From 4c33e9382b5ffa2611a8598bb5836db8eaf93538 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期三, 26 九月 2018 15:38:06 +0800
Subject: [PATCH] 3687 天赋功能

---
 Core/GameEngine/Model/Config/SkillConfig.cs |  433 +++++++++++++++++++++++++++--------------------------
 1 files changed, 218 insertions(+), 215 deletions(-)

diff --git a/Core/GameEngine/Model/Config/SkillConfig.cs b/Core/GameEngine/Model/Config/SkillConfig.cs
index 89212d3..7d0fa88 100644
--- a/Core/GameEngine/Model/Config/SkillConfig.cs
+++ b/Core/GameEngine/Model/Config/SkillConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:			绗簩涓栫晫
-//    [  Date ]:		   Thursday, May 03, 2018
+//    [  Date ]:		   Wednesday, September 26, 2018
 //--------------------------------------------------------
 
 using UnityEngine;
@@ -11,77 +11,78 @@
     
 	public partial class SkillConfig : ConfigBase {
 
-		public int SkillID { get ; private set ; }
-		public string SkillName { get ; private set; } 
-		public int SkillTypeID { get ; private set ; }
-		public int SkillLV { get ; private set ; }
-		public int SkillMaxLV { get ; private set ; }
-		public int UseType { get ; private set ; }
-		public int FuncType { get ; private set ; }
-		public int CastTime { get ; private set ; }
-		public int SkillType { get ; private set ; }
-		public int HurtType { get ; private set ; }
-		public int ContinueUse { get ; private set ; }
-		public int AtkType { get ; private set ; }
-		public int AtkRadius { get ; private set ; }
-		public int Tag { get ; private set ; }
-		public int AtkDist { get ; private set ; }
-		public int StiffTime { get ; private set ; }
-		public int CoolDownTime { get ; private set ; }
-		public int MP { get ; private set ; }
-		public int HP { get ; private set ; }
-		public int XP { get ; private set ; }
-		public int UseItemID { get ; private set ; }
-		public int UseItemCount { get ; private set ; }
-		public int Effect1 { get ; private set ; }
-		public int EffectValue11 { get ; private set ; }
-		public int EffectValue12 { get ; private set ; }
-		public int EffectValue13 { get ; private set ; }
-		public int Effect2 { get ; private set ; }
-		public int EffectValue21 { get ; private set ; }
-		public int EffectValue22 { get ; private set ; }
-		public int EffectValue23 { get ; private set ; }
-		public int Effect3 { get ; private set ; }
-		public int EffectValue31 { get ; private set ; }
-		public int EffectValue32 { get ; private set ; }
-		public int EffectValue33 { get ; private set ; }
-		public int Effect4 { get ; private set ; }
-		public int EffectValue41 { get ; private set ; }
-		public int EffectValue42 { get ; private set ; }
-		public int EffectValue43 { get ; private set ; }
-		public int Effect5 { get ; private set ; }
-		public int EffectValue51 { get ; private set ; }
-		public int EffectValue52 { get ; private set ; }
-		public int EffectValue53 { get ; private set ; }
-		public int Effect6 { get ; private set ; }
-		public int EffectValue61 { get ; private set ; }
-		public int EffectValue62 { get ; private set ; }
-		public int EffectValue63 { get ; private set ; }
-		public int LearnSkillReq { get ; private set ; }
-		public int LearnSkillLV { get ; private set ; }
-		public int LearnLVReq { get ; private set ; }
-		public int FightPower { get ; private set ; }
-		public int LVUpCostMoneyType { get ; private set ; }
-		public int LVUpCostMoney { get ; private set ; }
-		public int LVUpCostExp { get ; private set ; }
-		public int ClientActionLimit { get ; private set ; }
-		public int ClientSkillSeriesLimit { get ; private set ; }
-		public int SkillOfSeries { get ; private set ; }
-		public int ExpendMPRate { get ; private set ; }
-		public int ExAttr1 { get ; private set ; }
-		public int ExAttr3 { get ; private set ; }
-		public int ExAttr4 { get ; private set ; }
-		public int ExAttr5 { get ; private set ; }
-		public int WarnInfo { get ; private set ; }
-		public int CtrlActionID { get ; private set ; }
-		public int BuffEffectID { get ; private set ; }
-		public int EffectName { get ; private set ; }
-		public string IconName { get ; private set; } 
-		public string SkillNameIcon { get ; private set; } 
-		public string Description { get ; private set; } 
-		public string BuffDescription { get ; private set; } 
-		public string Skillsource { get ; private set; } 
-		public int Skillactmark { get ; private set ; }
+		public int SkillID { get ; private set ; }
+		public string SkillName { get ; private set; } 
+		public int SkillTypeID { get ; private set ; }
+		public int SkillLV { get ; private set ; }
+		public int SkillMaxLV { get ; private set ; }
+		public int UseType { get ; private set ; }
+		public int FuncType { get ; private set ; }
+		public int CastTime { get ; private set ; }
+		public int SkillType { get ; private set ; }
+		public int HurtType { get ; private set ; }
+		public int ContinueUse { get ; private set ; }
+		public int AtkType { get ; private set ; }
+		public int AtkRadius { get ; private set ; }
+		public int Tag { get ; private set ; }
+		public int AtkDist { get ; private set ; }
+		public int StiffTime { get ; private set ; }
+		public int CoolDownTime { get ; private set ; }
+		public int MP { get ; private set ; }
+		public int HP { get ; private set ; }
+		public int XP { get ; private set ; }
+		public int UseItemID { get ; private set ; }
+		public int UseItemCount { get ; private set ; }
+		public int Effect1 { get ; private set ; }
+		public int EffectValue11 { get ; private set ; }
+		public int EffectValue12 { get ; private set ; }
+		public int EffectValue13 { get ; private set ; }
+		public int Effect2 { get ; private set ; }
+		public int EffectValue21 { get ; private set ; }
+		public int EffectValue22 { get ; private set ; }
+		public int EffectValue23 { get ; private set ; }
+		public int Effect3 { get ; private set ; }
+		public int EffectValue31 { get ; private set ; }
+		public int EffectValue32 { get ; private set ; }
+		public int EffectValue33 { get ; private set ; }
+		public int Effect4 { get ; private set ; }
+		public int EffectValue41 { get ; private set ; }
+		public int EffectValue42 { get ; private set ; }
+		public int EffectValue43 { get ; private set ; }
+		public int Effect5 { get ; private set ; }
+		public int EffectValue51 { get ; private set ; }
+		public int EffectValue52 { get ; private set ; }
+		public int EffectValue53 { get ; private set ; }
+		public int Effect6 { get ; private set ; }
+		public int EffectValue61 { get ; private set ; }
+		public int EffectValue62 { get ; private set ; }
+		public int EffectValue63 { get ; private set ; }
+		public int LearnSkillReq { get ; private set ; }
+		public int LearnSkillLV { get ; private set ; }
+		public int LearnLVReq { get ; private set ; }
+		public int LearnSkillPointReq { get ; private set ; }
+		public int FightPower { get ; private set ; }
+		public int LVUpCostMoneyType { get ; private set ; }
+		public int LVUpCostMoney { get ; private set ; }
+		public int LVUpCostExp { get ; private set ; }
+		public int ClientActionLimit { get ; private set ; }
+		public int ClientSkillSeriesLimit { get ; private set ; }
+		public int SkillOfSeries { get ; private set ; }
+		public int ExpendMPRate { get ; private set ; }
+		public int ExAttr1 { get ; private set ; }
+		public int ExAttr3 { get ; private set ; }
+		public int ExAttr4 { get ; private set ; }
+		public int ExAttr5 { get ; private set ; }
+		public int WarnInfo { get ; private set ; }
+		public int CtrlActionID { get ; private set ; }
+		public int BuffEffectID { get ; private set ; }
+		public int EffectName { get ; private set ; }
+		public string IconName { get ; private set; } 
+		public string SkillNameIcon { get ; private set; } 
+		public string Description { get ; private set; } 
+		public string BuffDescription { get ; private set; } 
+		public string Skillsource { get ; private set; } 
+		public int Skillactmark { get ; private set ; }
 		public int BuffDisplay { get ; private set ; }
 
 		public override string getKey()
@@ -92,149 +93,151 @@
 		public override void Parse() {
 			try
             {
-                SkillID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
-			
-				SkillName = rawContents[1].Trim();
-			
-				SkillTypeID=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; 
-			
-				SkillLV=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; 
-			
-				SkillMaxLV=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; 
-			
-				UseType=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; 
-			
-				FuncType=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0; 
-			
-				CastTime=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0; 
-			
-				SkillType=IsNumeric(rawContents[8]) ? int.Parse(rawContents[8]):0; 
-			
-				HurtType=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0; 
-			
-				ContinueUse=IsNumeric(rawContents[10]) ? int.Parse(rawContents[10]):0; 
-			
-				AtkType=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0; 
-			
-				AtkRadius=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0; 
-			
-				Tag=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0; 
-			
-				AtkDist=IsNumeric(rawContents[14]) ? int.Parse(rawContents[14]):0; 
-			
-				StiffTime=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0; 
-			
-				CoolDownTime=IsNumeric(rawContents[16]) ? int.Parse(rawContents[16]):0; 
-			
-				MP=IsNumeric(rawContents[17]) ? int.Parse(rawContents[17]):0; 
-			
-				HP=IsNumeric(rawContents[18]) ? int.Parse(rawContents[18]):0; 
-			
-				XP=IsNumeric(rawContents[19]) ? int.Parse(rawContents[19]):0; 
-			
-				UseItemID=IsNumeric(rawContents[20]) ? int.Parse(rawContents[20]):0; 
-			
-				UseItemCount=IsNumeric(rawContents[21]) ? int.Parse(rawContents[21]):0; 
-			
-				Effect1=IsNumeric(rawContents[22]) ? int.Parse(rawContents[22]):0; 
-			
-				EffectValue11=IsNumeric(rawContents[23]) ? int.Parse(rawContents[23]):0; 
-			
-				EffectValue12=IsNumeric(rawContents[24]) ? int.Parse(rawContents[24]):0; 
-			
-				EffectValue13=IsNumeric(rawContents[25]) ? int.Parse(rawContents[25]):0; 
-			
-				Effect2=IsNumeric(rawContents[26]) ? int.Parse(rawContents[26]):0; 
-			
-				EffectValue21=IsNumeric(rawContents[27]) ? int.Parse(rawContents[27]):0; 
-			
-				EffectValue22=IsNumeric(rawContents[28]) ? int.Parse(rawContents[28]):0; 
-			
-				EffectValue23=IsNumeric(rawContents[29]) ? int.Parse(rawContents[29]):0; 
-			
-				Effect3=IsNumeric(rawContents[30]) ? int.Parse(rawContents[30]):0; 
-			
-				EffectValue31=IsNumeric(rawContents[31]) ? int.Parse(rawContents[31]):0; 
-			
-				EffectValue32=IsNumeric(rawContents[32]) ? int.Parse(rawContents[32]):0; 
-			
-				EffectValue33=IsNumeric(rawContents[33]) ? int.Parse(rawContents[33]):0; 
-			
-				Effect4=IsNumeric(rawContents[34]) ? int.Parse(rawContents[34]):0; 
-			
-				EffectValue41=IsNumeric(rawContents[35]) ? int.Parse(rawContents[35]):0; 
-			
-				EffectValue42=IsNumeric(rawContents[36]) ? int.Parse(rawContents[36]):0; 
-			
-				EffectValue43=IsNumeric(rawContents[37]) ? int.Parse(rawContents[37]):0; 
-			
-				Effect5=IsNumeric(rawContents[38]) ? int.Parse(rawContents[38]):0; 
-			
-				EffectValue51=IsNumeric(rawContents[39]) ? int.Parse(rawContents[39]):0; 
-			
-				EffectValue52=IsNumeric(rawContents[40]) ? int.Parse(rawContents[40]):0; 
-			
-				EffectValue53=IsNumeric(rawContents[41]) ? int.Parse(rawContents[41]):0; 
-			
-				Effect6=IsNumeric(rawContents[42]) ? int.Parse(rawContents[42]):0; 
-			
-				EffectValue61=IsNumeric(rawContents[43]) ? int.Parse(rawContents[43]):0; 
-			
-				EffectValue62=IsNumeric(rawContents[44]) ? int.Parse(rawContents[44]):0; 
-			
-				EffectValue63=IsNumeric(rawContents[45]) ? int.Parse(rawContents[45]):0; 
-			
-				LearnSkillReq=IsNumeric(rawContents[46]) ? int.Parse(rawContents[46]):0; 
-			
-				LearnSkillLV=IsNumeric(rawContents[47]) ? int.Parse(rawContents[47]):0; 
-			
-				LearnLVReq=IsNumeric(rawContents[48]) ? int.Parse(rawContents[48]):0; 
-			
-				FightPower=IsNumeric(rawContents[49]) ? int.Parse(rawContents[49]):0; 
-			
-				LVUpCostMoneyType=IsNumeric(rawContents[50]) ? int.Parse(rawContents[50]):0; 
-			
-				LVUpCostMoney=IsNumeric(rawContents[51]) ? int.Parse(rawContents[51]):0; 
-			
-				LVUpCostExp=IsNumeric(rawContents[52]) ? int.Parse(rawContents[52]):0; 
-			
-				ClientActionLimit=IsNumeric(rawContents[53]) ? int.Parse(rawContents[53]):0; 
-			
-				ClientSkillSeriesLimit=IsNumeric(rawContents[54]) ? int.Parse(rawContents[54]):0; 
-			
-				SkillOfSeries=IsNumeric(rawContents[55]) ? int.Parse(rawContents[55]):0; 
-			
-				ExpendMPRate=IsNumeric(rawContents[56]) ? int.Parse(rawContents[56]):0; 
-			
-				ExAttr1=IsNumeric(rawContents[57]) ? int.Parse(rawContents[57]):0; 
-			
-				ExAttr3=IsNumeric(rawContents[58]) ? int.Parse(rawContents[58]):0; 
-			
-				ExAttr4=IsNumeric(rawContents[59]) ? int.Parse(rawContents[59]):0; 
-			
-				ExAttr5=IsNumeric(rawContents[60]) ? int.Parse(rawContents[60]):0; 
-			
-				WarnInfo=IsNumeric(rawContents[61]) ? int.Parse(rawContents[61]):0; 
-			
-				CtrlActionID=IsNumeric(rawContents[62]) ? int.Parse(rawContents[62]):0; 
-			
-				BuffEffectID=IsNumeric(rawContents[63]) ? int.Parse(rawContents[63]):0; 
-			
-				EffectName=IsNumeric(rawContents[64]) ? int.Parse(rawContents[64]):0; 
-			
-				IconName = rawContents[65].Trim();
-			
-				SkillNameIcon = rawContents[66].Trim();
-			
-				Description = rawContents[67].Trim();
-			
-				BuffDescription = rawContents[68].Trim();
-			
-				Skillsource = rawContents[69].Trim();
-			
-				Skillactmark=IsNumeric(rawContents[70]) ? int.Parse(rawContents[70]):0; 
-			
-				BuffDisplay=IsNumeric(rawContents[71]) ? int.Parse(rawContents[71]):0; 
+                SkillID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
+			
+				SkillName = rawContents[1].Trim();
+			
+				SkillTypeID=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; 
+			
+				SkillLV=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; 
+			
+				SkillMaxLV=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; 
+			
+				UseType=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; 
+			
+				FuncType=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0; 
+			
+				CastTime=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0; 
+			
+				SkillType=IsNumeric(rawContents[8]) ? int.Parse(rawContents[8]):0; 
+			
+				HurtType=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0; 
+			
+				ContinueUse=IsNumeric(rawContents[10]) ? int.Parse(rawContents[10]):0; 
+			
+				AtkType=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0; 
+			
+				AtkRadius=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0; 
+			
+				Tag=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0; 
+			
+				AtkDist=IsNumeric(rawContents[14]) ? int.Parse(rawContents[14]):0; 
+			
+				StiffTime=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0; 
+			
+				CoolDownTime=IsNumeric(rawContents[16]) ? int.Parse(rawContents[16]):0; 
+			
+				MP=IsNumeric(rawContents[17]) ? int.Parse(rawContents[17]):0; 
+			
+				HP=IsNumeric(rawContents[18]) ? int.Parse(rawContents[18]):0; 
+			
+				XP=IsNumeric(rawContents[19]) ? int.Parse(rawContents[19]):0; 
+			
+				UseItemID=IsNumeric(rawContents[20]) ? int.Parse(rawContents[20]):0; 
+			
+				UseItemCount=IsNumeric(rawContents[21]) ? int.Parse(rawContents[21]):0; 
+			
+				Effect1=IsNumeric(rawContents[22]) ? int.Parse(rawContents[22]):0; 
+			
+				EffectValue11=IsNumeric(rawContents[23]) ? int.Parse(rawContents[23]):0; 
+			
+				EffectValue12=IsNumeric(rawContents[24]) ? int.Parse(rawContents[24]):0; 
+			
+				EffectValue13=IsNumeric(rawContents[25]) ? int.Parse(rawContents[25]):0; 
+			
+				Effect2=IsNumeric(rawContents[26]) ? int.Parse(rawContents[26]):0; 
+			
+				EffectValue21=IsNumeric(rawContents[27]) ? int.Parse(rawContents[27]):0; 
+			
+				EffectValue22=IsNumeric(rawContents[28]) ? int.Parse(rawContents[28]):0; 
+			
+				EffectValue23=IsNumeric(rawContents[29]) ? int.Parse(rawContents[29]):0; 
+			
+				Effect3=IsNumeric(rawContents[30]) ? int.Parse(rawContents[30]):0; 
+			
+				EffectValue31=IsNumeric(rawContents[31]) ? int.Parse(rawContents[31]):0; 
+			
+				EffectValue32=IsNumeric(rawContents[32]) ? int.Parse(rawContents[32]):0; 
+			
+				EffectValue33=IsNumeric(rawContents[33]) ? int.Parse(rawContents[33]):0; 
+			
+				Effect4=IsNumeric(rawContents[34]) ? int.Parse(rawContents[34]):0; 
+			
+				EffectValue41=IsNumeric(rawContents[35]) ? int.Parse(rawContents[35]):0; 
+			
+				EffectValue42=IsNumeric(rawContents[36]) ? int.Parse(rawContents[36]):0; 
+			
+				EffectValue43=IsNumeric(rawContents[37]) ? int.Parse(rawContents[37]):0; 
+			
+				Effect5=IsNumeric(rawContents[38]) ? int.Parse(rawContents[38]):0; 
+			
+				EffectValue51=IsNumeric(rawContents[39]) ? int.Parse(rawContents[39]):0; 
+			
+				EffectValue52=IsNumeric(rawContents[40]) ? int.Parse(rawContents[40]):0; 
+			
+				EffectValue53=IsNumeric(rawContents[41]) ? int.Parse(rawContents[41]):0; 
+			
+				Effect6=IsNumeric(rawContents[42]) ? int.Parse(rawContents[42]):0; 
+			
+				EffectValue61=IsNumeric(rawContents[43]) ? int.Parse(rawContents[43]):0; 
+			
+				EffectValue62=IsNumeric(rawContents[44]) ? int.Parse(rawContents[44]):0; 
+			
+				EffectValue63=IsNumeric(rawContents[45]) ? int.Parse(rawContents[45]):0; 
+			
+				LearnSkillReq=IsNumeric(rawContents[46]) ? int.Parse(rawContents[46]):0; 
+			
+				LearnSkillLV=IsNumeric(rawContents[47]) ? int.Parse(rawContents[47]):0; 
+			
+				LearnLVReq=IsNumeric(rawContents[48]) ? int.Parse(rawContents[48]):0; 
+			
+				LearnSkillPointReq=IsNumeric(rawContents[49]) ? int.Parse(rawContents[49]):0; 
+			
+				FightPower=IsNumeric(rawContents[50]) ? int.Parse(rawContents[50]):0; 
+			
+				LVUpCostMoneyType=IsNumeric(rawContents[51]) ? int.Parse(rawContents[51]):0; 
+			
+				LVUpCostMoney=IsNumeric(rawContents[52]) ? int.Parse(rawContents[52]):0; 
+			
+				LVUpCostExp=IsNumeric(rawContents[53]) ? int.Parse(rawContents[53]):0; 
+			
+				ClientActionLimit=IsNumeric(rawContents[54]) ? int.Parse(rawContents[54]):0; 
+			
+				ClientSkillSeriesLimit=IsNumeric(rawContents[55]) ? int.Parse(rawContents[55]):0; 
+			
+				SkillOfSeries=IsNumeric(rawContents[56]) ? int.Parse(rawContents[56]):0; 
+			
+				ExpendMPRate=IsNumeric(rawContents[57]) ? int.Parse(rawContents[57]):0; 
+			
+				ExAttr1=IsNumeric(rawContents[58]) ? int.Parse(rawContents[58]):0; 
+			
+				ExAttr3=IsNumeric(rawContents[59]) ? int.Parse(rawContents[59]):0; 
+			
+				ExAttr4=IsNumeric(rawContents[60]) ? int.Parse(rawContents[60]):0; 
+			
+				ExAttr5=IsNumeric(rawContents[61]) ? int.Parse(rawContents[61]):0; 
+			
+				WarnInfo=IsNumeric(rawContents[62]) ? int.Parse(rawContents[62]):0; 
+			
+				CtrlActionID=IsNumeric(rawContents[63]) ? int.Parse(rawContents[63]):0; 
+			
+				BuffEffectID=IsNumeric(rawContents[64]) ? int.Parse(rawContents[64]):0; 
+			
+				EffectName=IsNumeric(rawContents[65]) ? int.Parse(rawContents[65]):0; 
+			
+				IconName = rawContents[66].Trim();
+			
+				SkillNameIcon = rawContents[67].Trim();
+			
+				Description = rawContents[68].Trim();
+			
+				BuffDescription = rawContents[69].Trim();
+			
+				Skillsource = rawContents[70].Trim();
+			
+				Skillactmark=IsNumeric(rawContents[71]) ? int.Parse(rawContents[71]):0; 
+			
+				BuffDisplay=IsNumeric(rawContents[72]) ? int.Parse(rawContents[72]):0; 
             }
             catch (Exception ex)
             {

--
Gitblit v1.8.0