From 4c17b658d1a9b9115fd393616ff0559ee698dfe0 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 07 十一月 2024 18:06:58 +0800
Subject: [PATCH] 0312 灵器升级成功界面优化

---
 LogicProject/System/spiritequip/BreachSuccessWin.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/LogicProject/System/spiritequip/BreachSuccessWin.cs b/LogicProject/System/spiritequip/BreachSuccessWin.cs
index d3e55b8..7eb983a 100644
--- a/LogicProject/System/spiritequip/BreachSuccessWin.cs
+++ b/LogicProject/System/spiritequip/BreachSuccessWin.cs
@@ -25,7 +25,7 @@
         this.attGridContainer = this.transform.Find("Container_AttrGrid");
         this.prefabs = this.transform.Find("Prefabs");
         this.equShow = this.transform.FindComponentEx<RawImage>("Cotainer_Bg/EquShow");
-        this.bgBtn = this.transform.FindComponentEx<Button>("Cotainer_Bg/Img_BG");
+        this.bgBtn = this.transform.FindComponentEx<Button>("Img_BG");
         this.powerText = this.transform.FindComponentEx<Text>("Conatainer_Power/Text_Power");
         this.uiEffect = this.transform.FindComponentEx<UIEffect>("UIEffect");
     }
@@ -40,7 +40,7 @@
     }
 
     protected override void OnPreOpen()
-    {
+    {
         base.OnPreOpen();
         this.uiEffect.Play();
         this.RefreshUI();
@@ -59,7 +59,7 @@
         if (SpiritEquipModel.Instance.curEquType == RoleEquipType.Wing)
             UI3DModelExhibition.Instance.ShowWing(afterConfig.NPCID, this.equShow);
         else if (SpiritEquipModel.Instance.curEquType == RoleEquipType.Guard)
-            UI3DModelExhibition.Instance.ShowNPC(afterConfig.NPCID, Vector3.zero, this.equShow, false, false);
+            UI3DModelExhibition.Instance.ShowNPC(afterConfig.NPCID, new Vector3(0, -45, 0), this.equShow, false, false);
         else
             UI3DModelExhibition.Instance.ShowEquipment(ItemConfig.Get(afterItemID).ChangeOrd, afterConfig.Rotation, afterConfig.scale, this.equShow);
         //灞曠ず鎴樺姏

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