:00 2001
From: client_Zxw <826696702@qq.com>
Date: 星期四, 06 九月 2018 17:21:24 +0800
Subject: [PATCH] 3308 前端 主界面修改
---
System/MainInterfacePanel/IsPlayerUIeffect.cs | 24 ++++++++++--------------
1 files changed, 10 insertions(+), 14 deletions(-)
diff --git a/System/MainInterfacePanel/IsPlayerUIeffect.cs b/System/MainInterfacePanel/IsPlayerUIeffect.cs
index ed26842..bb59459 100644
--- a/System/MainInterfacePanel/IsPlayerUIeffect.cs
+++ b/System/MainInterfacePanel/IsPlayerUIeffect.cs
@@ -6,43 +6,39 @@
using System.Collections;
using UnityEngine.UI;
-namespace Snxxz.UI {
+namespace Snxxz.UI
+{
- public class IsPlayerUIeffect:MonoBehaviour {
+ public class IsPlayerUIeffect : MonoBehaviour
+ {
[SerializeField] UIEffect m_UIEffect;
- [SerializeField] bool m_IsPlayerUieffect=false;
[SerializeField] Image m_Image;
[SerializeField] RayAccepter m_RayAccepter;
public int RedPointId = 0;
- public bool IsPlayerUieffect
- {
- get { return m_IsPlayerUieffect; }
- set { m_IsPlayerUieffect = value;}
- }
- public void GetIsPlayUieffect()//娣″嚭鏃�
+ private bool m_IsPlayUIEffect = false;
+ public void ObtainPlayUIEffect()//娣″叆鏃讹紙鐗规晥闅愯棌锛�
{
m_Image.raycastTarget = false;
m_RayAccepter.raycastTarget = false;
if (m_UIEffect.IsPlaying)
{
m_UIEffect.Stop();
- m_IsPlayerUieffect = true;
+ m_IsPlayUIEffect = true;
}
else
{
- m_IsPlayerUieffect = false;
+ m_IsPlayUIEffect = false;
}
}
- public void IsStarPlayUieffect()//娣″叆鏃�
+ public void StartPlayUIEffect()//娣″嚭鏃讹紙鎾斁鐗规晥锛�
{
m_Image.raycastTarget = true;
m_RayAccepter.raycastTarget = true;
- if (m_IsPlayerUieffect)
+ if (m_IsPlayUIEffect)
{
m_UIEffect.Play();
}
-
}
}
--
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