From 4c33e9382b5ffa2611a8598bb5836db8eaf93538 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期三, 26 九月 2018 15:38:06 +0800
Subject: [PATCH] 3687 天赋功能
---
Core/GameEngine/Model/Config/SkillConfig.cs | 433 +++++++++++++++++++++++++++--------------------------
1 files changed, 218 insertions(+), 215 deletions(-)
diff --git a/Core/GameEngine/Model/Config/SkillConfig.cs b/Core/GameEngine/Model/Config/SkillConfig.cs
index 89212d3..7d0fa88 100644
--- a/Core/GameEngine/Model/Config/SkillConfig.cs
+++ b/Core/GameEngine/Model/Config/SkillConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: 绗簩涓栫晫
-// [ Date ]: Thursday, May 03, 2018
+// [ Date ]: Wednesday, September 26, 2018
//--------------------------------------------------------
using UnityEngine;
@@ -11,77 +11,78 @@
public partial class SkillConfig : ConfigBase {
- public int SkillID { get ; private set ; }
- public string SkillName { get ; private set; }
- public int SkillTypeID { get ; private set ; }
- public int SkillLV { get ; private set ; }
- public int SkillMaxLV { get ; private set ; }
- public int UseType { get ; private set ; }
- public int FuncType { get ; private set ; }
- public int CastTime { get ; private set ; }
- public int SkillType { get ; private set ; }
- public int HurtType { get ; private set ; }
- public int ContinueUse { get ; private set ; }
- public int AtkType { get ; private set ; }
- public int AtkRadius { get ; private set ; }
- public int Tag { get ; private set ; }
- public int AtkDist { get ; private set ; }
- public int StiffTime { get ; private set ; }
- public int CoolDownTime { get ; private set ; }
- public int MP { get ; private set ; }
- public int HP { get ; private set ; }
- public int XP { get ; private set ; }
- public int UseItemID { get ; private set ; }
- public int UseItemCount { get ; private set ; }
- public int Effect1 { get ; private set ; }
- public int EffectValue11 { get ; private set ; }
- public int EffectValue12 { get ; private set ; }
- public int EffectValue13 { get ; private set ; }
- public int Effect2 { get ; private set ; }
- public int EffectValue21 { get ; private set ; }
- public int EffectValue22 { get ; private set ; }
- public int EffectValue23 { get ; private set ; }
- public int Effect3 { get ; private set ; }
- public int EffectValue31 { get ; private set ; }
- public int EffectValue32 { get ; private set ; }
- public int EffectValue33 { get ; private set ; }
- public int Effect4 { get ; private set ; }
- public int EffectValue41 { get ; private set ; }
- public int EffectValue42 { get ; private set ; }
- public int EffectValue43 { get ; private set ; }
- public int Effect5 { get ; private set ; }
- public int EffectValue51 { get ; private set ; }
- public int EffectValue52 { get ; private set ; }
- public int EffectValue53 { get ; private set ; }
- public int Effect6 { get ; private set ; }
- public int EffectValue61 { get ; private set ; }
- public int EffectValue62 { get ; private set ; }
- public int EffectValue63 { get ; private set ; }
- public int LearnSkillReq { get ; private set ; }
- public int LearnSkillLV { get ; private set ; }
- public int LearnLVReq { get ; private set ; }
- public int FightPower { get ; private set ; }
- public int LVUpCostMoneyType { get ; private set ; }
- public int LVUpCostMoney { get ; private set ; }
- public int LVUpCostExp { get ; private set ; }
- public int ClientActionLimit { get ; private set ; }
- public int ClientSkillSeriesLimit { get ; private set ; }
- public int SkillOfSeries { get ; private set ; }
- public int ExpendMPRate { get ; private set ; }
- public int ExAttr1 { get ; private set ; }
- public int ExAttr3 { get ; private set ; }
- public int ExAttr4 { get ; private set ; }
- public int ExAttr5 { get ; private set ; }
- public int WarnInfo { get ; private set ; }
- public int CtrlActionID { get ; private set ; }
- public int BuffEffectID { get ; private set ; }
- public int EffectName { get ; private set ; }
- public string IconName { get ; private set; }
- public string SkillNameIcon { get ; private set; }
- public string Description { get ; private set; }
- public string BuffDescription { get ; private set; }
- public string Skillsource { get ; private set; }
- public int Skillactmark { get ; private set ; }
+ public int SkillID { get ; private set ; }
+ public string SkillName { get ; private set; }
+ public int SkillTypeID { get ; private set ; }
+ public int SkillLV { get ; private set ; }
+ public int SkillMaxLV { get ; private set ; }
+ public int UseType { get ; private set ; }
+ public int FuncType { get ; private set ; }
+ public int CastTime { get ; private set ; }
+ public int SkillType { get ; private set ; }
+ public int HurtType { get ; private set ; }
+ public int ContinueUse { get ; private set ; }
+ public int AtkType { get ; private set ; }
+ public int AtkRadius { get ; private set ; }
+ public int Tag { get ; private set ; }
+ public int AtkDist { get ; private set ; }
+ public int StiffTime { get ; private set ; }
+ public int CoolDownTime { get ; private set ; }
+ public int MP { get ; private set ; }
+ public int HP { get ; private set ; }
+ public int XP { get ; private set ; }
+ public int UseItemID { get ; private set ; }
+ public int UseItemCount { get ; private set ; }
+ public int Effect1 { get ; private set ; }
+ public int EffectValue11 { get ; private set ; }
+ public int EffectValue12 { get ; private set ; }
+ public int EffectValue13 { get ; private set ; }
+ public int Effect2 { get ; private set ; }
+ public int EffectValue21 { get ; private set ; }
+ public int EffectValue22 { get ; private set ; }
+ public int EffectValue23 { get ; private set ; }
+ public int Effect3 { get ; private set ; }
+ public int EffectValue31 { get ; private set ; }
+ public int EffectValue32 { get ; private set ; }
+ public int EffectValue33 { get ; private set ; }
+ public int Effect4 { get ; private set ; }
+ public int EffectValue41 { get ; private set ; }
+ public int EffectValue42 { get ; private set ; }
+ public int EffectValue43 { get ; private set ; }
+ public int Effect5 { get ; private set ; }
+ public int EffectValue51 { get ; private set ; }
+ public int EffectValue52 { get ; private set ; }
+ public int EffectValue53 { get ; private set ; }
+ public int Effect6 { get ; private set ; }
+ public int EffectValue61 { get ; private set ; }
+ public int EffectValue62 { get ; private set ; }
+ public int EffectValue63 { get ; private set ; }
+ public int LearnSkillReq { get ; private set ; }
+ public int LearnSkillLV { get ; private set ; }
+ public int LearnLVReq { get ; private set ; }
+ public int LearnSkillPointReq { get ; private set ; }
+ public int FightPower { get ; private set ; }
+ public int LVUpCostMoneyType { get ; private set ; }
+ public int LVUpCostMoney { get ; private set ; }
+ public int LVUpCostExp { get ; private set ; }
+ public int ClientActionLimit { get ; private set ; }
+ public int ClientSkillSeriesLimit { get ; private set ; }
+ public int SkillOfSeries { get ; private set ; }
+ public int ExpendMPRate { get ; private set ; }
+ public int ExAttr1 { get ; private set ; }
+ public int ExAttr3 { get ; private set ; }
+ public int ExAttr4 { get ; private set ; }
+ public int ExAttr5 { get ; private set ; }
+ public int WarnInfo { get ; private set ; }
+ public int CtrlActionID { get ; private set ; }
+ public int BuffEffectID { get ; private set ; }
+ public int EffectName { get ; private set ; }
+ public string IconName { get ; private set; }
+ public string SkillNameIcon { get ; private set; }
+ public string Description { get ; private set; }
+ public string BuffDescription { get ; private set; }
+ public string Skillsource { get ; private set; }
+ public int Skillactmark { get ; private set ; }
public int BuffDisplay { get ; private set ; }
public override string getKey()
@@ -92,149 +93,151 @@
public override void Parse() {
try
{
- SkillID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
-
- SkillName = rawContents[1].Trim();
-
- SkillTypeID=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
-
- SkillLV=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0;
-
- SkillMaxLV=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0;
-
- UseType=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0;
-
- FuncType=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0;
-
- CastTime=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0;
-
- SkillType=IsNumeric(rawContents[8]) ? int.Parse(rawContents[8]):0;
-
- HurtType=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0;
-
- ContinueUse=IsNumeric(rawContents[10]) ? int.Parse(rawContents[10]):0;
-
- AtkType=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0;
-
- AtkRadius=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0;
-
- Tag=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0;
-
- AtkDist=IsNumeric(rawContents[14]) ? int.Parse(rawContents[14]):0;
-
- StiffTime=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0;
-
- CoolDownTime=IsNumeric(rawContents[16]) ? int.Parse(rawContents[16]):0;
-
- MP=IsNumeric(rawContents[17]) ? int.Parse(rawContents[17]):0;
-
- HP=IsNumeric(rawContents[18]) ? int.Parse(rawContents[18]):0;
-
- XP=IsNumeric(rawContents[19]) ? int.Parse(rawContents[19]):0;
-
- UseItemID=IsNumeric(rawContents[20]) ? int.Parse(rawContents[20]):0;
-
- UseItemCount=IsNumeric(rawContents[21]) ? int.Parse(rawContents[21]):0;
-
- Effect1=IsNumeric(rawContents[22]) ? int.Parse(rawContents[22]):0;
-
- EffectValue11=IsNumeric(rawContents[23]) ? int.Parse(rawContents[23]):0;
-
- EffectValue12=IsNumeric(rawContents[24]) ? int.Parse(rawContents[24]):0;
-
- EffectValue13=IsNumeric(rawContents[25]) ? int.Parse(rawContents[25]):0;
-
- Effect2=IsNumeric(rawContents[26]) ? int.Parse(rawContents[26]):0;
-
- EffectValue21=IsNumeric(rawContents[27]) ? int.Parse(rawContents[27]):0;
-
- EffectValue22=IsNumeric(rawContents[28]) ? int.Parse(rawContents[28]):0;
-
- EffectValue23=IsNumeric(rawContents[29]) ? int.Parse(rawContents[29]):0;
-
- Effect3=IsNumeric(rawContents[30]) ? int.Parse(rawContents[30]):0;
-
- EffectValue31=IsNumeric(rawContents[31]) ? int.Parse(rawContents[31]):0;
-
- EffectValue32=IsNumeric(rawContents[32]) ? int.Parse(rawContents[32]):0;
-
- EffectValue33=IsNumeric(rawContents[33]) ? int.Parse(rawContents[33]):0;
-
- Effect4=IsNumeric(rawContents[34]) ? int.Parse(rawContents[34]):0;
-
- EffectValue41=IsNumeric(rawContents[35]) ? int.Parse(rawContents[35]):0;
-
- EffectValue42=IsNumeric(rawContents[36]) ? int.Parse(rawContents[36]):0;
-
- EffectValue43=IsNumeric(rawContents[37]) ? int.Parse(rawContents[37]):0;
-
- Effect5=IsNumeric(rawContents[38]) ? int.Parse(rawContents[38]):0;
-
- EffectValue51=IsNumeric(rawContents[39]) ? int.Parse(rawContents[39]):0;
-
- EffectValue52=IsNumeric(rawContents[40]) ? int.Parse(rawContents[40]):0;
-
- EffectValue53=IsNumeric(rawContents[41]) ? int.Parse(rawContents[41]):0;
-
- Effect6=IsNumeric(rawContents[42]) ? int.Parse(rawContents[42]):0;
-
- EffectValue61=IsNumeric(rawContents[43]) ? int.Parse(rawContents[43]):0;
-
- EffectValue62=IsNumeric(rawContents[44]) ? int.Parse(rawContents[44]):0;
-
- EffectValue63=IsNumeric(rawContents[45]) ? int.Parse(rawContents[45]):0;
-
- LearnSkillReq=IsNumeric(rawContents[46]) ? int.Parse(rawContents[46]):0;
-
- LearnSkillLV=IsNumeric(rawContents[47]) ? int.Parse(rawContents[47]):0;
-
- LearnLVReq=IsNumeric(rawContents[48]) ? int.Parse(rawContents[48]):0;
-
- FightPower=IsNumeric(rawContents[49]) ? int.Parse(rawContents[49]):0;
-
- LVUpCostMoneyType=IsNumeric(rawContents[50]) ? int.Parse(rawContents[50]):0;
-
- LVUpCostMoney=IsNumeric(rawContents[51]) ? int.Parse(rawContents[51]):0;
-
- LVUpCostExp=IsNumeric(rawContents[52]) ? int.Parse(rawContents[52]):0;
-
- ClientActionLimit=IsNumeric(rawContents[53]) ? int.Parse(rawContents[53]):0;
-
- ClientSkillSeriesLimit=IsNumeric(rawContents[54]) ? int.Parse(rawContents[54]):0;
-
- SkillOfSeries=IsNumeric(rawContents[55]) ? int.Parse(rawContents[55]):0;
-
- ExpendMPRate=IsNumeric(rawContents[56]) ? int.Parse(rawContents[56]):0;
-
- ExAttr1=IsNumeric(rawContents[57]) ? int.Parse(rawContents[57]):0;
-
- ExAttr3=IsNumeric(rawContents[58]) ? int.Parse(rawContents[58]):0;
-
- ExAttr4=IsNumeric(rawContents[59]) ? int.Parse(rawContents[59]):0;
-
- ExAttr5=IsNumeric(rawContents[60]) ? int.Parse(rawContents[60]):0;
-
- WarnInfo=IsNumeric(rawContents[61]) ? int.Parse(rawContents[61]):0;
-
- CtrlActionID=IsNumeric(rawContents[62]) ? int.Parse(rawContents[62]):0;
-
- BuffEffectID=IsNumeric(rawContents[63]) ? int.Parse(rawContents[63]):0;
-
- EffectName=IsNumeric(rawContents[64]) ? int.Parse(rawContents[64]):0;
-
- IconName = rawContents[65].Trim();
-
- SkillNameIcon = rawContents[66].Trim();
-
- Description = rawContents[67].Trim();
-
- BuffDescription = rawContents[68].Trim();
-
- Skillsource = rawContents[69].Trim();
-
- Skillactmark=IsNumeric(rawContents[70]) ? int.Parse(rawContents[70]):0;
-
- BuffDisplay=IsNumeric(rawContents[71]) ? int.Parse(rawContents[71]):0;
+ SkillID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
+
+ SkillName = rawContents[1].Trim();
+
+ SkillTypeID=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
+
+ SkillLV=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0;
+
+ SkillMaxLV=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0;
+
+ UseType=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0;
+
+ FuncType=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0;
+
+ CastTime=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0;
+
+ SkillType=IsNumeric(rawContents[8]) ? int.Parse(rawContents[8]):0;
+
+ HurtType=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0;
+
+ ContinueUse=IsNumeric(rawContents[10]) ? int.Parse(rawContents[10]):0;
+
+ AtkType=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0;
+
+ AtkRadius=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0;
+
+ Tag=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0;
+
+ AtkDist=IsNumeric(rawContents[14]) ? int.Parse(rawContents[14]):0;
+
+ StiffTime=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0;
+
+ CoolDownTime=IsNumeric(rawContents[16]) ? int.Parse(rawContents[16]):0;
+
+ MP=IsNumeric(rawContents[17]) ? int.Parse(rawContents[17]):0;
+
+ HP=IsNumeric(rawContents[18]) ? int.Parse(rawContents[18]):0;
+
+ XP=IsNumeric(rawContents[19]) ? int.Parse(rawContents[19]):0;
+
+ UseItemID=IsNumeric(rawContents[20]) ? int.Parse(rawContents[20]):0;
+
+ UseItemCount=IsNumeric(rawContents[21]) ? int.Parse(rawContents[21]):0;
+
+ Effect1=IsNumeric(rawContents[22]) ? int.Parse(rawContents[22]):0;
+
+ EffectValue11=IsNumeric(rawContents[23]) ? int.Parse(rawContents[23]):0;
+
+ EffectValue12=IsNumeric(rawContents[24]) ? int.Parse(rawContents[24]):0;
+
+ EffectValue13=IsNumeric(rawContents[25]) ? int.Parse(rawContents[25]):0;
+
+ Effect2=IsNumeric(rawContents[26]) ? int.Parse(rawContents[26]):0;
+
+ EffectValue21=IsNumeric(rawContents[27]) ? int.Parse(rawContents[27]):0;
+
+ EffectValue22=IsNumeric(rawContents[28]) ? int.Parse(rawContents[28]):0;
+
+ EffectValue23=IsNumeric(rawContents[29]) ? int.Parse(rawContents[29]):0;
+
+ Effect3=IsNumeric(rawContents[30]) ? int.Parse(rawContents[30]):0;
+
+ EffectValue31=IsNumeric(rawContents[31]) ? int.Parse(rawContents[31]):0;
+
+ EffectValue32=IsNumeric(rawContents[32]) ? int.Parse(rawContents[32]):0;
+
+ EffectValue33=IsNumeric(rawContents[33]) ? int.Parse(rawContents[33]):0;
+
+ Effect4=IsNumeric(rawContents[34]) ? int.Parse(rawContents[34]):0;
+
+ EffectValue41=IsNumeric(rawContents[35]) ? int.Parse(rawContents[35]):0;
+
+ EffectValue42=IsNumeric(rawContents[36]) ? int.Parse(rawContents[36]):0;
+
+ EffectValue43=IsNumeric(rawContents[37]) ? int.Parse(rawContents[37]):0;
+
+ Effect5=IsNumeric(rawContents[38]) ? int.Parse(rawContents[38]):0;
+
+ EffectValue51=IsNumeric(rawContents[39]) ? int.Parse(rawContents[39]):0;
+
+ EffectValue52=IsNumeric(rawContents[40]) ? int.Parse(rawContents[40]):0;
+
+ EffectValue53=IsNumeric(rawContents[41]) ? int.Parse(rawContents[41]):0;
+
+ Effect6=IsNumeric(rawContents[42]) ? int.Parse(rawContents[42]):0;
+
+ EffectValue61=IsNumeric(rawContents[43]) ? int.Parse(rawContents[43]):0;
+
+ EffectValue62=IsNumeric(rawContents[44]) ? int.Parse(rawContents[44]):0;
+
+ EffectValue63=IsNumeric(rawContents[45]) ? int.Parse(rawContents[45]):0;
+
+ LearnSkillReq=IsNumeric(rawContents[46]) ? int.Parse(rawContents[46]):0;
+
+ LearnSkillLV=IsNumeric(rawContents[47]) ? int.Parse(rawContents[47]):0;
+
+ LearnLVReq=IsNumeric(rawContents[48]) ? int.Parse(rawContents[48]):0;
+
+ LearnSkillPointReq=IsNumeric(rawContents[49]) ? int.Parse(rawContents[49]):0;
+
+ FightPower=IsNumeric(rawContents[50]) ? int.Parse(rawContents[50]):0;
+
+ LVUpCostMoneyType=IsNumeric(rawContents[51]) ? int.Parse(rawContents[51]):0;
+
+ LVUpCostMoney=IsNumeric(rawContents[52]) ? int.Parse(rawContents[52]):0;
+
+ LVUpCostExp=IsNumeric(rawContents[53]) ? int.Parse(rawContents[53]):0;
+
+ ClientActionLimit=IsNumeric(rawContents[54]) ? int.Parse(rawContents[54]):0;
+
+ ClientSkillSeriesLimit=IsNumeric(rawContents[55]) ? int.Parse(rawContents[55]):0;
+
+ SkillOfSeries=IsNumeric(rawContents[56]) ? int.Parse(rawContents[56]):0;
+
+ ExpendMPRate=IsNumeric(rawContents[57]) ? int.Parse(rawContents[57]):0;
+
+ ExAttr1=IsNumeric(rawContents[58]) ? int.Parse(rawContents[58]):0;
+
+ ExAttr3=IsNumeric(rawContents[59]) ? int.Parse(rawContents[59]):0;
+
+ ExAttr4=IsNumeric(rawContents[60]) ? int.Parse(rawContents[60]):0;
+
+ ExAttr5=IsNumeric(rawContents[61]) ? int.Parse(rawContents[61]):0;
+
+ WarnInfo=IsNumeric(rawContents[62]) ? int.Parse(rawContents[62]):0;
+
+ CtrlActionID=IsNumeric(rawContents[63]) ? int.Parse(rawContents[63]):0;
+
+ BuffEffectID=IsNumeric(rawContents[64]) ? int.Parse(rawContents[64]):0;
+
+ EffectName=IsNumeric(rawContents[65]) ? int.Parse(rawContents[65]):0;
+
+ IconName = rawContents[66].Trim();
+
+ SkillNameIcon = rawContents[67].Trim();
+
+ Description = rawContents[68].Trim();
+
+ BuffDescription = rawContents[69].Trim();
+
+ Skillsource = rawContents[70].Trim();
+
+ Skillactmark=IsNumeric(rawContents[71]) ? int.Parse(rawContents[71]):0;
+
+ BuffDisplay=IsNumeric(rawContents[72]) ? int.Parse(rawContents[72]):0;
}
catch (Exception ex)
{
--
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