From 4c17b658d1a9b9115fd393616ff0559ee698dfe0 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 07 十一月 2024 18:06:58 +0800
Subject: [PATCH] 0312 灵器升级成功界面优化
---
LogicProject/System/spiritequip/BreachSuccessWin.cs | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/LogicProject/System/spiritequip/BreachSuccessWin.cs b/LogicProject/System/spiritequip/BreachSuccessWin.cs
index d3e55b8..7eb983a 100644
--- a/LogicProject/System/spiritequip/BreachSuccessWin.cs
+++ b/LogicProject/System/spiritequip/BreachSuccessWin.cs
@@ -25,7 +25,7 @@
this.attGridContainer = this.transform.Find("Container_AttrGrid");
this.prefabs = this.transform.Find("Prefabs");
this.equShow = this.transform.FindComponentEx<RawImage>("Cotainer_Bg/EquShow");
- this.bgBtn = this.transform.FindComponentEx<Button>("Cotainer_Bg/Img_BG");
+ this.bgBtn = this.transform.FindComponentEx<Button>("Img_BG");
this.powerText = this.transform.FindComponentEx<Text>("Conatainer_Power/Text_Power");
this.uiEffect = this.transform.FindComponentEx<UIEffect>("UIEffect");
}
@@ -40,7 +40,7 @@
}
protected override void OnPreOpen()
- {
+ {
base.OnPreOpen();
this.uiEffect.Play();
this.RefreshUI();
@@ -59,7 +59,7 @@
if (SpiritEquipModel.Instance.curEquType == RoleEquipType.Wing)
UI3DModelExhibition.Instance.ShowWing(afterConfig.NPCID, this.equShow);
else if (SpiritEquipModel.Instance.curEquType == RoleEquipType.Guard)
- UI3DModelExhibition.Instance.ShowNPC(afterConfig.NPCID, Vector3.zero, this.equShow, false, false);
+ UI3DModelExhibition.Instance.ShowNPC(afterConfig.NPCID, new Vector3(0, -45, 0), this.equShow, false, false);
else
UI3DModelExhibition.Instance.ShowEquipment(ItemConfig.Get(afterItemID).ChangeOrd, afterConfig.Rotation, afterConfig.scale, this.equShow);
//灞曠ず鎴樺姏
--
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